Player Matchup

Thor
Thor
 
Thor
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Realmente
Guan Yu
Level 27
God Stats
27W - 14L
1,660 SR
Queue Stats
123W - 68L
1,669 Elo+
Party 2
Neith
Neith
Stone7
Neith
Level 66
God Stats
21W - 15L
1,557 SR
Queue Stats
153W - 164L
1,547 Elo+
Party 1
Yemoja
Yemoja
adrizaum
Yemoja
Level 60
God Stats
30W - 19L
1,710 SR
Queue Stats
159W - 113L
1,660 Elo+
Party 2
Poseidon
Poseidon
maniior
Poseidon
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,556 Elo+
Party 1
Team Averages
Level 47
1,586 SR
1,587 Elo+

VS

Team Averages
Level 101
1,527 SR
1,556 Elo+
Osiris
Osiris
BomdeBico
Osiris
Level 100
God Stats
2W - 3L
1,300 SR
Queue Stats
300W - 190L
1,646 Elo+
Party 3
Odin
Odin
Knuppower
Odin
Level 39
God Stats
16W - 22L
1,439 SR
Queue Stats
259W - 295L
1,412 Elo+
Solo
Hachiman
Hachiman
PaulaoChamps
Hachiman
Level 47
God Stats
28W - 12L
1,898 SR
Queue Stats
164W - 107L
1,665 Elo+
Party 3
Sol
Sol
RenanziinhoCraft
Sol
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 95L
1,557 Elo+
Party 3
Chang'e
Chang'e
Zambol
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
4 / 1 / 18
12,104
1,009
11,470
12,432
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Realmente
Guan Yu
20
10 / 4 / 21
14,057
1,171
30,300
30,529
33,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Stone7
Neith
19
5 / 1 / 16
11,865
989
17,969
15,473
9,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
adrizaum
Yemoja
20
7 / 0 / 20
13,490
1,124
7,272
12,607
12,437
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
maniior
Poseidon
20
10 / 0 / 20
13,641
1,137
24,218
11,268
6,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BomdeBico
Osiris
17
3 / 5 / 2
11,284
940
12,437
20,398
16,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
1 / 7 / 3
10,318
860
6,800
18,438
19,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
PaulaoChamps
Hachiman
16
0 / 12 / 3
10,180
848
12,460
19,011
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 4
10,987
916
33,235
18,875
5,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Zambol
Chang'e
16
1 / 8 / 4
10,393
866
8,458
19,009
6,678
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
22
36
Kills
6
6
Deaths
36
95
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
18
13
L
Osiris
BomdeBico
Osiris
3
5
2
0.8
L
Odin
1
7
3
0.36
L
Hachiman
PaulaoChamps
Hachiman
0
12
3
0.13
W
Guan Yu
Realmente
Guan Yu
10
4
21
5.13
L
1
4
4
0.75
W
Neith
Stone7
Neith
5
1
16
13
L
Chang'e
Zambol
Chang'e
1
8
4
0.38
W
Yemoja
adrizaum
Yemoja
7
0
20
17
W
Poseidon
maniior
Poseidon
10
0
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,229
Damage
73,390
82,309
Taken
95,731
68,798
Mitigated
53,898
37,701
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,470
1,999
0
0
12,432
6,209
0
6,382
6,050
0
26,349
L
Osiris
BomdeBico
Osiris
12,437
5,397
0
375
20,398
16,576
0
7,805
12,593
0
31,832
L
Odin
6,800
378
0
0
18,438
19,410
0
9,075
9,363
312
16,009
L
Hachiman
PaulaoChamps
Hachiman
12,460
7,783
0
856
19,011
5,616
0
6,128
12,883
0
34,875
W
Guan Yu
Realmente
Guan Yu
30,300
8,400
4,254
7,943
30,529
33,794
0
13,770
16,162
1,927
37,154
L
33,235
13,669
0
7,690
18,875
5,618
0
5,829
13,046
67,323
0
W
Neith
Stone7
Neith
17,969
9,119
0
704
15,473
9,786
0
7,745
7,728
0
38,639
L
Chang'e
Zambol
Chang'e
8,458
153
1,532
1,919
19,009
6,678
0
4,451
14,558
18,746
0
W
Yemoja
adrizaum
Yemoja
7,272
2,675
19,735
5,065
12,607
12,437
0
6,805
5,802
18,606
0
W
Poseidon
maniior
Poseidon
24,218
3,645
0
0
11,268
6,572
0
7,303
3,965
60,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,157
Gold Earned
53,162
243
Minions Killed
206
6
Camps Cleared
11
1,237,448
Distance Traveled
1,165,759
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,104
1,009
38
3
0
253,767
2
L
Osiris
11,284
940
34
3
3
281,878
0
L
Odin
10,318
860
21
2
2
234,328
3
L
Hachiman
10,180
848
50
4
0
200,752
0
W
Guan Yu
14,057
1,171
15
1
4
255,303
0
L
Sol
10,987
916
81
7
4
222,834
0
W
Neith
11,865
989
52
4
0
219,827
0
L
Chang'e
10,393
866
20
2
2
225,967
3
W
Yemoja
13,490
1,124
37
3
1
242,081
4
W
Poseidon
13,641
1,137
101
8
1
266,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role