Player Matchup

Gilgamesh
Gilgamesh
AceHtrFrizzy
Gilgamesh
Level 27
God Stats
9W - 3L
1,589 SR
Queue Stats
239W - 172L
1,658 Elo+
Solo
Cabrakan
Cabrakan
HD COLT
Cabrakan
Level 28
God Stats
2W - 2L
1,575 SR
Queue Stats
163W - 152L
1,565 Elo+
Party 1
Sol
Sol
LegendaryDooDoo
Sol
Level 7
God Stats
14W - 6L
1,515 SR
Queue Stats
43W - 47L
1,517 Elo+
Solo
Loki
Loki
XVIKingx
Loki
Level 25
God Stats
60W - 51L
1,631 SR
Queue Stats
224W - 187L
1,767 Elo+
Solo
Cernunnos
Cernunnos
fartsuckerberg
Cernunnos
Level 16
God Stats
8W - 5L
1,500 SR
Queue Stats
145W - 137L
1,482 Elo+
Party 1
Team Averages
Level 21
1,562 SR
1,598 Elo+

VS

Team Averages
Level 20
1,502 SR
1,540 Elo+
Amaterasu
Amaterasu
ColonelPants
Amaterasu
Level 25
God Stats
48W - 32L
1,649 SR
Queue Stats
74W - 74L
1,555 Elo+
Solo
Merlin
Merlin
Jarebearsama
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 200L
1,620 Elo+
Solo
Hel
Hel
SethMc
Hel
Level 16
God Stats
0W - 3L
1,218 SR
Queue Stats
149W - 138L
1,507 Elo+
Solo
Skadi
Skadi
Syomaback
Skadi
Level 14
God Stats
8W - 7L
1,500 SR
Queue Stats
273W - 290L
1,461 Elo+
Solo
Thor
Thor
kuangli
Thor
Level 16
God Stats
8W - 7L
1,642 SR
Queue Stats
63W - 78L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceHtrFrizzy
Gilgamesh
11
5 / 1 / 0
6,429
643
8,524
7,407
2,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
HD COLT
Cabrakan
8
1 / 2 / 1
4,888
489
1,421
4,983
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 2 / 3
5,954
595
3,259
4,687
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
10
6 / 1 / 2
6,281
628
4,691
4,266
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
fartsuckerberg
Cernunnos
6
0 / 0 / 0
4,015
402
772
1,925
407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ColonelPants
Amaterasu
8
2 / 6 / 0
5,080
508
3,304
10,216
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
9
0 / 4 / 3
5,367
537
3,270
4,763
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
SethMc
Hel
7
1 / 4 / 0
4,975
498
1,087
4,828
1,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Syomaback
Skadi
10
2 / 0 / 1
5,649
565
3,065
4,276
1,121
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
kuangli
Thor
9
1 / 0 / 1
5,150
515
724
5,155
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
14
Kills
6
6
Deaths
14
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AceHtrFrizzy
Gilgamesh
5
1
0
5
L
Amaterasu
ColonelPants
Amaterasu
2
6
0
0.33
W
Cabrakan
HD COLT
Cabrakan
1
2
1
0.75
L
Merlin
0
4
3
0.38
W
2
2
3
1.75
L
Hel
SethMc
Hel
1
4
0
0.25
L
Skadi
Syomaback
Skadi
2
0
1
2.5
W
Loki
6
1
2
7
W
Cernunnos
fartsuckerberg
Cernunnos
0
0
0
0
L
Thor
kuangli
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
11,450
23,268
Taken
29,238
8,856
Mitigated
11,255
7,955
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AceHtrFrizzy
Gilgamesh
8,524
3,079
0
2,362
7,407
2,668
0
0
7,104
0
31,323
L
Amaterasu
ColonelPants
Amaterasu
3,304
1,458
0
3,163
10,216
5,784
0
0
10,216
0
14,320
W
Cabrakan
HD COLT
Cabrakan
1,421
435
0
1,158
4,983
3,040
0
1,439
3,544
11,082
0
L
Merlin
3,270
198
0
1,021
4,763
1,445
0
2,011
2,752
26,740
0
W
3,259
863
0
1,301
4,687
1,580
0
2,036
2,626
27,217
1,459
L
Hel
SethMc
Hel
1,087
231
423
781
4,828
1,274
0
1,181
3,647
12,148
0
L
Skadi
Syomaback
Skadi
3,065
1,409
0
410
4,276
1,121
730
754
3,522
0
26,383
W
Loki
4,691
1,431
0
1,798
4,266
1,161
0
692
3,574
0
27,034
W
Cernunnos
fartsuckerberg
Cernunnos
772
422
0
1,336
1,925
407
0
190
1,735
0
10,311
L
Thor
kuangli
Thor
724
43
0
2,141
5,155
1,631
0
634
4,521
0
20,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
26,221
223
Minions Killed
229
0
Camps Cleared
0
856,427
Distance Traveled
864,244
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,429
643
67
7
0
192,492
1
L
Amaterasu
5,080
508
36
4
0
169,224
1
W
Cabrakan
4,888
489
21
2
0
174,770
1
L
Merlin
5,367
537
60
6
0
183,128
7
W
Sol
5,954
595
58
6
0
174,675
2
L
Hel
4,975
498
21
2
0
139,396
0
L
Skadi
5,649
565
62
6
0
180,371
5
W
Loki
6,281
628
63
6
0
231,898
4
W
Cernunnos
4,015
402
14
1
0
82,592
0
L
Thor
5,150
515
50
5
0
192,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role