Player Matchup

Ra
Ra
Bilardios
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HpQ_lol
Cthulhu
Level 29
God Stats
11W - 13L
1,525 SR
Queue Stats
170W - 179L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
Murt1s Goth
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,465 Elo+
Solo
Apollo
Apollo
lulu4190
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 53L
1,581 Elo+
Solo
Serqet
Serqet
mundslinye
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,613 Elo+
Party 2
Team Averages
Level 27
1,505 SR
1,530 Elo+

VS

Team Averages
Level 25
1,438 SR
1,518 Elo+
Xing Tian
Xing Tian
Matozz
Xing Tian
Level 17
God Stats
2W - 0L
1,504 SR
Queue Stats
14W - 10L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
Sirdarkbet
Ao Kuang
Level 26
God Stats
2W - 4L
1,214 SR
Queue Stats
16W - 22L
1,507 Elo+
Party 1
Horus
Horus
Tobshoter
Horus
Level 31
God Stats
4W - 4L
1,604 SR
Queue Stats
33W - 39L
1,575 Elo+
Party 1
Discordia
Discordia
Wicann
Discordia
Level 29
God Stats
6W - 6L
1,369 SR
Queue Stats
73W - 58L
1,621 Elo+
Solo
Neith
Neith
joaowalk
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,163
508
5,228
7,720
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
HpQ_lol
Cthulhu
13
2 / 6 / 1
7,897
395
7,625
14,069
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Murt1s Goth
Gilgamesh
17
7 / 3 / 1
11,794
590
13,976
24,427
18,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
lulu4190
Apollo
16
7 / 5 / 3
10,286
514
12,174
15,044
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
mundslinye
Serqet
15
1 / 10 / 4
9,405
470
4,163
17,592
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Matozz
Xing Tian
14
4 / 3 / 14
9,448
472
9,434
11,908
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Sirdarkbet
Ao Kuang
16
6 / 4 / 11
10,047
502
14,230
20,913
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Tobshoter
Horus
17
4 / 3 / 10
10,586
529
8,177
13,569
9,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Wicann
Discordia
20
14 / 1 / 5
13,403
670
19,479
7,377
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
joaowalk
Neith
14
0 / 8 / 3
8,562
428
3,266
10,895
3,792
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
19
Kills
28
28
Deaths
19
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Cthulhu
HpQ_lol
Cthulhu
2
6
1
0.42
W
Xing Tian
Matozz
Xing Tian
4
3
14
3.67
L
Gilgamesh
Murt1s Goth
Gilgamesh
7
3
1
2.5
W
Ao Kuang
Sirdarkbet
Ao Kuang
6
4
11
2.88
W
Horus
Tobshoter
Horus
4
3
10
3
W
Discordia
Wicann
Discordia
14
1
5
16.5
W
Neith
joaowalk
Neith
0
8
3
0.19
L
Apollo
lulu4190
Apollo
7
5
3
1.7
L
Serqet
mundslinye
Serqet
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,166
Damage
54,586
78,852
Taken
64,662
45,329
Mitigated
33,722
20,160
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,228
169
355
1,974
7,720
3,057
0
3,306
4,152
64,528
0
L
Cthulhu
HpQ_lol
Cthulhu
7,625
485
82
719
14,069
11,047
0
8,037
5,878
35,528
0
W
Xing Tian
Matozz
Xing Tian
9,434
912
0
1,992
11,908
8,898
207
4,586
7,047
20,756
0
L
Gilgamesh
Murt1s Goth
Gilgamesh
13,976
1,382
0
8,473
24,427
18,905
0
12,201
11,910
10,825
49,880
W
Ao Kuang
Sirdarkbet
Ao Kuang
14,230
5,438
0
10,512
20,913
8,226
0
2,448
18,118
75,731
0
W
Horus
Tobshoter
Horus
8,177
4,304
1,015
4,222
13,569
9,913
334
4,233
9,286
0
46,627
W
Discordia
Wicann
Discordia
19,479
2,632
0
1,423
7,377
2,893
212
2,603
4,606
103,602
0
W
Neith
joaowalk
Neith
3,266
992
0
435
10,895
3,792
921
1,882
8,738
0
42,018
L
Apollo
lulu4190
Apollo
12,174
8,340
0
4,297
15,044
5,806
912
9,575
5,320
0
67,200
L
Serqet
mundslinye
Serqet
4,163
1,528
0
4,260
17,592
6,514
0
8,995
8,449
0
53,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,545
Gold Earned
52,046
485
Minions Killed
484
0
Camps Cleared
0
1,885,383
Distance Traveled
1,901,371
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,163
508
121
6
0
394,522
3
L
Cthulhu
7,897
395
48
2
0
372,613
1
W
Xing Tian
9,448
472
24
1
0
398,812
0
L
Gilgamesh
11,794
590
112
6
0
361,863
2
W
Ao Kuang
10,047
502
90
5
0
387,680
6
W
Horus
10,586
529
99
5
0
406,856
0
W
Discordia
13,403
670
193
10
0
422,972
2
W
Neith
8,562
428
78
4
0
285,051
5
L
Apollo
10,286
514
112
6
0
394,876
4
L
Serqet
9,405
470
92
5
0
361,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role