Player Matchup

Yemoja
Yemoja
Negritø
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,480 Elo+
Party 2
Cerberus
Cerberus
PanBimbQ09
Cerberus
Level 77
God Stats
1W - 2L
1,731 SR
Queue Stats
166W - 67L
1,723 Elo+
Party 2
Loki
Loki
TheBabaDook1
Loki
Level 14
God Stats
1W - 3L
1,419 SR
Queue Stats
27W - 22L
1,618 Elo+
Party 2
Apollo
Apollo
shermineitor191
Apollo
Level 6
God Stats
0W - 1L
1,154 SR
Queue Stats
16W - 16L
1,677 Elo+
Party 2
Amaterasu
Amaterasu
xaldairx2
Amaterasu
Level 14
God Stats
3W - 3L
1,359 SR
Queue Stats
20W - 18L
1,542 Elo+
Party 2
Team Averages
Level 23
1,433 SR
1,608 Elo+

VS

Team Averages
Level 19
1,611 SR
1,601 Elo+
Gilgamesh
Gilgamesh
Kaishida
Gilgamesh
Level 27
God Stats
11W - 8L
1,738 SR
Queue Stats
147W - 106L
1,674 Elo+
Solo
Mercury
Mercury
Kuonrat
Mercury
Level 27
God Stats
5W - 3L
1,501 SR
Queue Stats
76W - 49L
1,555 Elo+
Solo
Anubis
Anubis
PrinceMades
Anubis
Level 10
God Stats
12W - 6L
1,666 SR
Queue Stats
25W - 19L
1,493 Elo+
Party 1
Neith
Neith
Thortugas
Neith
Level 27
God Stats
7W - 4L
1,647 SR
Queue Stats
28W - 24L
1,706 Elo+
Solo
Ares
Ares
targerynha
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Negritø
Yemoja
12
1 / 7 / 2
7,894
395
4,727
15,475
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
PanBimbQ09
Cerberus
15
6 / 7 / 2
9,897
495
11,454
15,791
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 6 / 3
8,605
430
7,240
14,553
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 7 / 2
8,131
407
5,819
12,499
4,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
xaldairx2
Amaterasu
13
1 / 6 / 0
7,579
379
5,676
14,969
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kaishida
Gilgamesh
19
10 / 0 / 6
12,322
616
19,075
18,834
11,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Kuonrat
Mercury
17
4 / 4 / 9
11,385
569
7,137
16,258
7,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
7 / 3 / 10
11,636
582
10,325
10,919
5,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Thortugas
Neith
16
7 / 3 / 10
10,994
550
13,759
12,086
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 14
10,845
542
8,436
9,767
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
13
Kills
33
33
Deaths
13
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kaishida
Gilgamesh
10
0
6
13
W
Mercury
Kuonrat
Mercury
4
4
9
2.13
L
Yemoja
Negritø
Yemoja
1
7
2
0.29
L
Cerberus
PanBimbQ09
Cerberus
6
7
2
1
W
Anubis
7
3
10
4
L
4
6
3
0.92
W
Neith
Thortugas
Neith
7
3
10
4
L
1
7
2
0.29
W
5
3
14
4
L
Amaterasu
xaldairx2
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,916
Damage
58,732
73,287
Taken
67,864
36,652
Mitigated
35,872
12,282
Healing
27,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kaishida
Gilgamesh
19,075
7,218
0
11,629
18,834
11,202
2,030
2,417
16,365
0
81,749
W
Mercury
Kuonrat
Mercury
7,137
2,897
0
4,216
16,258
7,578
357
3,038
13,036
0
79,466
L
Yemoja
Negritø
Yemoja
4,727
698
1,514
586
15,475
11,477
62
5,517
9,958
19,269
0
L
Cerberus
PanBimbQ09
Cerberus
11,454
860
0
2,944
15,791
5,719
0
6,894
8,897
53,345
0
W
Anubis
10,325
1,344
0
5,806
10,919
5,410
1,958
4,574
5,909
66,853
0
L
7,240
2,240
0
3,519
14,553
5,281
0
2,784
11,769
0
47,614
W
Neith
Thortugas
Neith
13,759
5,041
0
3,757
12,086
4,657
2,422
2,958
8,996
0
69,686
L
5,819
2,588
0
0
12,499
4,559
1,052
2,077
10,422
0
42,227
W
8,436
891
0
2,172
9,767
7,025
277
2,248
7,377
29,956
0
L
Amaterasu
xaldairx2
Amaterasu
5,676
2,696
0
3,719
14,969
9,616
400
1,489
13,480
0
29,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
57,182
358
Minions Killed
489
0
Camps Cleared
0
1,759,520
Distance Traveled
1,867,685
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,322
616
120
6
0
382,073
2
W
Mercury
11,385
569
122
6
0
425,996
4
L
Yemoja
7,894
395
33
2
0
315,470
1
L
Cerberus
9,897
495
103
5
0
369,743
6
W
Anubis
11,636
582
120
6
0
327,953
8
L
Loki
8,605
430
83
4
0
329,683
1
W
Neith
10,994
550
98
5
0
355,495
8
L
Apollo
8,131
407
73
4
0
374,289
2
W
Ares
10,845
542
29
1
0
376,168
8
L
Amaterasu
7,579
379
66
3
0
370,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role