Player Matchup

Chang'e
Chang'e
Gold V
DrZanahoria9290
Chang'e
Gold V
Level 71
God Stats
10W - 12L
1,647 SR
Queue Stats
124W - 131L
1,216 MMR
Party 2
Bellona
Bellona
Silver I
L0RDVAD3R32
Bellona
Silver I
Level 147
God Stats
1W - 1L
1,414 SR
Queue Stats
132W - 129L
1,226 MMR
Solo
Nemesis
Nemesis
Silver IV
LivingPegasus25
Nemesis
Silver IV
Level 78
God Stats
0W - 1L
1,465 SR
Queue Stats
5W - 18L
1,320 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Matachanekes724
Ah Muzen Cab
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 139L
1,236 MMR
Party 2
Yemoja
Yemoja
Silver IV
feeellp1-0
Yemoja
Silver IV
Level 43
God Stats
4W - 8L
1,498 SR
Queue Stats
5W - 10L
1,320 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,505 SR
1,264 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,377 SR
1,267 MMR
Raijin
Raijin
Silver I
DangleSnipeCelly
Raijin
Silver I
Level 99
God Stats
1W - 6L
1,200 SR
Queue Stats
61W - 68L
1,275 MMR
Solo
Sylvanus
Sylvanus
Silver I
ECHO xAce
Sylvanus
Silver I
Level 108
God Stats
56W - 52L
1,315 SR
Queue Stats
160W - 158L
1,217 MMR
Party 1
Artemis
Artemis
Bronze III
ECHO xSwarm
Artemis
Bronze III
Level 59
God Stats
2W - 3L
1,446 SR
Queue Stats
2W - 6L
1,400 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Tonic Kevin
Tsukuyomi
Gold V
Level 157
God Stats
2W - 1L
1,604 SR
Queue Stats
204W - 213L
1,196 MMR
Solo
King Arthur
King Arthur
Bronze IV
karuroHNS
King Arthur
Bronze IV
Level 122
God Stats
8W - 8L
1,321 SR
Queue Stats
32W - 28L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 3
12,819
513
16,244
20,460
8,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
L0RDVAD3R32
Bellona
17
2 / 9 / 6
10,705
428
10,976
22,565
20,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 8
11,298
452
13,270
22,060
10,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Matachanekes724
Ah Muzen Cab
19
3 / 8 / 4
11,764
471
12,050
21,497
9,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
feeellp1-0
Yemoja
14
1 / 5 / 6
9,453
378
3,513
17,526
14,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AthenaSetTiamatCu ChulainnDanzaburou

VS

Bans
LokiKaliCthulhuIzanamiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 7
12,628
505
15,353
13,882
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ECHO xAce
Sylvanus
18
7 / 2 / 8
11,951
478
14,868
20,646
29,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
ECHO xSwarm
Artemis
17
1 / 5 / 5
11,365
455
14,457
15,124
7,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Tonic Kevin
Tsukuyomi
20
8 / 5 / 6
15,232
609
9,748
17,253
7,749
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
karuroHNS
King Arthur
20
6 / 4 / 11
13,824
553
25,825
29,435
27,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
17
Kills
27
27
Deaths
18
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
8
3
3
3.17
W
Sylvanus
ECHO xAce
Sylvanus
7
2
8
5.5
W
Artemis
ECHO xSwarm
Artemis
1
5
5
0.7
L
Bellona
L0RDVAD3R32
Bellona
2
9
6
0.56
L
3
2
8
3.5
L
Ah Muzen Cab
Matachanekes724
Ah Muzen Cab
3
8
4
0.63
W
Tsukuyomi
Tonic Kevin
Tsukuyomi
8
5
6
2.2
L
Yemoja
feeellp1-0
Yemoja
1
5
6
0.8
W
King Arthur
karuroHNS
King Arthur
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,053
Damage
80,251
104,108
Taken
96,340
62,968
Mitigated
77,394
36,762
Healing
32,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,353
1,651
0
1,924
13,882
6,005
2,448
3,772
9,712
83,160
0
L
16,244
1,739
2,316
9,790
20,460
8,393
564
8,160
12,300
74,661
0
W
Sylvanus
ECHO xAce
Sylvanus
14,868
3,023
4,331
6,112
20,646
29,144
1,810
6,832
13,480
46,404
0
W
Artemis
ECHO xSwarm
Artemis
14,457
6,236
465
3,095
15,124
7,399
1,221
967
14,157
0
72,543
L
Bellona
L0RDVAD3R32
Bellona
10,976
2,562
0
4,800
22,565
20,284
0
5,307
17,258
0
58,195
L
13,270
5,496
0
7,255
22,060
10,324
0
5,409
16,651
0
82,251
L
Ah Muzen Cab
Matachanekes724
Ah Muzen Cab
12,050
5,788
0
7,678
21,497
9,887
559
5,265
16,232
0
96,399
W
Tsukuyomi
Tonic Kevin
Tsukuyomi
9,748
2,176
0
5,085
17,253
7,749
1,460
2,180
14,880
0
106,825
L
Yemoja
feeellp1-0
Yemoja
3,513
684
2,016
2,907
17,526
14,080
297
6,080
11,446
21,119
0
W
King Arthur
karuroHNS
King Arthur
25,825
2,738
0
11,360
29,435
27,097
2,288
4,893
24,354
0
94,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,039
Gold Earned
65,000
599
Minions Killed
619
0
Camps Cleared
0
2,006,757
Distance Traveled
2,202,672
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,628
505
137
5
0
458,613
4
L
Chang'e
12,819
513
143
6
0
440,014
5
W
Sylvanus
11,951
478
59
2
0
411,851
1
W
Artemis
11,365
455
108
4
0
388,272
4
L
Bellona
10,705
428
121
5
0
396,041
0
L
Nemesis
11,298
452
144
6
0
516,553
2
L
Ah Muzen Cab
11,764
471
163
7
0
355,040
0
W
Tsukuyomi
15,232
609
188
8
0
492,788
5
L
Yemoja
9,453
378
28
1
0
299,109
1
W
King Arthur
13,824
553
127
5
0
451,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role