Player Matchup

Ares
Ares
Bacon1115
Ares
Level 119
God Stats
2W - 4L
1,341 SR
Queue Stats
179W - 163L
1,491 Elo+
Solo
Ymir
Ymir
Gr3g973
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Jhawkprod
Izanami
Level 128
God Stats
3W - 3L
1,435 SR
Queue Stats
64W - 96L
1,391 Elo+
Party 1
Ullr
Ullr
Zyndane
Ullr
Level 141
God Stats
1W - 3L
1,241 SR
Queue Stats
445W - 449L
1,500 Elo+
Party 1
Janus
Janus
devilfruit1
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 117
1,403 SR
1,476 Elo+

VS

Team Averages
Level 122
1,529 SR
1,549 Elo+
Ares
Ares
GranWizrdMan660
Ares
Level 104
God Stats
11W - 3L
1,544 SR
Queue Stats
212W - 196L
1,460 Elo+
Party 2
Athena
Athena
Magnum30
Athena
Level 124
God Stats
1W - 0L
1,326 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Neith
Neith
jwhitelf23
Neith
Level 121
God Stats
17W - 27L
1,818 SR
Queue Stats
40W - 51L
1,816 Elo+
Solo
Tiamat
Tiamat
mrtoaster7734
Tiamat
Level 145
God Stats
2W - 2L
1,459 SR
Queue Stats
232W - 241L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
superslayer265
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
3 / 2 / 3
5,942
540
4,889
8,140
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Gr3g973
Ymir
5
0 / 4 / 0
4,195
381
643
3,627
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Jhawkprod
Izanami
10
3 / 5 / 3
6,100
555
6,741
7,948
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
Zyndane
Ullr
10
0 / 0 / 1
5,206
473
1,984
5,182
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 0
5,290
481
3,003
4,886
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 4
5,423
493
2,590
8,211
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Magnum30
Athena
11
7 / 0 / 3
7,072
643
6,843
6,937
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
2 / 2 / 4
6,924
629
3,113
5,744
1,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 4
6,808
619
7,134
5,993
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
superslayer265
Gilgamesh
11
1 / 0 / 2
6,356
578
1,467
3,878
2,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
13
13
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
3
2
3
2.25
L
Ymir
Gr3g973
Ymir
0
4
0
0
W
1
5
4
0.6
L
Izanami
Jhawkprod
Izanami
3
5
3
0.9
W
Athena
Magnum30
Athena
7
0
3
8.5
L
Ullr
Zyndane
Ullr
0
0
1
0.5
L
1
2
0
0.5
W
Neith
2
2
4
2
W
2
0
4
4
W
Gilgamesh
superslayer265
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,260
Damage
21,147
29,783
Taken
30,763
12,644
Mitigated
12,478
8,626
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,889
193
0
2,414
8,140
5,001
0
5,347
2,653
11,703
0
L
Ymir
Gr3g973
Ymir
643
118
0
99
3,627
1,345
0
1,763
1,779
6,389
355
W
2,590
79
0
783
8,211
3,024
26
3,323
4,888
10,213
0
L
Izanami
Jhawkprod
Izanami
6,741
4,553
0
1,425
7,948
3,155
30
3,812
4,076
0
43,079
W
Athena
Magnum30
Athena
6,843
1,649
0
2,335
6,937
2,665
0
2,020
4,917
34,524
0
L
Ullr
Zyndane
Ullr
1,984
120
0
2,756
5,182
1,487
0
1,206
3,775
0
29,348
L
3,003
109
0
1,932
4,886
1,656
0
3,943
808
31,833
0
W
Neith
3,113
1,197
0
2,926
5,744
1,310
408
229
5,515
0
47,077
W
7,134
832
0
3,754
5,993
3,137
148
2,128
3,865
44,834
0
W
Gilgamesh
superslayer265
Gilgamesh
1,467
140
0
1,523
3,878
2,342
30
820
3,058
0
30,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
32,583
234
Minions Killed
356
0
Camps Cleared
0
951,793
Distance Traveled
1,033,279
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,942
540
15
1
0
231,931
3
L
Ymir
4,195
381
12
1
0
119,185
1
W
Ares
5,423
493
17
2
0
186,590
2
L
Izanami
6,100
555
80
7
0
162,152
3
W
Athena
7,072
643
76
7
0
250,625
1
L
Ullr
5,206
473
60
5
0
221,427
2
L
Janus
5,290
481
67
6
0
217,098
4
W
Neith
6,924
629
87
8
0
194,416
5
W
Tiamat
6,808
619
101
9
0
198,383
5
W
Gilgamesh
6,356
578
75
7
0
203,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role