Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
OmenUIGoku
Tsukuyomi
Bronze III
Level 43
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 1L
1,542 MMR
Party 1
Anhur
Anhur
Bronze III
PerfectDruid
Anhur
Bronze III
Level 133
God Stats
5W - 3L
1,545 SR
Queue Stats
16W - 9L
1,507 MMR
Solo
Guan Yu
Guan Yu
Bronze III
SirGoblinSlayer
Guan Yu
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,542 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
VulcanVandrpump
Sylvanus
Platinum V
Level 160
God Stats
16W - 11L
1,774 SR
Queue Stats
903W - 907L
1,466 MMR
Solo
Scylla
Scylla
Gold III
mighses
Scylla
Gold III
Level 89
God Stats
28W - 23L
1,502 SR
Queue Stats
423W - 415L
1,483 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,611 SR
1,508 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 79
1,479 SR
1,508 MMR
Apollo
Apollo
Gold II
Chief B 8UP
Apollo
Gold II
Level 148
God Stats
2W - 3L
1,271 SR
Queue Stats
127W - 120L
1,576 MMR
Party 3
Athena
Athena
Gold III
TattedRaven
Athena
Gold III
Level 124
God Stats
2W - 4L
1,131 SR
Queue Stats
120W - 115L
1,500 MMR
Party 3
King Arthur
King Arthur
Bronze III
eviltrll477
King Arthur
Bronze III
Level 42
God Stats
0W - 1L
1,561 SR
Queue Stats
1W - 12L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
leeseungho1
Fenrir
Bronze III
Level 35
God Stats
1W - 3L
1,794 SR
Queue Stats
11W - 20L
1,500 MMR
Party 2
Bastet
Bastet
Gold IV
oliver_unknown
Bastet
Gold IV
Level 47
God Stats
3W - 3L
1,636 SR
Queue Stats
26W - 36L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OmenUIGoku
Tsukuyomi
11
0 / 0 / 5
5,981
598
2,169
3,888
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 1
6,430
643
2,296
5,504
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 1 / 0
6,828
683
8,655
6,834
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
9
3 / 1 / 5
5,834
583
2,751
5,407
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
mighses
Scylla
11
3 / 1 / 3
6,201
620
3,748
4,085
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouSetHeimdallrCthulhuHades

VS

Bans
TiamatCerberusArachneCupidBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 2 / 2
5,487
549
3,257
5,946
1,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
7
2 / 2 / 1
4,624
462
2,443
5,912
3,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
eviltrll477
King Arthur
8
1 / 4 / 0
4,943
494
1,918
8,402
2,846
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
6
0 / 4 / 1
4,343
434
1,381
6,797
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,327
533
2,492
4,971
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
2
2
1
W
Tsukuyomi
OmenUIGoku
Tsukuyomi
0
0
5
2.5
W
0
2
1
0.25
W
7
1
0
7
L
Athena
2
2
1
1.25
W
Sylvanus
3
1
5
5.5
L
King Arthur
eviltrll477
King Arthur
1
4
0
0.25
L
Fenrir
0
4
1
0.13
W
Scylla
mighses
Scylla
3
1
3
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,619
Damage
11,491
25,718
Taken
32,028
12,232
Mitigated
11,060
12,367
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,257
2,280
0
2,504
5,946
1,558
0
1,794
4,062
0
27,457
W
Tsukuyomi
OmenUIGoku
Tsukuyomi
2,169
261
0
2,486
3,888
1,410
60
615
3,273
0
34,168
W
2,296
1,452
0
1,985
5,504
1,513
652
1,098
4,406
0
37,079
W
8,655
906
85
3,402
6,834
5,852
536
0
6,834
0
30,768
L
Athena
2,443
929
0
1,730
5,912
3,127
0
1,840
3,997
10,684
0
W
Sylvanus
2,751
630
1,152
2,606
5,407
2,294
0
225
5,182
15,345
0
L
King Arthur
eviltrll477
King Arthur
1,918
215
0
1,720
8,402
2,846
0
140
7,864
0
14,134
L
Fenrir
1,381
632
0
1,241
6,797
1,543
0
1,254
5,487
0
12,642
W
Scylla
mighses
Scylla
3,748
692
0
651
4,085
1,163
23
505
3,580
27,510
0
L
2,492
365
0
1,689
4,971
1,986
0
1,225
3,646
0
24,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
24,724
319
Minions Killed
198
0
Camps Cleared
0
977,986
Distance Traveled
993,632
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,487
549
62
6
0
191,116
2
W
Tsukuyomi
5,981
598
84
8
0
238,402
2
W
Anhur
6,430
643
88
9
0
174,906
3
W
Guan Yu
6,828
683
65
7
0
194,151
0
L
Athena
4,624
462
17
2
0
201,004
4
W
Sylvanus
5,834
583
31
3
0
189,358
1
L
King Arthur
4,943
494
32
3
0
176,648
0
L
Fenrir
4,343
434
28
3
0
205,956
3
W
Scylla
6,201
620
51
5
0
181,169
2
L
Bastet
5,327
533
59
6
0
218,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role