Player Matchup

Artio
Artio
BoggDoss
Artio
Level 148
God Stats
1W - 0L
1,890 SR
Queue Stats
37W - 36L
1,475 Elo+
Party 3
Gilgamesh
Gilgamesh
Disc_onect
Gilgamesh
Level 87
God Stats
5W - 2L
1,637 SR
Queue Stats
104W - 102L
1,510 Elo+
Party 4
Hera
Hera
FOREVERKAITO
Hera
Level 66
God Stats
1W - 0L
1,313 SR
Queue Stats
5W - 5L
1,463 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ShrewdBloom547
Tsukuyomi
Level 103
God Stats
27W - 12L
1,759 SR
Queue Stats
51W - 40L
1,560 Elo+
Solo
Ullr
Ullr
aceofkings
Ullr
Level 159
God Stats
2W - 0L
1,513 SR
Queue Stats
61W - 51L
1,523 Elo+
Party 3
Team Averages
Level 113
1,623 SR
1,506 Elo+

VS

Team Averages
Level 106
1,547 SR
1,496 Elo+
Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DarnedItTuba
Sun Wukong
Level 103
God Stats
0W - 1L
1,364 SR
Queue Stats
7W - 5L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
The Dayman 3
Cthulhu
Level 68
God Stats
1W - 6L
1,476 SR
Queue Stats
6W - 13L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
The Nightman X
Aphrodite
Level 128
God Stats
1W - 1L
1,895 SR
Queue Stats
57W - 60L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
v The Tolltroll
Gilgamesh
Level 145
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 21L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BoggDoss
Artio
17
5 / 1 / 18
11,399
814
11,706
21,561
22,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Disc_onect
Gilgamesh
17
8 / 5 / 17
11,942
853
18,274
18,520
19,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 3 / 25
11,784
842
14,611
9,047
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ShrewdBloom547
Tsukuyomi
19
11 / 4 / 13
13,181
942
20,028
16,960
7,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
8 / 3 / 19
12,692
907
19,002
16,616
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 7 / 8
10,072
719
11,188
15,335
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
DarnedItTuba
Sun Wukong
17
7 / 3 / 7
11,929
852
14,370
19,276
17,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
The Dayman 3
Cthulhu
15
2 / 9 / 5
10,055
718
12,481
21,349
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
The Nightman X
Aphrodite
16
3 / 7 / 7
10,118
723
12,968
19,005
8,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
v The Tolltroll
Gilgamesh
15
2 / 9 / 5
9,304
665
9,002
17,929
9,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
48
35
Kills
16
16
Deaths
35
92
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
7
8
0.86
W
Artio
BoggDoss
Artio
5
1
18
14
L
Sun Wukong
DarnedItTuba
Sun Wukong
7
3
7
3.5
W
Gilgamesh
Disc_onect
Gilgamesh
8
5
17
3.3
W
3
3
25
5.17
W
Tsukuyomi
ShrewdBloom547
Tsukuyomi
11
4
13
4.38
L
Cthulhu
The Dayman 3
Cthulhu
2
9
5
0.5
L
Aphrodite
The Nightman X
Aphrodite
3
7
7
0.93
W
8
3
19
5.83
L
Gilgamesh
v The Tolltroll
Gilgamesh
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,621
Damage
60,009
82,704
Taken
92,894
60,418
Mitigated
59,475
21,362
Healing
26,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,188
4,993
1,073
2,433
15,335
5,675
631
3,468
11,745
0
27,868
W
Artio
BoggDoss
Artio
11,706
953
4,861
5,102
21,561
22,186
473
5,308
16,253
34,236
0
L
Sun Wukong
DarnedItTuba
Sun Wukong
14,370
1,967
0
2,962
19,276
17,046
278
4,523
14,533
0
33,736
W
Gilgamesh
Disc_onect
Gilgamesh
18,274
4,815
0
804
18,520
19,013
178
7,501
11,019
0
31,280
W
14,611
2,858
0
2,473
9,047
3,703
1,073
3,486
5,561
34,709
0
W
Tsukuyomi
ShrewdBloom547
Tsukuyomi
20,028
5,048
0
4,536
16,960
7,752
1,462
4,834
12,126
0
52,850
L
Cthulhu
The Dayman 3
Cthulhu
12,481
314
875
939
21,349
18,010
63
8,683
12,510
32,113
0
L
Aphrodite
The Nightman X
Aphrodite
12,968
158
6,491
9,498
19,005
8,988
269
3,450
15,409
29,061
0
W
19,002
9,511
0
3,586
16,616
7,764
5,061
4,919
11,697
0
52,872
L
Gilgamesh
v The Tolltroll
Gilgamesh
9,002
1,026
790
1,448
17,929
9,756
96
5,305
12,380
0
23,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,998
Gold Earned
51,478
312
Minions Killed
228
11
Camps Cleared
3
1,289,419
Distance Traveled
1,159,818
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,072
719
56
4
0
219,567
1
W
Artio
11,399
814
49
4
3
257,757
0
L
Sun Wukong
11,929
852
53
4
3
248,202
0
W
Gilgamesh
11,942
853
39
3
0
255,368
0
W
Hera
11,784
842
60
4
4
260,974
0
W
Tsukuyomi
13,181
942
69
5
1
278,703
4
L
Cthulhu
10,055
718
52
4
0
235,365
2
L
Aphrodite
10,118
723
43
3
0
244,346
0
W
Ullr
12,692
907
95
7
3
236,617
0
L
Gilgamesh
9,304
665
24
2
0
212,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role