Player Matchup

Thanatos
Thanatos
LiquidLava55
Thanatos
Level 101
God Stats
1W - 1L
1,317 SR
Queue Stats
65W - 51L
1,577 Elo+
Party 1
Cupid
Cupid
brenay0821
Cupid
Level 45
God Stats
17W - 6L
1,498 SR
Queue Stats
38W - 35L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
bring it74
Gilgamesh
Level 88
God Stats
18W - 11L
1,655 SR
Queue Stats
143W - 133L
1,495 Elo+
Party 2
Chang'e
Chang'e
dirtytick69
Chang'e
Level 128
God Stats
57W - 40L
1,609 SR
Queue Stats
161W - 165L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
heqra
Tsukuyomi
Level 125
God Stats
3W - 1L
1,865 SR
Queue Stats
127W - 113L
1,564 Elo+
Party 1
Team Averages
Level 97
1,589 SR
1,532 Elo+

VS

Team Averages
Level 56
1,542 SR
1,457 Elo+
Izanami
Izanami
Fokkleman
Izanami
Level 48
God Stats
1W - 3L
1,387 SR
Queue Stats
46W - 38L
1,579 Elo+
Party 3
Discordia
Discordia
Grimmjow2007
Discordia
Level 60
God Stats
2W - 4L
1,862 SR
Queue Stats
28W - 34L
1,462 Elo+
Solo
Tiamat
Tiamat
ProphetofGore
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,351 Elo+
Party 3
Gilgamesh
Gilgamesh
Sukkapunched
Gilgamesh
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,453 Elo+
Party 3
Hades
Hades
こばさん
Hades
Level 41
God Stats
10W - 13L
1,459 SR
Queue Stats
12W - 16L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LiquidLava55
Thanatos
20
13 / 1 / 25
13,365
1,215
21,560
14,759
8,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
18
4 / 2 / 17
11,868
1,079
7,603
11,984
5,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
bring it74
Gilgamesh
17
7 / 2 / 13
11,549
1,050
12,041
13,162
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
dirtytick69
Chang'e
18
5 / 1 / 23
11,923
1,084
13,682
13,581
5,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
heqra
Tsukuyomi
19
15 / 3 / 18
13,373
1,216
27,490
20,280
9,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fokkleman
Izanami
16
3 / 11 / 4
10,860
987
20,328
20,241
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Grimmjow2007
Discordia
17
2 / 3 / 6
11,067
1,006
10,502
6,908
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 12 / 7
10,246
931
11,347
18,515
9,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Sukkapunched
Gilgamesh
16
1 / 10 / 7
10,164
924
15,262
23,103
12,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 8 / 5
10,876
989
10,428
18,885
13,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
38
44
Kills
9
9
Deaths
44
96
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fokkleman
Izanami
3
11
4
0.45
L
Discordia
Grimmjow2007
Discordia
2
3
6
1.67
W
Thanatos
LiquidLava55
Thanatos
13
1
25
25.5
L
1
12
7
0.38
L
Gilgamesh
Sukkapunched
Gilgamesh
1
10
7
0.45
W
Cupid
4
2
17
6.25
W
Gilgamesh
bring it74
Gilgamesh
7
2
13
6.75
W
Chang'e
dirtytick69
Chang'e
5
1
23
16.5
W
Tsukuyomi
heqra
Tsukuyomi
15
3
18
8
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,376
Damage
67,867
73,766
Taken
87,652
35,995
Mitigated
45,120
27,211
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fokkleman
Izanami
20,328
17,175
0
1,319
20,241
6,810
0
4,494
15,747
0
41,998
L
Discordia
Grimmjow2007
Discordia
10,502
232
0
219
6,908
2,395
0
0
6,908
30,141
0
W
Thanatos
LiquidLava55
Thanatos
21,560
7,273
0
10,034
14,759
8,401
0
5,873
8,886
0
28,885
L
11,347
1,951
0
1,722
18,515
9,943
0
2,780
15,735
14,530
0
L
Gilgamesh
Sukkapunched
Gilgamesh
15,262
5,456
0
956
23,103
12,560
0
3,806
19,297
0
27,860
W
Cupid
7,603
4,529
782
3,135
11,984
5,247
0
5,345
6,639
0
47,107
W
Gilgamesh
bring it74
Gilgamesh
12,041
3,488
0
710
13,162
7,249
0
6,575
6,587
0
22,731
W
Chang'e
dirtytick69
Chang'e
13,682
412
4,690
4,446
13,581
5,636
0
3,996
9,585
30,433
0
W
Tsukuyomi
heqra
Tsukuyomi
27,490
9,094
0
3,414
20,280
9,462
0
10,488
9,792
0
40,032
L
10,428
277
249
4,460
18,885
13,412
0
2,602
16,283
37,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,078
Gold Earned
53,213
203
Minions Killed
186
11
Camps Cleared
5
1,171,909
Distance Traveled
988,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,860
987
55
5
0
191,233
0
L
Discordia
11,067
1,006
38
3
0
194,442
0
W
Thanatos
13,365
1,215
17
2
2
240,061
0
L
Tiamat
10,246
931
5
0
0
173,659
0
L
Gilgamesh
10,164
924
13
1
3
222,314
0
W
Cupid
11,868
1,079
93
8
2
218,499
0
W
Gilgamesh
11,549
1,050
18
2
4
213,994
0
W
Chang'e
11,923
1,084
47
4
0
259,086
0
W
Tsukuyomi
13,373
1,216
28
3
3
240,269
0
L
Hades
10,876
989
75
7
2
206,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role