Player Matchup

Rama
Rama
B2one
Rama
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CosminMarius
Bacchus
Level 89
God Stats
54W - 32L
1,599 SR
Queue Stats
1,095W - 1,198L
1,475 Elo+
Solo
Poseidon
Poseidon
H0umie
Poseidon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Twisted8ight
Athena
Level 106
God Stats
6W - 3L
1,683 SR
Queue Stats
102W - 81L
1,523 Elo+
Solo
Fenrir
Fenrir
iSayer120
Fenrir
Level 67
God Stats
6W - 6L
1,485 SR
Queue Stats
165W - 156L
1,464 Elo+
Solo
Team Averages
Level 94
1,553 SR
1,492 Elo+

VS

Team Averages
Level 97
1,440 SR
1,435 Elo+
Cupid
Cupid
Eetea
Cupid
Level 121
God Stats
4W - 2L
1,406 SR
Queue Stats
663W - 627L
1,452 Elo+
Solo
Ne Zha
Ne Zha
Jyrailla
Ne Zha
Level 144
God Stats
2W - 2L
1,161 SR
Queue Stats
35W - 29L
1,526 Elo+
Solo
Mercury
Mercury
MelAaron17
Mercury
Level 109
God Stats
2W - 2L
1,731 SR
Queue Stats
334W - 364L
1,401 Elo+
Party 2
Mulan
Mulan
Triplliks
Mulan
Level 42
God Stats
13W - 15L
1,403 SR
Queue Stats
77W - 113L
1,331 Elo+
Solo
Vulcan
Vulcan
vthestampede86
Vulcan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 226L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
B2one
Rama
10
0 / 2 / 5
5,956
541
4,090
6,316
1,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
CosminMarius
Bacchus
13
8 / 0 / 3
7,748
704
5,244
6,510
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
H0umie
Poseidon
11
0 / 1 / 5
6,463
588
3,141
3,788
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
9
1 / 0 / 2
5,529
503
1,156
7,249
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
iSayer120
Fenrir
12
9 / 0 / 3
7,186
653
6,072
6,648
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eetea
Cupid
10
1 / 1 / 0
5,803
528
2,638
5,583
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Jyrailla
Ne Zha
9
2 / 4 / 1
5,392
490
2,956
9,012
4,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
MelAaron17
Mercury
9
0 / 4 / 1
5,076
461
1,650
7,205
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Triplliks
Mulan
8
0 / 5 / 0
5,059
460
2,451
6,907
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 1
5,449
495
1,952
4,978
1,674
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
3
3
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
B2one
Rama
0
2
5
1.25
W
Bacchus
CosminMarius
Bacchus
8
0
3
9.5
L
Cupid
Eetea
Cupid
1
1
0
1
W
Poseidon
H0umie
Poseidon
0
1
5
2.5
L
Ne Zha
Jyrailla
Ne Zha
2
4
1
0.63
L
Mercury
MelAaron17
Mercury
0
4
1
0.13
L
Mulan
Triplliks
Mulan
0
5
0
0
W
Athena
1
0
2
2
W
Fenrir
iSayer120
Fenrir
9
0
3
10.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
11,647
30,511
Taken
33,685
14,617
Mitigated
13,506
10,625
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
B2one
Rama
4,090
3,423
0
3,756
6,316
1,497
525
129
6,187
0
31,912
W
Bacchus
CosminMarius
Bacchus
5,244
250
0
2,116
6,510
5,149
0
448
5,809
28,085
0
L
Cupid
Eetea
Cupid
2,638
1,805
83
2,337
5,583
1,462
0
733
4,810
0
27,556
W
Poseidon
H0umie
Poseidon
3,141
607
0
500
3,788
1,060
1,702
762
3,026
41,335
0
L
Ne Zha
Jyrailla
Ne Zha
2,956
530
0
1,613
9,012
4,788
0
2,360
6,545
0
18,730
L
Mercury
MelAaron17
Mercury
1,650
898
0
550
7,205
1,883
0
941
6,110
0
26,019
L
Mulan
Triplliks
Mulan
2,451
307
0
994
6,907
3,699
1,016
2,800
3,769
0
16,056
W
Athena
1,156
433
0
1,554
7,249
4,005
510
0
7,249
11,840
0
W
Fenrir
iSayer120
Fenrir
6,072
1,560
0
2,699
6,648
2,906
1,551
613
6,010
0
27,772
L
1,952
490
0
471
4,978
1,674
0
1,822
2,910
25,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,882
Gold Earned
26,779
313
Minions Killed
232
0
Camps Cleared
0
1,039,708
Distance Traveled
971,382
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,956
541
52
5
0
169,881
0
W
Bacchus
7,748
704
70
6
0
195,169
1
L
Cupid
5,803
528
50
5
0
182,330
0
W
Poseidon
6,463
588
94
9
0
217,624
1
L
Ne Zha
5,392
490
28
3
0
238,410
1
L
Mercury
5,076
461
56
5
0
179,877
5
L
Mulan
5,059
460
39
4
0
158,424
2
W
Athena
5,529
503
33
3
0
238,837
4
W
Fenrir
7,186
653
64
6
0
218,197
4
L
Vulcan
5,449
495
59
5
0
212,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role