Player Matchup

Da Ji
Da Ji
AgentS1284
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,416 Elo+
Solo
Serqet
Serqet
DerangedLunatik
Serqet
Level 18
God Stats
1W - 0L
1,741 SR
Queue Stats
28W - 9L
1,708 Elo+
Party 1
Vulcan
Vulcan
DrunkRock
Vulcan
Level 28
God Stats
1W - 1L
1,811 SR
Queue Stats
25W - 7L
1,722 Elo+
Party 1
Ra
Ra
Ecostalboides
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,707 Elo+
Party 1
Gilgamesh
Gilgamesh
Guyra
Gilgamesh
Level 26
God Stats
8W - 4L
1,444 SR
Queue Stats
195W - 178L
1,551 Elo+
Solo
Team Averages
Level 20
1,599 SR
1,621 Elo+

VS

Team Averages
Level 43
1,604 SR
1,539 Elo+
Nike
Nike
Fushaka
Nike
Level 25
God Stats
27W - 17L
1,535 SR
Queue Stats
37W - 32L
1,435 Elo+
Party 2
Bacchus
Bacchus
Mendii
Bacchus
Level 12
God Stats
9W - 7L
1,531 SR
Queue Stats
11W - 9L
1,466 Elo+
Party 2
Discordia
Discordia
NameNotFound123
Discordia
Level 129
God Stats
2W - 3L
1,723 SR
Queue Stats
213W - 175L
1,682 Elo+
Party 2
Nox
Nox
Pvpking5
Nox
Level 18
God Stats
2W - 2L
1,733 SR
Queue Stats
116W - 111L
1,614 Elo+
Solo
Skadi
Skadi
azhade
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
5 / 5 / 7
10,116
920
10,009
10,862
4,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 0 / 17
11,531
1,048
13,276
12,750
8,027
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
DrunkRock
Vulcan
18
4 / 0 / 17
11,830
1,075
16,450
6,491
3,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 1 / 16
11,728
1,066
12,239
10,798
10,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Guyra
Gilgamesh
17
10 / 0 / 7
11,654
1,059
14,193
11,396
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

266

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Fushaka
Nike
15
1 / 5 / 1
9,343
849
7,108
19,387
17,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Mendii
Bacchus
14
1 / 7 / 1
9,109
828
5,908
10,808
12,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
NameNotFound123
Discordia
16
3 / 1 / 3
10,691
972
19,163
7,541
2,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 2
9,479
862
5,920
15,931
7,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
azhade
Skadi
15
0 / 9 / 1
9,118
829
5,619
15,273
5,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
28
Kills
6
6
Deaths
28
64
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
5
7
1.7
W
4
0
17
12.5
W
Vulcan
DrunkRock
Vulcan
4
0
17
12.5
W
5
1
16
13
L
Nike
Fushaka
Nike
1
5
1
0.3
W
Gilgamesh
Guyra
Gilgamesh
10
0
7
13.5
L
Bacchus
Mendii
Bacchus
1
7
1
0.21
L
Discordia
NameNotFound123
Discordia
3
1
3
4.5
L
1
6
2
0.33
L
Skadi
azhade
Skadi
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,167
Damage
43,718
52,297
Taken
68,940
32,324
Mitigated
46,162
6,018
Healing
1,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
10,009
2,213
0
165
10,862
4,277
0
6,849
3,843
0
15,470
W
13,276
4,437
0
278
12,750
8,027
0
5,277
7,315
0
21,341
W
Vulcan
DrunkRock
Vulcan
16,450
3,510
0
1,024
6,491
3,923
0
4,817
1,512
47,096
0
W
12,239
1,664
1,244
2,237
10,798
10,354
0
7,134
3,458
42,070
0
L
Nike
Fushaka
Nike
7,108
1,351
0
0
19,387
17,592
0
7,262
11,409
266
20,553
W
Gilgamesh
Guyra
Gilgamesh
14,193
4,550
0
1,070
11,396
5,743
0
6,186
4,984
0
28,006
L
Bacchus
Mendii
Bacchus
5,908
217
294
147
10,808
12,729
0
5,611
4,953
8,799
0
L
Discordia
NameNotFound123
Discordia
19,163
1,104
0
0
7,541
2,631
0
2,741
3,977
49,881
0
L
5,920
438
0
452
15,931
7,542
0
7,192
8,456
19,950
0
L
Skadi
azhade
Skadi
5,619
2,441
0
276
15,273
5,668
0
5,045
9,991
0
26,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,859
Gold Earned
47,740
211
Minions Killed
198
15
Camps Cleared
3
1,112,911
Distance Traveled
1,044,590
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,116
920
12
1
0
197,423
0
W
Serqet
11,531
1,048
26
2
5
258,836
2
W
Vulcan
11,830
1,075
68
6
9
234,646
0
W
Ra
11,728
1,066
65
6
0
211,609
0
L
Nike
9,343
849
26
2
0
223,688
0
W
Gilgamesh
11,654
1,059
40
4
1
210,397
0
L
Bacchus
9,109
828
2
0
0
209,809
0
L
Discordia
10,691
972
102
9
0
223,084
0
L
Nox
9,479
862
27
2
0
197,060
0
L
Skadi
9,118
829
41
4
3
190,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role