Player Matchup

Ra
Ra
FalnTez
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Faze_Cris_7w7
Guan Yu
Level 6
God Stats
1W - 6L
1,036 SR
Queue Stats
5W - 15L
1,015 Elo+
Party 3
Bakasura
Bakasura
Faze_Mai_7w7
Bakasura
Level 11
God Stats
0W - 1L
1,249 SR
Queue Stats
8W - 24L
1,065 Elo+
Party 3
Vulcan
Vulcan
HRich7
Vulcan
Level 18
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 8L
1,251 Elo+
Solo
Yemoja
Yemoja
Ramoncho_12
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,306 SR
1,266 Elo+

VS

Team Averages
Level 22
1,455 SR
1,380 Elo+
Anubis
Anubis
CaptainNavet
Anubis
Level 25
God Stats
17W - 17L
1,487 SR
Queue Stats
43W - 62L
1,319 Elo+
Party 1
Thor
Thor
KarpTheSoaked
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LeonX3
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
PitViperCEO
Ymir
Level 17
God Stats
29W - 32L
1,363 SR
Queue Stats
30W - 36L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
StarvingWolf
Gilgamesh
Level 62
God Stats
2W - 1L
1,422 SR
Queue Stats
141W - 170L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 5
7,403
463
6,373
8,962
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
10
2 / 11 / 2
6,825
427
4,919
14,039
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Faze_Mai_7w7
Bakasura
12
3 / 10 / 3
8,316
520
3,867
12,771
5,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
HRich7
Vulcan
11
4 / 8 / 1
6,873
430
6,387
10,621
3,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
10
2 / 7 / 2
6,577
411
3,423
10,265
8,374
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 0 / 12
8,907
557
8,422
6,401
3,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 8 / 8
7,008
438
1,289
8,781
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
LeonX3
Izanami
15
11 / 2 / 11
9,888
618
15,208
12,122
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 3 / 12
8,793
550
6,304
13,210
5,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
StarvingWolf
Gilgamesh
15
16 / 4 / 6
10,971
686
15,155
10,782
7,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
14
Kills
42
43
Deaths
17
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
0
12
11
L
3
7
5
0.79
L
Guan Yu
2
11
2
0.27
L
Bakasura
Faze_Mai_7w7
Bakasura
3
10
3
0.45
L
Vulcan
HRich7
Vulcan
4
8
1
0.56
W
1
8
8
0.63
W
Izanami
LeonX3
Izanami
11
2
11
8.25
W
9
3
12
5
L
Yemoja
2
7
2
0.43
W
Gilgamesh
StarvingWolf
Gilgamesh
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,969
Damage
46,378
56,658
Taken
51,296
26,329
Mitigated
22,577
3,785
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,422
906
252
3,703
6,401
3,167
2,193
2,245
4,109
38,552
0
L
6,373
1,270
216
363
8,962
3,293
490
1,929
7,033
27,162
0
L
Guan Yu
4,919
915
336
776
14,039
6,000
1,123
2,244
11,795
0
17,185
L
Bakasura
Faze_Mai_7w7
Bakasura
3,867
2,556
0
1,243
12,771
5,250
1,204
2,209
10,562
0
18,297
L
Vulcan
HRich7
Vulcan
6,387
690
0
596
10,621
3,412
0
5,409
5,212
22,070
0
W
1,289
403
0
140
8,781
2,565
569
2,301
6,350
0
16,077
W
Izanami
LeonX3
Izanami
15,208
10,648
587
5,307
12,122
4,091
4,015
4,148
7,451
0
67,825
W
6,304
1,329
0
3,341
13,210
5,332
946
5,307
7,550
15,981
0
L
Yemoja
3,423
867
255
0
10,265
8,374
672
2,935
7,330
17,283
0
W
Gilgamesh
StarvingWolf
Gilgamesh
15,155
4,489
0
1,705
10,782
7,422
652
1,534
9,019
0
48,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
45,567
165
Minions Killed
325
0
Camps Cleared
0
1,225,085
Distance Traveled
1,408,866
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,907
557
80
5
0
258,822
2
L
Ra
7,403
463
40
3
0
275,865
0
L
Guan Yu
6,825
427
30
2
0
279,958
0
L
Bakasura
8,316
520
43
3
0
225,322
0
L
Vulcan
6,873
430
24
2
0
242,411
0
W
Thor
7,008
438
33
2
0
324,109
0
W
Izanami
9,888
618
121
8
0
244,951
3
W
Ymir
8,793
550
18
1
0
288,031
0
L
Yemoja
6,577
411
28
2
0
201,529
1
W
Gilgamesh
10,971
686
73
5
0
292,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role