Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FIRE PROF PUPPY
Gilgamesh
Level 85
God Stats
25W - 24L
1,666 SR
Queue Stats
364W - 398L
1,512 Elo+
Solo
Agni
Agni
nVm Jon
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,725 Elo+
Solo
Team Averages
Level 83
1,555 SR
1,579 Elo+

VS

Team Averages
Level 132
1,786 SR
1,762 Elo+
Athena
Athena
ConCreTeSoLideR
Athena
Level 106
God Stats
282W - 395L
1,426 SR
Queue Stats
472W - 708L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
NGL x
Gilgamesh
Level 160
God Stats
84W - 12L
2,025 SR
Queue Stats
825W - 280L
1,935 Elo+
Party 1
Raijin
Raijin
vamprye killer
Raijin
Level 129
God Stats
39W - 15L
1,907 SR
Queue Stats
463W - 94L
2,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 4 / 3
7,147
715
5,385
9,971
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FIRE PROF PUPPY
Gilgamesh
12
3 / 3 / 2
7,912
791
6,036
9,853
5,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
nVm Jon
Agni
10
2 / 6 / 2
7,641
764
5,317
7,300
2,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 10
7,398
740
3,768
11,204
5,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
NGL x
Gilgamesh
11
5 / 1 / 7
8,261
826
9,153
9,647
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 2 / 5
8,843
884
8,102
7,487
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
13
13
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
3
0.63
W
1
3
10
2
L
Gilgamesh
FIRE PROF PUPPY
Gilgamesh
3
3
2
1.33
W
Gilgamesh
NGL x
Gilgamesh
5
1
7
8.5
L
Agni
nVm Jon
Agni
2
6
2
0.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,738
Damage
21,023
27,124
Taken
28,338
10,026
Mitigated
15,550
2,943
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,385
2,158
0
1,664
9,971
2,888
0
4,895
4,800
0
31,899
W
3,768
782
1,077
3,531
11,204
5,939
153
1,400
9,804
21,984
0
L
Gilgamesh
FIRE PROF PUPPY
Gilgamesh
6,036
1,711
0
33
9,853
5,056
0
3,782
5,568
0
17,434
W
Gilgamesh
NGL x
Gilgamesh
9,153
1,666
0
3,440
9,647
6,943
396
2,630
7,017
0
23,114
L
Agni
nVm Jon
Agni
5,317
620
0
1,246
7,300
2,082
0
2,663
4,360
22,072
0
W
8,102
1,178
0
1,593
7,487
2,668
250
1,367
6,120
40,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
24,502
107
Minions Killed
138
0
Camps Cleared
0
555,062
Distance Traveled
587,040
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,147
715
53
5
0
167,176
1
W
Athena
7,398
740
26
3
0
207,030
0
L
Gilgamesh
7,912
791
24
2
0
206,326
1
W
Gilgamesh
8,261
826
26
3
0
213,738
3
L
Agni
7,641
764
30
3
0
181,560
3
W
Raijin
8,843
884
86
9
0
166,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role