Player Matchup

Gilgamesh
Gilgamesh
Darkblade Mach5
Gilgamesh
Level 89
God Stats
36W - 21L
1,709 SR
Queue Stats
318W - 307L
1,557 Elo+
Solo
Poseidon
Poseidon
RB4L PUNTN
Poseidon
Level 146
God Stats
14W - 18L
1,479 SR
Queue Stats
122W - 132L
1,421 Elo+
Party 3
Heimdallr
Heimdallr
RemThunderKnife
Heimdallr
Level 121
God Stats
10W - 8L
1,521 SR
Queue Stats
400W - 367L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
Tha faded 1
Erlang Shen
Level 154
God Stats
6W - 6L
1,422 SR
Queue Stats
562W - 594L
1,490 Elo+
Party 3
Sobek
Sobek
WormMeat17
Sobek
Level 69
God Stats
11W - 8L
1,786 SR
Queue Stats
156W - 133L
1,481 Elo+
Party 1
Team Averages
Level 116
1,583 SR
1,488 Elo+

VS

Team Averages
Level 115
1,564 SR
1,501 Elo+
Nemesis
Nemesis
Beaniiiee
Nemesis
Level 91
God Stats
2W - 1L
1,836 SR
Queue Stats
8W - 14L
1,302 Elo+
Solo
Tiamat
Tiamat
KalamityQTip125
Tiamat
Level 96
God Stats
20W - 19L
1,503 SR
Queue Stats
304W - 261L
1,507 Elo+
Solo
Chiron
Chiron
L1LD4WG 420
Chiron
Level 117
God Stats
4W - 8L
1,491 SR
Queue Stats
179W - 172L
1,518 Elo+
Solo
Bacchus
Bacchus
TheHoboGeneral
Bacchus
Level 149
God Stats
1W - 0L
1,416 SR
Queue Stats
6W - 7L
1,563 Elo+
Party 2
Merlin
Merlin
zechtor
Merlin
Level 121
God Stats
2W - 0L
1,574 SR
Queue Stats
7W - 7L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkblade Mach5
Gilgamesh
12
1 / 1 / 0
7,060
504
6,132
9,492
5,970
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
RB4L PUNTN
Poseidon
11
1 / 7 / 1
6,599
471
3,974
9,118
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
RemThunderKnife
Heimdallr
12
2 / 2 / 1
7,212
515
7,244
8,711
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Tha faded 1
Erlang Shen
13
2 / 4 / 0
7,400
529
4,668
13,254
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
7
1 / 4 / 1
5,590
399
1,832
9,329
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beaniiiee
Nemesis
14
5 / 0 / 4
7,928
566
3,463
6,748
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 1 / 0
7,932
567
5,511
9,695
7,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
12
3 / 1 / 3
6,837
488
9,311
8,371
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 4
6,397
457
3,256
9,843
9,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
zechtor
Merlin
14
7 / 3 / 6
8,307
593
10,469
6,204
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
18
18
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beaniiiee
Nemesis
5
0
4
7
L
Gilgamesh
Darkblade Mach5
Gilgamesh
1
1
0
1
W
1
1
0
1
W
Chiron
3
1
3
4.5
L
Poseidon
RB4L PUNTN
Poseidon
1
7
1
0.21
L
Heimdallr
RemThunderKnife
Heimdallr
2
2
1
1.25
L
Erlang Shen
Tha faded 1
Erlang Shen
2
4
0
0.5
W
2
2
4
2
L
Sobek
1
4
1
0.38
W
Merlin
zechtor
Merlin
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,850
Damage
32,010
49,904
Taken
40,861
24,080
Mitigated
24,965
13,768
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beaniiiee
Nemesis
3,463
1,420
0
1,039
6,748
2,379
0
1,106
5,572
0
40,821
L
Gilgamesh
Darkblade Mach5
Gilgamesh
6,132
1,751
0
3,633
9,492
5,970
0
5,125
4,367
0
41,976
W
5,511
1,062
0
6,654
9,695
7,865
1,006
0
9,695
48,823
0
W
Chiron
9,311
3,383
1,074
3,832
8,371
2,739
190
770
7,559
0
39,716
L
Poseidon
RB4L PUNTN
Poseidon
3,974
498
0
1,580
9,118
2,787
0
5,756
2,824
34,862
0
L
Heimdallr
RemThunderKnife
Heimdallr
7,244
3,124
0
4,135
8,711
3,243
0
2,307
6,338
0
44,906
L
Erlang Shen
Tha faded 1
Erlang Shen
4,668
2,175
0
1,945
13,254
6,125
0
3,422
9,674
0
52,111
W
3,256
223
524
550
9,843
9,633
243
1,576
8,202
17,893
0
L
Sobek
1,832
79
0
2,475
9,329
5,955
0
1,792
7,465
8,451
0
W
Merlin
zechtor
Merlin
10,469
509
0
694
6,204
2,349
1,093
1,883
4,027
43,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
37,401
358
Minions Killed
370
0
Camps Cleared
0
1,198,896
Distance Traveled
1,362,996
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,928
566
75
5
0
329,879
0
L
Gilgamesh
7,060
504
100
7
0
217,910
5
W
Tiamat
7,932
567
114
8
0
250,739
0
W
Chiron
6,837
488
78
6
0
286,435
2
L
Poseidon
6,599
471
75
5
0
251,111
4
L
Heimdallr
7,212
515
76
5
0
223,370
2
L
Erlang Shen
7,400
529
94
7
0
263,529
1
W
Bacchus
6,397
457
25
2
0
260,327
0
L
Sobek
5,590
399
13
1
0
242,976
4
W
Merlin
8,307
593
78
6
0
235,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role