Player Matchup

Cthulhu
Cthulhu
Brenzie
Cthulhu
Level 9
God Stats
19W - 8L
1,500 SR
Queue Stats
274W - 157L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
InnuaxGrin
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 89L
1,381 Elo+
Party 1
Bacchus
Bacchus
Riku1234
Bacchus
Level 6
God Stats
2W - 3L
1,737 SR
Queue Stats
94W - 48L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
Roseboy
Jormungandr
Level 148
God Stats
13W - 10L
1,514 SR
Queue Stats
578W - 283L
1,583 Elo+
Party 1
Da Ji
Da Ji
okomiron
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 34L
1,676 Elo+
Party 1
Team Averages
Level 36
1,550 SR
1,528 Elo+

VS

Team Averages
Level 23
1,525 SR
1,548 Elo+
The Morrigan
The Morrigan
DragonFlyB1U3
The Morrigan
Level 25
God Stats
9W - 7L
1,565 SR
Queue Stats
96W - 75L
1,548 Elo+
Solo
Mulan
Mulan
EmoAlligator
Mulan
Level 47
God Stats
3W - 1L
1,484 SR
Queue Stats
60W - 42L
1,530 Elo+
Party 2
Terra
Terra
PapiPatch
Terra
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Persevere
Discordia
Level 22
God Stats
4W - 7L
1,546 SR
Queue Stats
19W - 24L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
slowpoki420
Danzaburou
Level 11
God Stats
3W - 2L
1,531 SR
Queue Stats
15W - 5L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brenzie
Cthulhu
18
1 / 6 / 9
12,737
980
9,084
24,630
32,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
InnuaxGrin
Sun Wukong
17
2 / 8 / 5
11,446
880
10,504
20,840
21,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Riku1234
Bacchus
18
1 / 7 / 7
11,718
901
12,250
21,846
34,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Roseboy
Jormungandr
18
5 / 3 / 6
13,824
1,063
26,965
26,867
39,773
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
okomiron
Da Ji
18
3 / 15 / 5
12,007
924
15,515
26,618
16,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DragonFlyB1U3
The Morrigan
20
8 / 3 / 18
14,116
1,086
18,611
9,638
4,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 4 / 16
14,213
1,093
21,655
18,904
20,386
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
PapiPatch
Terra
20
5 / 1 / 24
14,239
1,095
16,334
23,323
28,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Persevere
Discordia
20
10 / 0 / 19
14,486
1,114
31,936
13,580
6,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
slowpoki420
Danzaburou
20
5 / 4 / 22
13,619
1,048
22,747
13,313
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
138
12
Kills
39
39
Deaths
12
32
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brenzie
Cthulhu
1
6
9
0.92
W
The Morrigan
DragonFlyB1U3
The Morrigan
8
3
18
5.67
W
11
4
16
4.75
L
Sun Wukong
InnuaxGrin
Sun Wukong
2
8
5
0.56
W
Terra
PapiPatch
Terra
5
1
24
17
W
Discordia
Persevere
Discordia
10
0
19
19.5
L
Bacchus
Riku1234
Bacchus
1
7
7
0.64
L
Jormungandr
Roseboy
Jormungandr
5
3
6
2.67
L
Da Ji
okomiron
Da Ji
3
15
5
0.37
W
Danzaburou
slowpoki420
Danzaburou
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,318
Damage
111,283
120,801
Taken
78,758
143,874
Mitigated
66,901
5,546
Healing
29,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brenzie
Cthulhu
9,084
906
1,065
1,368
24,630
32,694
0
12,636
11,994
21,752
0
W
The Morrigan
DragonFlyB1U3
The Morrigan
18,611
3,695
437
1,420
9,638
4,889
0
6,660
2,978
58,493
3,639
W
21,655
5,267
996
3,168
18,904
20,386
0
11,733
7,171
358
36,299
L
Sun Wukong
InnuaxGrin
Sun Wukong
10,504
3,685
0
1,806
20,840
21,169
0
11,509
9,331
0
29,509
W
Terra
PapiPatch
Terra
16,334
3,245
8,638
7,446
23,323
28,688
0
14,206
9,117
26,091
0
W
Discordia
Persevere
Discordia
31,936
3,382
0
3,708
13,580
6,458
0
6,119
7,461
45,796
0
L
Bacchus
Riku1234
Bacchus
12,250
1,758
0
127
21,846
34,010
0
11,865
9,981
29,990
0
L
Jormungandr
Roseboy
Jormungandr
26,965
5,282
0
941
26,867
39,773
0
13,969
12,898
95,016
0
L
Da Ji
okomiron
Da Ji
15,515
2,916
0
239
26,618
16,228
0
14,917
11,701
0
26,844
W
Danzaburou
slowpoki420
Danzaburou
22,747
11,654
0
3,427
13,313
6,480
0
9,581
3,732
0
51,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,732
Gold Earned
70,673
263
Minions Killed
258
5
Camps Cleared
10
1,124,679
Distance Traveled
1,209,482
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,737
980
26
2
0
181,003
1
W
The Morrigan
14,116
1,086
108
8
6
219,548
1
W
Mulan
14,213
1,093
28
2
2
258,923
2
L
Sun Wukong
11,446
880
26
2
3
222,795
0
W
Terra
14,239
1,095
15
1
0
260,679
0
W
Discordia
14,486
1,114
35
3
2
269,995
1
L
Bacchus
11,718
901
28
2
0
252,713
0
L
Jormungandr
13,824
1,063
160
12
0
248,907
0
L
Da Ji
12,007
924
23
2
2
219,261
1
W
Danzaburou
13,619
1,048
72
6
0
200,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role