Player Matchup

Yemoja
Yemoja
EPICsoldierCZR
Yemoja
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
483W - 463L
1,544 Elo+
Party 2
Merlin
Merlin
Prvy Frag
Merlin
Level 106
God Stats
5W - 10L
1,424 SR
Queue Stats
563W - 545L
1,585 Elo+
Party 2
Arachne
Arachne
SkadisWolf86
Arachne
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,518 Elo+
Party 3
Eset
Eset
Vortrin
Eset
Level 107
God Stats
1W - 2L
1,494 SR
Queue Stats
127W - 131L
1,460 Elo+
Party 3
Fafnir
Fafnir
prvy Doomer
Fafnir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 151L
1,511 Elo+
Party 2
Team Averages
Level 91
1,484 SR
1,524 Elo+

VS

Team Averages
Level 100
1,543 SR
1,529 Elo+
Hades
Hades
A Broke Junkie
Hades
Level 126
God Stats
1W - 0L
1,652 SR
Queue Stats
162W - 116L
1,560 Elo+
Party 1
Chaac
Chaac
Aldonic23
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Neon Gauntlet
Xbalanque
Level 141
God Stats
5W - 3L
1,495 SR
Queue Stats
296W - 301L
1,424 Elo+
Solo
Geb
Geb
RockMambaa
Geb
Level 88
God Stats
5W - 5L
1,323 SR
Queue Stats
621W - 550L
1,599 Elo+
Party 1
Horus
Horus
Six0Ryguy
Horus
Level 85
God Stats
2W - 0L
1,745 SR
Queue Stats
54W - 41L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 6
10,313
645
5,296
15,294
14,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Prvy Frag
Merlin
19
1 / 3 / 6
10,836
677
27,496
21,194
13,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
SkadisWolf86
Arachne
14
2 / 8 / 1
9,593
600
9,125
19,571
10,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Vortrin
Eset
18
3 / 4 / 4
10,294
643
21,163
16,931
9,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
17
2 / 3 / 5
10,164
635
6,527
26,122
36,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 8
12,605
788
29,508
17,265
13,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Aldonic23
Chaac
20
3 / 1 / 17
11,638
727
22,649
19,314
20,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Neon Gauntlet
Xbalanque
18
5 / 3 / 13
11,563
723
25,570
17,572
9,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 2 / 18
10,001
625
10,676
18,872
16,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Six0Ryguy
Horus
17
1 / 1 / 18
11,261
704
3,826
20,171
24,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
8
Kills
21
21
Deaths
8
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
W
Chaac
Aldonic23
Chaac
3
1
17
11.5
L
0
3
6
1
W
Xbalanque
Neon Gauntlet
Xbalanque
5
3
13
3.83
L
Merlin
Prvy Frag
Merlin
1
3
6
1.33
W
0
2
18
4.5
W
Horus
Six0Ryguy
Horus
1
1
18
10
L
Arachne
SkadisWolf86
Arachne
2
8
1
0.31
L
Eset
Vortrin
Eset
3
4
4
1.25
L
Fafnir
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,607
Damage
92,229
99,112
Taken
93,194
84,915
Mitigated
84,741
40,148
Healing
61,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,508
2,654
2,174
8,934
17,265
13,602
539
10,528
6,737
48,616
0
W
Chaac
Aldonic23
Chaac
22,649
3,847
2,261
10,821
19,314
20,643
1,210
12,380
6,934
0
56,074
L
5,296
629
17,729
4,267
15,294
14,273
32
9,445
5,849
11,178
0
W
Xbalanque
Neon Gauntlet
Xbalanque
25,570
9,259
2,496
1,998
17,572
9,243
3,472
13,167
4,405
0
55,368
L
Merlin
Prvy Frag
Merlin
27,496
1,599
1,272
1,532
21,194
13,490
354
7,365
13,829
70,948
0
W
10,676
993
7,639
5,517
18,872
16,627
0
9,250
9,622
19,257
0
W
Horus
Six0Ryguy
Horus
3,826
1,956
7,639
11,606
20,171
24,626
413
15,157
5,014
0
6,435
L
Arachne
SkadisWolf86
Arachne
9,125
6,536
1,188
3,702
19,571
10,494
272
6,738
12,833
0
12,472
L
Eset
Vortrin
Eset
21,163
2,684
4,880
2,092
16,931
9,725
749
6,068
10,863
41,984
0
L
Fafnir
6,527
2,062
223
3,263
26,122
36,933
136
10,568
15,554
10,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
57,068
166
Minions Killed
208
0
Camps Cleared
0
1,295,280
Distance Traveled
1,540,714
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,605
788
60
4
0
296,255
1
W
Chaac
11,638
727
71
4
0
365,526
1
L
Yemoja
10,313
645
13
1
0
248,343
0
W
Xbalanque
11,563
723
62
4
0
278,268
0
L
Merlin
10,836
677
76
5
0
228,688
6
W
Geb
10,001
625
13
1
0
307,941
0
W
Horus
11,261
704
2
0
0
292,724
0
L
Arachne
9,593
600
10
1
0
253,183
0
L
Eset
10,294
643
61
4
0
277,303
4
L
Fafnir
10,164
635
6
0
0
287,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role