Player Matchup

Heimdallr
Heimdallr
Dakueriasu
Heimdallr
Level 85
God Stats
6W - 9L
1,598 SR
Queue Stats
268W - 273L
1,609 Elo+
Party 2
Loki
Loki
OlhaÓBaiano
Loki
Level 9
God Stats
8W - 11L
1,513 SR
Queue Stats
30W - 40L
1,471 Elo+
Solo
Arachne
Arachne
PandoraFlyz
Arachne
Level 17
God Stats
14W - 14L
1,549 SR
Queue Stats
62W - 64L
1,503 Elo+
Solo
Anubis
Anubis
VolynRaba
Anubis
Level 13
God Stats
0W - 1L
1,719 SR
Queue Stats
28W - 22L
1,625 Elo+
Solo
Amaterasu
Amaterasu
seibà
Amaterasu
Level 3
God Stats
1W - 1L
1,821 SR
Queue Stats
8W - 6L
1,678 Elo+
Party 2
Team Averages
Level 25
1,640 SR
1,577 Elo+

VS

Team Averages
Level 20
1,573 SR
1,566 Elo+
Ravana
Ravana
FLINSTOM
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Kaishida
Gilgamesh
Level 27
God Stats
11W - 8L
1,765 SR
Queue Stats
147W - 106L
1,683 Elo+
Solo
Cerberus
Cerberus
Magnoni
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PrinceMades
Neith
Level 11
God Stats
12W - 13L
1,466 SR
Queue Stats
25W - 19L
1,516 Elo+
Party 1
Scylla
Scylla
targerynha
Scylla
Level 7
God Stats
3W - 2L
1,633 SR
Queue Stats
8W - 6L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dakueriasu
Heimdallr
14
1 / 1 / 2
8,416
495
3,785
8,092
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 4 / 1
6,631
390
1,851
7,983
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
PandoraFlyz
Arachne
14
3 / 2 / 0
8,332
490
5,912
14,106
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
VolynRaba
Anubis
13
0 / 7 / 1
7,700
453
2,895
11,872
5,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
seibà
Amaterasu
11
0 / 6 / 0
6,327
372
3,109
9,856
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FLINSTOM
Ravana
14
2 / 2 / 6
9,017
530
3,906
10,182
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Kaishida
Gilgamesh
17
7 / 1 / 6
10,840
638
15,440
17,451
9,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Magnoni
Cerberus
14
0 / 1 / 1
8,629
508
3,400
7,582
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 2
8,710
512
3,420
5,485
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
targerynha
Scylla
17
10 / 0 / 4
11,054
650
9,111
2,945
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
20
20
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dakueriasu
Heimdallr
1
1
2
2
W
Ravana
FLINSTOM
Ravana
2
2
6
2.5
W
Gilgamesh
Kaishida
Gilgamesh
7
1
6
10
W
Cerberus
Magnoni
Cerberus
0
1
1
0.5
L
1
4
1
0.38
L
Arachne
PandoraFlyz
Arachne
3
2
0
1.5
W
1
2
2
1
L
Anubis
VolynRaba
Anubis
0
7
1
0.07
L
Amaterasu
seibà
Amaterasu
0
6
0
0
W
Scylla
targerynha
Scylla
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
35,277
51,909
Taken
43,645
22,422
Mitigated
20,162
15,167
Healing
17,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dakueriasu
Heimdallr
3,785
2,196
0
3,143
8,092
2,610
204
2,980
5,108
0
47,003
W
Ravana
FLINSTOM
Ravana
3,906
1,374
0
4,400
10,182
3,627
1,217
462
9,720
0
49,870
W
Gilgamesh
Kaishida
Gilgamesh
15,440
5,174
0
7,020
17,451
9,373
2,907
1,778
15,673
0
79,776
W
Cerberus
Magnoni
Cerberus
3,400
367
0
3,296
7,582
4,451
0
358
7,224
35,193
0
L
1,851
348
0
545
7,983
2,182
0
2,153
5,777
0
16,759
L
Arachne
PandoraFlyz
Arachne
5,912
4,270
0
7,622
14,106
5,995
0
637
13,393
0
53,113
W
3,420
896
0
1,219
5,485
1,728
1,136
0
5,485
0
56,271
L
Anubis
VolynRaba
Anubis
2,895
68
0
2,715
11,872
5,742
0
5,162
6,371
49,459
0
L
Amaterasu
seibà
Amaterasu
3,109
1,327
0
1,142
9,856
5,893
0
1,071
8,749
0
23,383
W
Scylla
targerynha
Scylla
9,111
721
0
1,760
2,945
983
1,260
297
2,648
64,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
48,250
395
Minions Killed
528
0
Camps Cleared
0
1,625,984
Distance Traveled
1,631,449
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,416
495
113
7
0
335,017
4
W
Ravana
9,017
530
89
5
0
336,535
0
W
Gilgamesh
10,840
638
130
8
0
333,009
1
W
Cerberus
8,629
508
73
4
0
336,496
5
L
Loki
6,631
390
23
1
0
337,820
1
L
Arachne
8,332
490
103
6
0
348,069
7
W
Neith
8,710
512
100
6
0
308,156
7
L
Anubis
7,700
453
113
7
0
273,699
1
L
Amaterasu
6,327
372
43
3
0
331,379
0
W
Scylla
11,054
650
136
8
0
317,253
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role