Player Matchup

Athena
Athena
GhastlyRhino
Athena
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 43L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
KevinSpaceman
Guan Yu
Level 83
God Stats
1W - 1L
1,765 SR
Queue Stats
13W - 22L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
OG Blitzs
Danzaburou
Level 118
God Stats
1W - 2L
1,362 SR
Queue Stats
25W - 27L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
Ruggr
Gilgamesh
Level 98
God Stats
5W - 6L
1,556 SR
Queue Stats
68W - 64L
1,555 Elo+
Party 1
Merlin
Merlin
RyanLicksShlongs
Merlin
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 42L
1,583 Elo+
Party 1
Team Averages
Level 98
1,536 SR
1,535 Elo+

VS

Team Averages
Level 138
1,591 SR
1,571 Elo+
Vulcan
Vulcan
ChilIling
Vulcan
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 110L
1,559 Elo+
Party 2
Skadi
Skadi
MandoROnin
Skadi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 280L
1,624 Elo+
Solo
Athena
Athena
TheAceLegacy
Athena
Level 96
God Stats
7W - 4L
1,592 SR
Queue Stats
327W - 296L
1,614 Elo+
Solo
Tsukuyomi
Tsukuyomi
iiFlyinHawaiian
Tsukuyomi
Level 144
God Stats
4W - 4L
1,631 SR
Queue Stats
53W - 48L
1,606 Elo+
Party 2
Tiamat
Tiamat
xXKraTosXx22
Tiamat
Level 157
God Stats
4W - 1L
1,732 SR
Queue Stats
20W - 37L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 2 / 3
7,519
501
5,692
13,281
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
12
0 / 5 / 0
6,494
433
2,488
12,654
8,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
OG Blitzs
Danzaburou
11
2 / 3 / 1
6,919
461
3,613
8,981
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Ruggr
Gilgamesh
11
1 / 5 / 3
6,974
465
6,557
13,553
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 1
7,572
505
6,416
6,373
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChilIling
Vulcan
13
4 / 2 / 5
8,141
543
5,757
6,704
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
14
1 / 1 / 3
7,920
528
4,917
6,755
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
2 / 3 / 6
7,523
502
6,428
13,380
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
iiFlyinHawaiian
Tsukuyomi
16
11 / 1 / 3
9,495
633
11,051
9,723
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
15
1 / 0 / 5
8,637
576
5,588
4,649
5,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
19
19
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ChilIling
Vulcan
4
2
5
3.25
L
Athena
2
2
3
1.75
L
Guan Yu
0
5
0
0
W
Skadi
1
1
3
2.5
L
Danzaburou
OG Blitzs
Danzaburou
2
3
1
0.83
L
Gilgamesh
Ruggr
Gilgamesh
1
5
3
0.5
L
2
4
1
0.63
W
Athena
2
3
6
1.67
W
Tsukuyomi
iiFlyinHawaiian
Tsukuyomi
11
1
3
12.5
W
Tiamat
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,766
Damage
33,741
54,842
Taken
41,211
25,120
Mitigated
20,911
15,280
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ChilIling
Vulcan
5,757
673
0
1,617
6,704
2,751
27
2,792
3,668
47,110
0
L
Athena
5,692
2,352
0
3,657
13,281
7,120
0
4,757
8,524
33,203
0
L
Guan Yu
2,488
126
298
2,510
12,654
8,015
0
5,584
7,070
0
34,240
W
Skadi
4,917
2,030
0
2,984
6,755
2,024
148
1,323
5,402
0
53,803
L
Danzaburou
OG Blitzs
Danzaburou
3,613
2,079
0
3,077
8,981
2,631
171
2,178
6,803
0
39,696
L
Gilgamesh
Ruggr
Gilgamesh
6,557
1,671
0
5,140
13,553
5,572
0
3,835
9,718
0
39,721
L
6,416
0
0
598
6,373
1,782
354
1,419
4,954
43,691
0
W
Athena
6,428
2,324
0
2,764
13,380
7,201
263
4,627
8,675
32,842
0
W
Tsukuyomi
iiFlyinHawaiian
Tsukuyomi
11,051
3,150
0
4,891
9,723
3,790
0
2,015
7,622
0
64,611
W
Tiamat
5,588
1,146
0
2,856
4,649
5,145
1,195
883
3,736
51,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
41,716
411
Minions Killed
481
0
Camps Cleared
0
1,357,849
Distance Traveled
1,477,651
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,141
543
90
6
0
292,965
2
L
Athena
7,519
501
65
4
0
304,948
2
L
Guan Yu
6,494
433
96
6
0
284,653
0
W
Skadi
7,920
528
104
7
0
279,108
4
L
Danzaburou
6,919
461
77
5
0
262,332
2
L
Gilgamesh
6,974
465
81
5
0
248,100
5
L
Merlin
7,572
505
92
6
0
257,816
2
W
Athena
7,523
502
59
4
0
305,431
5
W
Tsukuyomi
9,495
633
115
8
0
350,139
9
W
Tiamat
8,637
576
113
8
0
250,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role