Player Matchup

Tyr
Tyr
AyooFlo
Tyr
Level 101
God Stats
3W - 0L
1,370 SR
Queue Stats
26W - 7L
1,293 Elo+
Party 2
Freya
Freya
ShizaStuffer
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ThePlugger
Ne Zha
Level 27
God Stats
2W - 0L
1,791 SR
Queue Stats
25W - 4L
1,768 Elo+
Party 2
Team Averages
Level 48
1,554 SR
1,520 Elo+

VS

Team Averages
Level 109
1,480 SR
1,504 Elo+
Ares
Ares
ExpIosive
Ares
Level 121
God Stats
0W - 1L
1,289 SR
Queue Stats
10W - 14L
1,493 Elo+
Party 1
Scylla
Scylla
Kevin_Yates
Scylla
Level 122
God Stats
1W - 1L
1,652 SR
Queue Stats
3W - 7L
1,518 Elo+
Party 1
Da Ji
Da Ji
colorsmom
Da Ji
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 4 / 10
9,544
682
6,385
14,510
11,615
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 1 / 9
10,073
720
14,774
8,366
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
ThePlugger
Ne Zha
15
9 / 3 / 5
10,928
781
16,386
13,669
9,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 5 / 3
9,673
691
8,747
21,082
12,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
12
2 / 5 / 3
8,825
630
5,965
9,056
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
colorsmom
Da Ji
11
3 / 5 / 4
9,229
659
10,954
11,999
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
8
8
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
4
10
1.75
L
Ares
3
5
3
0.9
L
Scylla
2
5
3
0.7
W
4
1
9
8.5
W
Ne Zha
ThePlugger
Ne Zha
9
3
5
3.83
L
Da Ji
colorsmom
Da Ji
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,545
Damage
25,666
36,545
Taken
42,137
24,135
Mitigated
22,052
16,847
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
6,385
1,742
0
4,683
14,510
11,615
285
6,807
7,294
0
27,997
L
Ares
8,747
182
0
4,611
21,082
12,954
0
9,266
11,816
17,339
0
L
Scylla
5,965
1,000
0
1,184
9,056
2,785
0
1,680
7,376
43,230
0
W
14,774
4,581
0
5,509
8,366
2,978
1,828
2,791
5,364
58,009
0
W
Ne Zha
ThePlugger
Ne Zha
16,386
5,423
642
6,013
13,669
9,542
645
5,002
8,181
0
56,647
L
Da Ji
colorsmom
Da Ji
10,954
2,612
0
2,455
11,999
6,313
0
3,860
8,139
0
21,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,545
Gold Earned
27,727
184
Minions Killed
111
0
Camps Cleared
0
809,919
Distance Traveled
690,027
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,544
682
46
3
0
284,906
5
L
Ares
9,673
691
16
1
0
229,387
4
L
Scylla
8,825
630
71
5
0
222,994
5
W
Freya
10,073
720
81
6
0
250,801
3
W
Ne Zha
10,928
781
57
4
0
274,212
4
L
Da Ji
9,229
659
24
2
0
237,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role