Player Matchup

Izanami
Izanami
Cabo422
Izanami
Level 67
God Stats
223W - 201L
1,563 SR
Queue Stats
283W - 284L
1,463 Elo+
Solo
Jing Wei
Jing Wei
IchiizokuDesu
Jing Wei
Level 111
God Stats
2W - 0L
1,723 SR
Queue Stats
80W - 106L
1,376 Elo+
Solo
Scylla
Scylla
MNV_NX
Scylla
Level 84
God Stats
3W - 5L
1,323 SR
Queue Stats
402W - 393L
1,465 Elo+
Solo
Fenrir
Fenrir
PenDragonRou
Fenrir
Level 76
God Stats
11W - 13L
1,281 SR
Queue Stats
87W - 70L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
iS0tox
Gilgamesh
Level 123
God Stats
36W - 21L
1,759 SR
Queue Stats
322W - 323L
1,589 Elo+
Solo
Team Averages
Level 92
1,530 SR
1,468 Elo+

VS

Team Averages
Level 105
1,436 SR
1,480 Elo+
Tiamat
Tiamat
Odin-Son94
Tiamat
Level 143
God Stats
6W - 13L
1,473 SR
Queue Stats
67W - 75L
1,537 Elo+
Party 1
Xbalanque
Xbalanque
Paladin rojo959
Xbalanque
Level 42
God Stats
8W - 13L
1,437 SR
Queue Stats
86W - 108L
1,375 Elo+
Solo
Bacchus
Bacchus
YouTubeChemoney
Bacchus
Level 107
God Stats
11W - 8L
1,281 SR
Queue Stats
1,116W - 1,151L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
ali-alsajad
Gilgamesh
Level 128
God Stats
4W - 7L
1,489 SR
Queue Stats
16W - 25L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
moud1196
Sun Wukong
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cabo422
Izanami
20
3 / 4 / 10
15,224
544
9,866
18,988
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
IchiizokuDesu
Jing Wei
20
10 / 2 / 4
17,719
633
17,986
24,388
10,746
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MNV_NX
Scylla
20
8 / 2 / 11
16,325
583
27,030
19,622
8,829
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
6 / 3 / 13
15,304
547
9,711
33,211
38,971
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
iS0tox
Gilgamesh
20
14 / 1 / 9
18,847
673
29,422
30,751
43,273
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Odin-Son94
Tiamat
20
5 / 7 / 4
13,290
475
15,337
23,564
15,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Paladin rojo959
Xbalanque
20
1 / 12 / 2
13,576
485
11,171
23,838
14,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 8 / 7
11,399
407
10,740
27,884
34,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ali-alsajad
Gilgamesh
17
1 / 8 / 6
11,905
425
16,296
28,927
16,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
moud1196
Sun Wukong
20
1 / 7 / 0
14,113
504
14,298
24,177
22,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
41
Kills
11
12
Deaths
42
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cabo422
Izanami
3
4
10
2
W
Jing Wei
IchiizokuDesu
Jing Wei
10
2
4
6
W
Scylla
MNV_NX
Scylla
8
2
11
6.75
L
Tiamat
Odin-Son94
Tiamat
5
7
4
1
L
Xbalanque
Paladin rojo959
Xbalanque
1
12
2
0.17
W
Fenrir
6
3
13
4.17
L
3
8
7
0.81
L
Gilgamesh
ali-alsajad
Gilgamesh
1
8
6
0.5
W
Gilgamesh
iS0tox
Gilgamesh
14
1
9
18.5
L
Sun Wukong
moud1196
Sun Wukong
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,015
Damage
67,842
126,960
Taken
128,390
109,572
Mitigated
103,486
56,068
Healing
27,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cabo422
Izanami
9,866
7,620
0
11,399
18,988
7,753
7,120
5,531
13,205
0
106,247
W
Jing Wei
IchiizokuDesu
Jing Wei
17,986
16,606
0
12,568
24,388
10,746
4,785
3,732
20,548
0
161,449
W
Scylla
MNV_NX
Scylla
27,030
742
0
4,276
19,622
8,829
2,102
4,384
14,990
113,955
0
L
Tiamat
Odin-Son94
Tiamat
15,337
1,220
560
7,303
23,564
15,300
845
7,149
15,891
83,878
0
L
Xbalanque
Paladin rojo959
Xbalanque
11,171
5,228
99
1,593
23,838
14,238
3,250
2,541
21,001
0
102,041
W
Fenrir
9,711
2,340
0
9,879
33,211
38,971
1,508
8,871
22,749
0
35,984
L
10,740
1,047
0
5,386
27,884
34,730
306
6,701
20,600
31,420
0
L
Gilgamesh
ali-alsajad
Gilgamesh
16,296
3,758
0
8,204
28,927
16,541
0
5,731
22,558
0
84,912
W
Gilgamesh
iS0tox
Gilgamesh
29,422
8,749
0
17,946
30,751
43,273
862
4,459
26,076
0
143,538
L
Sun Wukong
moud1196
Sun Wukong
14,298
3,429
0
3,974
24,177
22,677
2,504
4,119
18,804
654
88,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,419
Gold Earned
64,283
772
Minions Killed
655
0
Camps Cleared
0
2,715,604
Distance Traveled
2,355,274
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,224
544
163
6
0
455,349
0
W
Jing Wei
17,719
633
197
7
0
544,570
10
W
Scylla
16,325
583
168
6
0
576,263
5
L
Tiamat
13,290
475
142
5
0
450,655
5
L
Xbalanque
13,576
485
166
6
0
404,037
0
W
Fenrir
15,304
547
37
1
0
578,704
6
L
Bacchus
11,399
407
35
1
0
517,712
2
L
Gilgamesh
11,905
425
133
5
0
476,690
3
W
Gilgamesh
18,847
673
207
7
0
560,718
1
L
Sun Wukong
14,113
504
179
6
0
506,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role