Player Matchup

Neith
Neith
Silver II
GP Ace
Neith
Silver II
Level 42
God Stats
11W - 9L
1,556 SR
Queue Stats
29W - 28L
1,262 MMR
Party 3
Chaac
Chaac
Silver I
GP Chub
Chaac
Silver I
Level 112
God Stats
4W - 1L
1,834 SR
Queue Stats
42W - 45L
1,356 MMR
Party 3
Thanatos
Thanatos
Bronze III
GRIM SKTR
Thanatos
Bronze III
Level 129
God Stats
1W - 3L
1,598 SR
Queue Stats
3W - 3L
1,459 MMR
Party 2
Terra
Terra
Silver I
Snuppes
Terra
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,208 MMR
Party 2
Nu Wa
Nu Wa
Gold V
baseking cobra
Nu Wa
Gold V
Level 58
God Stats
42W - 33L
1,602 SR
Queue Stats
253W - 255L
1,330 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,618 SR
1,323 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,560 SR
1,323 MMR
Ymir
Ymir
Bronze III
DenixDaMenace
Ymir
Bronze III
Level 126
God Stats
43W - 36L
1,554 SR
Queue Stats
52W - 54L
1,360 MMR
Party 1
King Arthur
King Arthur
Gold V
JayyzWorld
King Arthur
Gold V
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 197L
1,328 MMR
Solo
Skadi
Skadi
Bronze III
MoonManMikel
Skadi
Bronze III
Level 124
God Stats
5W - 4L
1,588 SR
Queue Stats
53W - 66L
1,319 MMR
Party 1
Scylla
Scylla
Gold V
Ragu_cx
Scylla
Gold V
Level 125
God Stats
21W - 14L
1,647 SR
Queue Stats
239W - 222L
1,278 MMR
Solo
Set
Set
Gold V
llBacKWooDll
Set
Gold V
Level 160
God Stats
21W - 23L
1,510 SR
Queue Stats
462W - 480L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GP Ace
Neith
20
7 / 5 / 13
17,821
509
30,517
26,127
10,655
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
GP Chub
Chaac
20
3 / 8 / 16
16,348
467
20,459
39,296
45,370
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
GRIM SKTR
Thanatos
20
16 / 6 / 9
18,026
515
21,787
29,994
21,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
Snuppes
Terra
20
5 / 13 / 13
14,599
417
13,605
34,332
39,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 5 / 15
19,081
545
47,063
23,287
9,124
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatTsukuyomiDanzaburouFenrirCthulhu

VS

Bans
Cu ChulainnIzanamiNoxAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 11
15,110
432
17,280
40,228
35,381
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JayyzWorld
King Arthur
20
9 / 9 / 9
16,941
484
29,691
51,012
55,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 5 / 15
16,225
464
21,901
29,852
14,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Ragu_cx
Scylla
20
9 / 5 / 9
17,246
493
30,348
25,617
9,921
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 14 / 10
18,196
520
23,029
38,306
18,818
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
91
41
Kills
37
37
Deaths
41
66
Assists
54
Player
Kills
Deaths
Assists
KDA
L
8
8
11
1.69
W
Neith
GP Ace
Neith
7
5
13
2.7
W
Chaac
GP Chub
Chaac
3
8
16
1.38
W
Thanatos
GRIM SKTR
Thanatos
16
6
9
3.42
L
King Arthur
JayyzWorld
King Arthur
9
9
9
1.5
L
4
5
15
2.3
L
Scylla
Ragu_cx
Scylla
9
5
9
2.7
W
Terra
Snuppes
Terra
5
13
13
0.88
W
10
5
15
3.5
L
7
14
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,431
Damage
122,249
153,036
Taken
185,015
125,737
Mitigated
134,318
59,034
Healing
48,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,280
3,213
2,397
7,034
40,228
35,381
620
14,721
24,900
68,078
0
W
Neith
GP Ace
Neith
30,517
15,454
0
11,758
26,127
10,655
4,370
7,550
18,301
0
133,121
W
Chaac
GP Chub
Chaac
20,459
4,651
0
11,095
39,296
45,370
1,421
7,436
31,656
164
103,050
W
Thanatos
GRIM SKTR
Thanatos
21,787
3,580
0
18,899
29,994
21,121
821
9,386
20,426
0
110,051
L
King Arthur
JayyzWorld
King Arthur
29,691
3,891
0
14,134
51,012
55,684
511
11,650
38,418
258
102,232
L
21,901
12,651
1,250
7,421
29,852
14,514
6,723
10,208
19,197
0
128,022
L
Scylla
Ragu_cx
Scylla
30,348
1,935
233
8,079
25,617
9,921
1,499
11,050
14,087
159,308
0
W
Terra
Snuppes
Terra
13,605
1,271
6,123
8,075
34,332
39,467
584
13,750
20,325
44,204
0
W
47,063
8,702
181
2,903
23,287
9,124
2,862
10,452
12,541
149,754
0
L
23,029
9,351
0
8,078
38,306
18,818
978
11,130
26,674
0
177,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,875
Gold Earned
83,718
711
Minions Killed
844
0
Camps Cleared
0
2,957,382
Distance Traveled
2,939,823
32
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,110
432
106
3
0
584,766
12
W
Neith
17,821
509
188
5
0
575,584
8
W
Chaac
16,348
467
124
4
0
583,369
3
W
Thanatos
18,026
515
135
4
0
660,828
7
L
King Arthur
16,941
484
145
4
0
582,959
5
L
Skadi
16,225
464
164
5
0
599,152
9
L
Scylla
17,246
493
217
6
0
616,025
11
W
Terra
14,599
417
66
2
0
572,743
14
W
Nu Wa
19,081
545
198
6
0
564,858
0
L
Set
18,196
520
212
6
0
556,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role