Player Matchup

Gilgamesh
Gilgamesh
Devistator2000
Gilgamesh
Level 17
God Stats
2W - 3L
1,346 SR
Queue Stats
6W - 7L
1,570 Elo+
Party 1
Ra
Ra
McLoin
Ra
Level 26
God Stats
0W - 1L
1,455 SR
Queue Stats
8W - 9L
1,641 Elo+
Party 1
Ymir
Ymir
salthound
Ymir
Level 107
God Stats
2W - 2L
1,715 SR
Queue Stats
19W - 24L
1,502 Elo+
Party 1
Team Averages
Level 50
1,505 SR
1,571 Elo+

VS

Team Averages
Level 52
1,555 SR
1,540 Elo+
Merlin
Merlin
OneinchGrinch
Merlin
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,540 Elo+
Party 2
Amaterasu
Amaterasu
RealJtrain1104
Amaterasu
Level 81
God Stats
1W - 1L
1,513 SR
Queue Stats
38W - 35L
1,540 Elo+
Party 2
Ares
Ares
pumbastheman
Ares
Level 29
God Stats
1W - 2L
1,651 SR
Queue Stats
36W - 28L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devistator2000
Gilgamesh
7
0 / 4 / 2
5,772
577
3,945
7,830
3,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ra
9
2 / 3 / 0
6,457
646
5,595
5,432
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
9
1 / 0 / 2
7,027
703
6,003
8,602
4,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,700
670
8,549
6,350
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
RealJtrain1104
Amaterasu
10
5 / 1 / 2
7,759
776
4,263
10,194
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 1 / 3
7,628
763
6,475
10,250
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
7
7
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Devistator2000
Gilgamesh
0
4
2
0.25
L
Ra
2
3
0
0.67
W
0
1
5
2.5
W
Amaterasu
RealJtrain1104
Amaterasu
5
1
2
6
W
2
1
3
3.5
L
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
19,287
21,864
Taken
26,794
9,667
Mitigated
15,867
2,817
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Devistator2000
Gilgamesh
3,945
1,027
0
138
7,830
3,189
140
5,705
2,125
0
7,255
L
Ra
5,595
554
1,200
891
5,432
1,944
36
3,514
1,918
20,697
0
W
8,549
1,069
0
2,412
6,350
2,320
763
2,700
3,530
29,942
0
W
Amaterasu
RealJtrain1104
Amaterasu
4,263
1,735
0
3,033
10,194
4,824
1,954
4,755
5,242
0
26,225
W
6,475
210
650
2,678
10,250
8,723
543
4,600
5,332
16,450
0
L
Ymir
6,003
358
0
588
8,602
4,534
0
5,805
2,797
16,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,256
Gold Earned
22,087
66
Minions Killed
83
0
Camps Cleared
0
522,260
Distance Traveled
575,164
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,772
577
8
1
0
159,327
2
L
Ra
6,457
646
29
3
0
171,794
0
W
Merlin
6,700
670
37
4
0
177,867
5
W
Amaterasu
7,759
776
32
3
0
206,233
2
W
Ares
7,628
763
14
1
0
191,064
2
L
Ymir
7,027
703
29
3
0
191,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role