Player Matchup

Cabrakan
Cabrakan
HD COLT
Cabrakan
Level 28
God Stats
2W - 2L
1,320 SR
Queue Stats
163W - 152L
1,550 Elo+
Party 1
He Bo
He Bo
KentGamber
He Bo
Level 29
God Stats
3W - 3L
1,638 SR
Queue Stats
88W - 89L
1,557 Elo+
Solo
Guan Yu
Guan Yu
SNKcharacters
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,484 Elo+
Solo
Thanatos
Thanatos
SethMc
Thanatos
Level 16
God Stats
9W - 6L
1,753 SR
Queue Stats
149W - 138L
1,494 Elo+
Solo
Neith
Neith
fartsuckerberg
Neith
Level 16
God Stats
8W - 7L
1,610 SR
Queue Stats
145W - 137L
1,467 Elo+
Party 1
Team Averages
Level 19
1,564 SR
1,510 Elo+

VS

Team Averages
Level 18
1,538 SR
1,515 Elo+
Cthulhu
Cthulhu
Carminebird
Cthulhu
Level 32
God Stats
1W - 4L
1,626 SR
Queue Stats
131W - 118L
1,509 Elo+
Party 2
Hercules
Hercules
ELAnthony14
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,482 Elo+
Solo
Loki
Loki
Expulsi0n
Loki
Level 28
God Stats
23W - 34L
1,424 SR
Queue Stats
267W - 291L
1,493 Elo+
Solo
Neith
Neith
Häste
Neith
Level 13
God Stats
2W - 2L
1,642 SR
Queue Stats
2W - 3L
1,589 Elo+
Party 2
Ra
Ra
babayasimba
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HD COLT
Cabrakan
10
6 / 1 / 3
6,606
551
5,542
6,893
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
12
9 / 4 / 3
7,766
647
8,207
8,222
2,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
13
4 / 0 / 0
7,377
615
5,336
10,958
7,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SethMc
Thanatos
5
0 / 0 / 1
4,512
376
0
1,780
405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 0 / 6
7,585
632
6,116
5,774
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carminebird
Cthulhu
9
2 / 4 / 0
6,084
507
5,614
8,092
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ELAnthony14
Hercules
10
0 / 3 / 0
5,360
447
6,250
8,297
5,592
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
9
2 / 4 / 0
5,838
487
2,541
6,787
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Häste
Neith
7
0 / 8 / 0
4,494
375
1,843
6,260
1,371
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 7 / 0
4,848
404
932
5,227
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
26
Kills
5
5
Deaths
26
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Carminebird
Cthulhu
2
4
0
0.5
L
Hercules
ELAnthony14
Hercules
0
3
0
0
L
Loki
2
4
0
0.5
W
Cabrakan
HD COLT
Cabrakan
6
1
3
7.5
L
Neith
Häste
Neith
0
8
0
0
W
He Bo
9
4
3
2.63
W
Guan Yu
4
0
0
4
W
Thanatos
SethMc
Thanatos
0
0
1
0.5
L
1
7
0
0.14
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,201
Damage
17,180
33,627
Taken
34,663
17,853
Mitigated
12,831
13,925
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Carminebird
Cthulhu
5,614
626
0
1,721
8,092
2,306
0
3,693
4,399
20,295
0
L
Hercules
ELAnthony14
Hercules
6,250
3,970
7
2,758
8,297
5,592
194
0
8,297
0
30,314
L
Loki
2,541
481
0
1,407
6,787
1,990
0
2,938
3,849
0
24,042
W
Cabrakan
HD COLT
Cabrakan
5,542
1,280
0
1,469
6,893
5,704
0
2,165
4,394
15,947
0
L
Neith
Häste
Neith
1,843
940
0
115
6,260
1,371
0
3,527
2,733
0
17,251
W
He Bo
8,207
894
0
1,610
8,222
2,857
382
1,223
6,813
39,999
0
W
Guan Yu
5,336
1,774
0
5,401
10,958
7,067
1,285
0
10,958
0
38,541
W
Thanatos
SethMc
Thanatos
0
0
0
1,137
1,780
405
0
0
1,780
0
5,980
L
932
284
0
0
5,227
1,572
702
3,591
1,636
8,901
0
W
6,116
2,017
0
4,308
5,774
1,820
506
2,342
3,136
0
45,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
26,624
269
Minions Killed
182
0
Camps Cleared
0
871,521
Distance Traveled
968,540
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,084
507
39
3
0
222,996
0
L
Hercules
5,360
447
51
4
0
199,619
0
L
Loki
5,838
487
57
5
0
188,052
0
W
Cabrakan
6,606
551
26
2
0
219,785
3
L
Neith
4,494
375
22
2
0
196,167
0
W
He Bo
7,766
647
76
6
0
217,947
1
W
Guan Yu
7,377
615
73
6
0
201,731
3
W
Thanatos
4,512
376
10
1
0
48,055
0
L
Ra
4,848
404
13
1
0
161,706
0
W
Neith
7,585
632
84
7
0
184,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role