Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
laterreur3000
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 56L
1,809 Elo+
Party 1
Team Averages
Level 146
1,500 SR
1,603 Elo+

VS

Team Averages
Level 65
1,520 SR
1,478 Elo+
Nox
Nox
BarrelShoe91241
Nox
Level 141
God Stats
71W - 69L
1,506 SR
Queue Stats
232W - 243L
1,538 Elo+
Solo
Danzaburou
Danzaburou
DanielPenso
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Da Ji
Da Ji
ZarYa-aRrr
Da Ji
Level 5
God Stats
0W - 2L
1,554 SR
Queue Stats
1W - 5L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
8 / 0 / 6
8,806
881
7,085
6,397
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
 
Cthulhu
11
4 / 1 / 11
8,474
847
5,352
9,397
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
laterreur3000
Zhong Kui
11
6 / 0 / 9
8,145
815
8,653
5,723
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,186
619
4,318
7,936
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DanielPenso
Danzaburou
8
0 / 7 / 0
5,563
556
4,203
8,444
2,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
8
0 / 7 / 0
5,690
569
4,596
9,057
3,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
18
Kills
1
1
Deaths
18
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
0
6
11
W
Cthulhu
 
Cthulhu
4
1
11
9.5
L
1
4
0
0.25
L
Danzaburou
DanielPenso
Danzaburou
0
7
0
0
L
Da Ji
0
7
0
0
W
Zhong Kui
laterreur3000
Zhong Kui
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,090
Damage
13,117
21,517
Taken
25,437
13,067
Mitigated
8,294
7,623
Healing
2,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,085
5,488
0
2,205
6,397
2,919
1,418
799
5,558
0
36,848
W
Cthulhu
 
Cthulhu
5,352
353
100
2,612
9,397
6,449
210
1,497
7,730
18,751
0
L
4,318
237
0
1,080
7,936
2,611
0
3,956
3,323
22,169
0
L
Danzaburou
DanielPenso
Danzaburou
4,203
1,301
0
317
8,444
2,670
0
5,512
2,410
0
15,334
L
Da Ji
4,596
1,399
111
743
9,057
3,013
0
4,017
4,523
0
11,266
W
Zhong Kui
laterreur3000
Zhong Kui
8,653
798
0
2,706
5,723
3,699
1,050
1,776
3,775
25,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
17,439
147
Minions Killed
78
0
Camps Cleared
0
584,818
Distance Traveled
459,523
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,806
881
65
7
0
217,032
2
W
Cthulhu
8,474
847
30
3
0
192,941
1
L
Nox
6,186
619
42
4
0
156,809
1
L
Danzaburou
5,563
556
20
2
0
137,073
2
L
Da Ji
5,690
569
16
2
0
165,641
2
W
Zhong Kui
8,145
815
52
5
0
174,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role