Player Matchup

Tiamat
Tiamat
Blaze_A121
Tiamat
Level 68
God Stats
1W - 2L
1,743 SR
Queue Stats
170W - 184L
1,485 Elo+
Party 2
Artemis
Artemis
Hemlal90
Artemis
Level 29
God Stats
0W - 3L
1,541 SR
Queue Stats
58W - 58L
1,520 Elo+
Party 2
Achilles
Achilles
HumbleLOVE
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,697 Elo+
Party 2
Team Averages
Level 34
1,595 SR
1,567 Elo+

VS

Team Averages
Level 50
1,510 SR
1,586 Elo+
Tiamat
Tiamat
DrWoodgrain
Tiamat
Level 27
God Stats
5W - 4L
1,293 SR
Queue Stats
27W - 14L
1,627 Elo+
Party 1
Odin
Odin
Jiggzee
Odin
Level 62
God Stats
4W - 3L
1,659 SR
Queue Stats
47W - 39L
1,630 Elo+
Party 1
Bacchus
Bacchus
Tr0nxxx
Bacchus
Level 62
God Stats
13W - 12L
1,578 SR
Queue Stats
18W - 17L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blaze_A121
Tiamat
11
1 / 9 / 5
8,492
653
3,901
11,803
5,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Hemlal90
Artemis
12
2 / 6 / 3
8,766
674
7,600
12,261
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
HumbleLOVE
Achilles
12
5 / 7 / 3
9,364
720
8,946
12,938
8,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
7 / 3 / 10
10,000
769
9,949
9,739
5,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
Jiggzee
Odin
13
7 / 2 / 10
10,259
789
7,876
8,698
8,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Tr0nxxx
Bacchus
14
8 / 3 / 11
10,707
824
11,248
13,410
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
22
22
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Blaze_A121
Tiamat
1
9
5
0.39
W
Tiamat
7
3
10
4
L
Artemis
Hemlal90
Artemis
2
6
3
0.58
L
Achilles
HumbleLOVE
Achilles
5
7
3
0.93
W
Odin
Jiggzee
Odin
7
2
10
6
W
Bacchus
Tr0nxxx
Bacchus
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,447
Damage
29,073
37,002
Taken
31,847
18,777
Mitigated
27,933
5,263
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Blaze_A121
Tiamat
3,901
609
405
1,541
11,803
5,726
21
7,312
4,402
26,168
0
W
Tiamat
9,949
1,292
0
2,708
9,739
5,867
677
1,265
8,474
40,735
0
L
Artemis
Hemlal90
Artemis
7,600
3,400
0
2,751
12,261
4,126
37
6,247
5,864
0
31,815
L
Achilles
HumbleLOVE
Achilles
8,946
2,645
0
566
12,938
8,925
193
7,728
5,035
422
18,664
W
Odin
Jiggzee
Odin
7,876
1,423
0
1,235
8,698
8,001
659
824
7,874
0
27,903
W
Bacchus
Tr0nxxx
Bacchus
11,248
1,685
0
913
13,410
14,065
503
2,244
11,166
26,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
30,966
98
Minions Killed
127
0
Camps Cleared
0
608,609
Distance Traveled
708,178
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,492
653
29
2
0
181,377
0
W
Tiamat
10,000
769
62
5
0
217,317
0
L
Artemis
8,766
674
57
4
0
198,597
1
L
Achilles
9,364
720
12
1
0
228,635
0
W
Odin
10,259
789
40
3
0
259,361
1
W
Bacchus
10,707
824
25
2
0
231,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role