Player Matchup

Neith
Neith
Dragmoscova
Neith
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Camazotz
Camazotz
MeggaBuster
Camazotz
Level 16
God Stats
0W - 1L
1,258 SR
Queue Stats
7W - 11L
1,396 Elo+
Solo
Odin
Odin
bennaddd
Odin
Level 8
God Stats
1W - 4L
1,357 SR
Queue Stats
12W - 18L
1,417 Elo+
Solo
Chang'e
Chang'e
cyankyann
Chang'e
Level 7
God Stats
1W - 1L
1,814 SR
Queue Stats
2W - 2L
1,562 Elo+
Party 1
Athena
Athena
jazzafritsch
Athena
Level 35
God Stats
3W - 2L
1,740 SR
Queue Stats
8W - 4L
1,645 Elo+
Party 1
Team Averages
Level 14
1,491 SR
1,457 Elo+

VS

Team Averages
Level 43
1,514 SR
1,437 Elo+
Neith
Neith
Casgey
Neith
Level 3
God Stats
15W - 13L
1,500 SR
Queue Stats
160W - 165L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Deadpoulette
Gilgamesh
Level 159
God Stats
12W - 10L
1,467 SR
Queue Stats
267W - 285L
1,475 Elo+
Party 2
Tiamat
Tiamat
KitsuneKas
Tiamat
Level 26
God Stats
14W - 14L
1,450 SR
Queue Stats
79W - 91L
1,387 Elo+
Solo
Jormungandr
Jormungandr
RonaQc
Jormungandr
Level 16
God Stats
16W - 10L
1,421 SR
Queue Stats
150W - 135L
1,401 Elo+
Party 2
Bakasura
Bakasura
yobobabo
Bakasura
Level 11
God Stats
3W - 3L
1,734 SR
Queue Stats
14W - 16L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,507
500
3,311
7,483
2,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
MeggaBuster
Camazotz
12
1 / 6 / 2
7,380
492
3,578
13,585
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
13
1 / 2 / 0
7,365
491
1,921
6,856
6,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
cyankyann
Chang'e
11
0 / 3 / 1
6,748
450
958
5,968
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
10
0 / 3 / 3
6,413
428
2,480
8,601
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Casgey
Neith
12
0 / 0 / 1
6,847
456
1,184
1,684
592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Deadpoulette
Gilgamesh
15
3 / 1 / 3
8,653
577
5,391
8,072
4,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
KitsuneKas
Tiamat
15
9 / 1 / 1
9,319
621
7,869
7,211
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
RonaQc
Jormungandr
12
3 / 1 / 4
7,742
516
4,649
7,211
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
yobobabo
Bakasura
13
2 / 3 / 5
8,078
539
4,822
7,588
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
17
17
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Casgey
Neith
0
0
1
0.5
W
Gilgamesh
Deadpoulette
Gilgamesh
3
1
3
4.5
L
4
3
0
1.33
W
Tiamat
KitsuneKas
Tiamat
9
1
1
9.5
L
Camazotz
MeggaBuster
Camazotz
1
6
2
0.33
W
Jormungandr
RonaQc
Jormungandr
3
1
4
5
L
Odin
1
2
0
0.5
L
Chang'e
cyankyann
Chang'e
0
3
1
0.17
L
Athena
0
3
3
0.5
W
Bakasura
yobobabo
Bakasura
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,248
Damage
23,915
42,493
Taken
31,766
18,795
Mitigated
16,204
13,057
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Casgey
Neith
1,184
633
0
861
1,684
592
1,890
389
1,295
0
28,920
W
Gilgamesh
Deadpoulette
Gilgamesh
5,391
1,709
0
1,243
8,072
4,406
1,382
499
7,573
0
50,767
L
3,311
2,006
0
1,797
7,483
2,186
480
3,166
3,988
0
35,219
W
Tiamat
KitsuneKas
Tiamat
7,869
1,187
0
3,078
7,211
4,070
2,348
1,047
6,124
48,826
0
L
Camazotz
MeggaBuster
Camazotz
3,578
565
0
6,113
13,585
4,201
0
4,017
9,168
0
38,718
W
Jormungandr
RonaQc
Jormungandr
4,649
868
0
2,119
7,211
3,970
540
888
6,323
22,194
0
L
Odin
1,921
737
0
650
6,856
6,259
0
295
6,523
0
30,910
L
Chang'e
cyankyann
Chang'e
958
387
250
1,892
5,968
1,891
0
2,369
3,346
26,645
0
L
Athena
2,480
517
0
2,355
8,601
4,258
216
2,037
6,219
19,720
0
W
Bakasura
yobobabo
Bakasura
4,822
3,443
0
1,850
7,588
3,166
240
555
7,013
0
34,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,413
Gold Earned
40,639
341
Minions Killed
386
0
Camps Cleared
0
1,409,385
Distance Traveled
1,447,970
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,847
456
71
5
0
227,204
1
W
Gilgamesh
8,653
577
93
6
0
279,965
4
L
Neith
7,507
500
85
6
0
246,785
4
W
Tiamat
9,319
621
99
7
0
290,252
1
L
Camazotz
7,380
492
79
5
0
300,698
2
W
Jormungandr
7,742
516
30
2
0
295,401
5
L
Odin
7,365
491
83
6
0
303,890
3
L
Chang'e
6,748
450
60
4
0
247,070
0
L
Athena
6,413
428
34
2
0
310,942
17
W
Bakasura
8,078
539
93
6
0
355,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role