Player Matchup

Mercury
Mercury
JCarter
Mercury
Level 29
God Stats
12W - 10L
1,516 SR
Queue Stats
106W - 99L
1,596 Elo+
Solo
Guan Yu
Guan Yu
MashiraoOjiro
Guan Yu
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 33L
1,539 Elo+
Solo
Izanami
Izanami
Shinobi_Garrison
Izanami
Level 27
God Stats
32W - 15L
1,653 SR
Queue Stats
105W - 103L
1,488 Elo+
Solo
Merlin
Merlin
Stoppro
Merlin
Level 18
God Stats
21W - 23L
1,688 SR
Queue Stats
41W - 40L
1,576 Elo+
Solo
Scylla
Scylla
Vallionce
Scylla
Level 28
God Stats
0W - 1L
1,303 SR
Queue Stats
114W - 93L
1,586 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,557 Elo+

VS

Team Averages
Level 25
1,702 SR
1,619 Elo+
Ymir
Ymir
AnimalxPrison
Ymir
Level 24
God Stats
32W - 13L
1,688 SR
Queue Stats
32W - 14L
1,739 Elo+
Party 1
Bellona
Bellona
IncomingDoom
Bellona
Level 28
God Stats
2W - 1L
1,618 SR
Queue Stats
41W - 20L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
Slickrick048
Gilgamesh
Level 38
God Stats
40W - 29L
1,522 SR
Queue Stats
360W - 445L
1,439 Elo+
Party 1
Scylla
Scylla
ZGxONxSMITE
Scylla
Level 12
God Stats
3W - 0L
1,872 SR
Queue Stats
13W - 5L
1,748 Elo+
Party 1
Artemis
Artemis
芜湖起飞啦
Artemis
Level 25
God Stats
5W - 2L
1,809 SR
Queue Stats
67W - 64L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JCarter
Mercury
11
1 / 6 / 1
6,917
432
3,506
11,996
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
11
1 / 7 / 1
7,027
439
3,335
12,160
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 4 / 2
7,711
482
4,160
7,515
3,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Stoppro
Merlin
12
2 / 2 / 3
7,402
463
10,229
7,099
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Vallionce
Scylla
14
1 / 3 / 0
7,531
471
2,973
7,229
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,498
469
1,437
11,302
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
IncomingDoom
Bellona
18
9 / 0 / 4
10,330
646
9,463
10,871
7,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Slickrick048
Gilgamesh
14
3 / 2 / 1
8,385
524
5,149
8,661
5,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
15
4 / 1 / 5
9,119
570
6,245
5,869
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 5 / 0
7,984
499
7,832
9,192
3,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
22
22
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Bellona
IncomingDoom
Bellona
9
0
4
11
L
Mercury
JCarter
Mercury
1
6
1
0.25
L
Guan Yu
1
7
1
0.21
L
4
4
2
1.25
W
Gilgamesh
Slickrick048
Gilgamesh
3
2
1
1.75
L
Merlin
Stoppro
Merlin
2
2
3
1.75
L
Scylla
Vallionce
Scylla
1
3
0
0.33
W
Scylla
4
1
5
6.5
W
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,203
Damage
30,126
45,999
Taken
45,895
23,267
Mitigated
26,649
9,250
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,437
140
0
1,626
11,302
8,544
245
5,458
5,844
27,167
0
W
Bellona
IncomingDoom
Bellona
9,463
5,180
0
2,476
10,871
7,902
44
844
9,800
0
93,230
L
Mercury
JCarter
Mercury
3,506
1,417
0
3,785
11,996
3,870
0
1,129
10,867
0
36,580
L
Guan Yu
3,335
645
215
2,200
12,160
11,084
0
944
11,216
0
23,380
L
4,160
2,378
372
528
7,515
3,250
1,172
678
6,837
0
36,177
W
Gilgamesh
Slickrick048
Gilgamesh
5,149
1,466
0
1,143
8,661
5,062
651
0
8,361
0
46,765
L
Merlin
Stoppro
Merlin
10,229
487
0
650
7,099
2,281
0
1,536
5,563
43,292
0
L
Scylla
Vallionce
Scylla
2,973
230
0
1,500
7,229
2,782
0
3,395
3,834
40,701
0
W
Scylla
6,245
126
0
1,090
5,869
1,974
255
2,117
3,566
51,601
0
W
7,832
3,405
0
540
9,192
3,167
765
4,495
4,697
0
41,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,588
Gold Earned
43,316
330
Minions Killed
515
0
Camps Cleared
0
1,364,075
Distance Traveled
1,460,777
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,498
469
45
3
0
276,044
0
W
Bellona
10,330
646
179
11
0
339,167
1
L
Mercury
6,917
432
73
5
0
279,182
1
L
Guan Yu
7,027
439
48
3
0
288,428
7
L
Izanami
7,711
482
65
4
0
263,156
1
W
Gilgamesh
8,385
524
93
6
0
276,478
0
L
Merlin
7,402
463
67
4
0
267,939
1
L
Scylla
7,531
471
77
5
0
265,370
7
W
Scylla
9,119
570
105
7
0
303,216
1
W
Artemis
7,984
499
93
6
0
265,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role