Player Matchup

Loki
Loki
Fother-III
Loki
Level 25
God Stats
17W - 13L
1,545 SR
Queue Stats
42W - 39L
1,394 Elo+
Party 1
Ares
Ares
LdT409
Ares
Level 4
God Stats
3W - 1L
1,759 SR
Queue Stats
12W - 7L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NorthernWinters
Tsukuyomi
Level 22
God Stats
2W - 0L
1,403 SR
Queue Stats
15W - 12L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
Zeniiiiik
Heimdallr
Level 48
God Stats
12W - 12L
1,860 SR
Queue Stats
26W - 26L
1,490 Elo+
Party 1
Bellona
Bellona
kajfvhs
Bellona
Level 26
God Stats
4W - 3L
1,477 SR
Queue Stats
188W - 172L
1,556 Elo+
Party 1
Team Averages
Level 25
1,609 SR
1,499 Elo+

VS

Team Averages
Level 12
1,450 SR
1,358 Elo+
Chernobog
Chernobog
Harlequinn_Slain
Chernobog
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 87L
1,497 Elo+
Solo
Chang'e
Chang'e
ctrlchristian
Chang'e
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,429 Elo+
Solo
Ymir
Ymir
kortezjones
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Solo
Yemoja
Yemoja
nyar901
Yemoja
Level 21
God Stats
2W - 7L
1,460 SR
Queue Stats
101W - 125L
1,313 Elo+
Solo
Gilgamesh
Gilgamesh
two-face9124
Gilgamesh
Level 5
God Stats
5W - 5L
1,292 SR
Queue Stats
5W - 6L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 7
14,407
534
14,975
14,566
10,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
LdT409
Ares
20
3 / 4 / 8
13,037
483
7,135
21,244
25,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
NorthernWinters
Tsukuyomi
20
12 / 2 / 10
14,366
532
33,299
21,008
11,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Zeniiiiik
Heimdallr
6
0 / 1 / 0
8,373
310
843
904
188
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
kajfvhs
Bellona
20
6 / 4 / 13
14,646
542
26,099
24,158
21,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
18
4 / 9 / 4
11,187
414
12,816
24,141
9,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
20
4 / 4 / 3
12,551
465
15,251
25,330
27,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 2
10,506
389
6,241
26,768
20,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
nyar901
Yemoja
17
2 / 7 / 6
10,018
371
5,795
20,457
20,530
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
two-face9124
Gilgamesh
6
2 / 3 / 0
7,713
286
818
4,815
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
30
Kills
13
14
Deaths
32
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Chernobog
4
9
4
0.67
W
Ares
LdT409
Ares
3
4
8
1.75
W
Tsukuyomi
NorthernWinters
Tsukuyomi
12
2
10
8.5
W
Heimdallr
Zeniiiiik
Heimdallr
0
1
0
0
L
Chang'e
4
4
3
1.38
W
Bellona
kajfvhs
Bellona
6
4
13
3.13
L
1
9
2
0.22
L
Yemoja
nyar901
Yemoja
2
7
6
0.71
L
Gilgamesh
two-face9124
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,351
Damage
40,921
81,880
Taken
101,511
69,409
Mitigated
79,529
19,493
Healing
23,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,975
3,455
0
2,846
14,566
10,900
1,464
6,021
8,277
0
87,019
L
Chernobog
12,816
6,961
0
5,117
24,141
9,288
1,155
1,924
22,217
0
69,146
W
Ares
LdT409
Ares
7,135
1,690
0
1,234
21,244
25,988
207
5,472
15,647
37,437
0
W
Tsukuyomi
NorthernWinters
Tsukuyomi
33,299
9,618
0
8,378
21,008
11,006
5,408
5,603
15,380
0
127,006
W
Heimdallr
Zeniiiiik
Heimdallr
843
426
0
0
904
188
178
69
760
0
6,976
L
Chang'e
15,251
2,409
2,649
10,420
25,330
27,025
431
730
24,600
93,823
0
W
Bellona
kajfvhs
Bellona
26,099
10,866
0
7,035
24,158
21,327
5,375
9,502
14,431
0
99,220
L
6,241
855
0
1,084
26,768
20,044
390
1,317
25,451
40,157
0
L
Yemoja
nyar901
Yemoja
5,795
1,346
3,237
820
20,457
20,530
166
3,164
17,293
34,820
0
L
Gilgamesh
two-face9124
Gilgamesh
818
362
0
119
4,815
2,642
0
0
4,815
0
11,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,829
Gold Earned
51,975
496
Minions Killed
407
0
Camps Cleared
0
2,145,825
Distance Traveled
1,778,750
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,407
534
110
4
0
510,952
1
L
Chernobog
11,187
414
112
4
0
419,124
5
W
Ares
13,037
483
61
2
0
506,072
0
W
Tsukuyomi
14,366
532
144
5
0
518,311
7
W
Heimdallr
8,373
310
16
1
0
93,572
2
L
Chang'e
12,551
465
159
6
0
472,760
9
W
Bellona
14,646
542
165
6
0
516,918
1
L
Ymir
10,506
389
64
2
0
376,335
1
L
Yemoja
10,018
371
50
2
0
362,353
5
L
Gilgamesh
7,713
286
22
1
0
148,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role