Player Matchup

Neith
Neith
Aunt Sheila1561
Neith
Level 26
God Stats
18W - 17L
1,506 SR
Queue Stats
65W - 67L
1,324 Elo+
Party 2
Ao Kuang
Ao Kuang
Im Bottom9935
Ao Kuang
Level 45
God Stats
3W - 5L
1,191 SR
Queue Stats
184W - 183L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
TheBigFunnyGuy
Cthulhu
Level 23
God Stats
10W - 6L
1,687 SR
Queue Stats
62W - 63L
1,377 Elo+
Party 2
Team Averages
Level 31
1,461 SR
1,364 Elo+

VS

Team Averages
Level 27
1,679 SR
1,318 Elo+
Cthulhu
Cthulhu
ElMenorBenja
Cthulhu
Level 26
God Stats
4W - 8L
1,672 SR
Queue Stats
12W - 33L
1,248 Elo+
Party 1
Gilgamesh
Gilgamesh
Nicolvsss___
Gilgamesh
Level 28
God Stats
5W - 9L
1,603 SR
Queue Stats
54W - 89L
1,264 Elo+
Party 1
Da Ji
Da Ji
WinningBucketSS
Da Ji
Level 28
God Stats
0W - 1L
1,762 SR
Queue Stats
27W - 23L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 9
10,567
755
12,070
10,279
3,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Im Bottom9935
Ao Kuang
12
6 / 6 / 9
10,259
733
9,642
13,869
5,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 3 / 10
10,782
770
12,008
16,912
16,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElMenorBenja
Cthulhu
12
1 / 6 / 9
8,923
637
9,131
15,018
7,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Nicolvsss___
Gilgamesh
13
7 / 4 / 4
10,070
719
10,174
14,239
12,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
5 / 10 / 4
10,070
719
8,386
13,084
4,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
20
Kills
13
13
Deaths
20
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
L
Cthulhu
ElMenorBenja
Cthulhu
1
6
9
0.92
W
Ao Kuang
Im Bottom9935
Ao Kuang
6
6
9
1.75
L
Gilgamesh
Nicolvsss___
Gilgamesh
7
4
4
2.25
W
6
3
10
3.67
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,720
Damage
27,691
41,060
Taken
42,341
26,450
Mitigated
25,195
7,769
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,070
7,357
0
718
10,279
3,972
1,318
1,292
8,862
0
31,730
L
Cthulhu
ElMenorBenja
Cthulhu
9,131
616
736
2,959
15,018
7,877
0
7,898
7,120
28,182
0
W
Ao Kuang
Im Bottom9935
Ao Kuang
9,642
2,025
0
4,450
13,869
5,635
712
3,333
10,361
38,224
0
L
Gilgamesh
Nicolvsss___
Gilgamesh
10,174
3,056
294
1,546
14,239
12,715
0
6,266
7,973
0
30,612
W
12,008
884
522
2,079
16,912
16,843
231
4,030
12,547
36,522
0
L
8,386
3,210
0
1,180
13,084
4,603
0
7,562
5,522
0
15,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
29,063
123
Minions Killed
86
0
Camps Cleared
0
684,867
Distance Traveled
630,055
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,567
755
25
2
0
224,116
2
L
Cthulhu
8,923
637
37
3
0
243,140
0
W
Ao Kuang
10,259
733
45
3
0
225,603
3
L
Gilgamesh
10,070
719
33
2
0
206,387
0
W
Cthulhu
10,782
770
53
4
0
235,148
0
L
Da Ji
10,070
719
16
1
0
180,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role