Player Matchup

Nemesis
Nemesis
HydraBoiii8198
Nemesis
Level 68
God Stats
18W - 8L
1,801 SR
Queue Stats
336W - 318L
1,498 Elo+
Solo
Athena
Athena
IMrSparrowI
Athena
Level 67
God Stats
21W - 9L
1,842 SR
Queue Stats
618W - 605L
1,536 Elo+
Solo
Skadi
Skadi
Shruiken
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,478 Elo+
Solo
Merlin
Merlin
irou24
Merlin
Level 102
God Stats
1W - 2L
1,349 SR
Queue Stats
308W - 317L
1,472 Elo+
Solo
Nu Wa
Nu Wa
uDEADsonn
Nu Wa
Level 147
God Stats
181W - 172L
1,534 SR
Queue Stats
528W - 510L
1,455 Elo+
Solo
Team Averages
Level 95
1,605 SR
1,488 Elo+

VS

Team Averages
Level 107
1,615 SR
1,510 Elo+
Anhur
Anhur
 
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DABZ16
Gilgamesh
Level 109
God Stats
6W - 4L
1,695 SR
Queue Stats
83W - 96L
1,524 Elo+
Party 1
Fenrir
Fenrir
The_Craken_27
Fenrir
Level 103
God Stats
38W - 36L
1,554 SR
Queue Stats
337W - 298L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
XxCRISPYxCREME
Zhong Kui
Level 89
God Stats
8W - 6L
1,706 SR
Queue Stats
43W - 48L
1,505 Elo+
Party 1
Merlin
Merlin
mellamanpacman
Merlin
Level 102
God Stats
4W - 1L
1,620 SR
Queue Stats
47W - 45L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
8,058
537
8,132
11,149
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
3 / 5 / 2
8,376
558
7,249
13,046
13,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Shruiken
Skadi
11
2 / 3 / 2
6,786
452
7,581
9,079
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
irou24
Merlin
14
1 / 3 / 4
7,967
531
5,642
8,972
3,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
uDEADsonn
Nu Wa
10
1 / 6 / 4
6,429
429
6,241
10,347
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 2 / 6
8,210
547
7,557
10,698
3,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
DABZ16
Gilgamesh
14
5 / 3 / 0
8,595
573
8,622
11,918
6,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 6
8,894
593
8,682
11,657
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
XxCRISPYxCREME
Zhong Kui
13
4 / 1 / 8
7,855
524
8,235
8,734
5,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 2
7,388
493
5,799
7,592
2,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
13
Kills
20
20
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
6
4
W
Gilgamesh
DABZ16
Gilgamesh
5
3
0
1.67
L
6
3
4
2.67
L
Athena
3
5
2
0.8
L
Skadi
Shruiken
Skadi
2
3
2
1
W
6
2
6
4.5
W
Zhong Kui
XxCRISPYxCREME
Zhong Kui
4
1
8
8
L
Merlin
irou24
Merlin
1
3
4
1
W
0
5
2
0.2
L
Nu Wa
uDEADsonn
Nu Wa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
38,895
52,593
Taken
50,599
26,048
Mitigated
22,976
8,458
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,557
2,594
0
3,237
10,698
3,269
240
4,131
6,567
0
48,218
W
Gilgamesh
DABZ16
Gilgamesh
8,622
3,262
0
591
11,918
6,627
649
5,775
6,143
0
45,873
L
8,132
4,232
0
1,609
11,149
4,136
0
1,732
9,417
0
43,523
L
Athena
7,249
1,796
0
1,815
13,046
13,340
0
475
12,571
43,844
3,630
L
Skadi
Shruiken
Skadi
7,581
3,407
0
1,539
9,079
2,433
690
3,632
5,447
0
41,568
W
8,682
2,842
0
2,764
11,657
4,923
0
2,850
8,807
0
54,057
W
Zhong Kui
XxCRISPYxCREME
Zhong Kui
8,235
742
398
5,336
8,734
5,680
567
2,243
6,491
33,765
0
L
Merlin
irou24
Merlin
5,642
0
0
740
8,972
3,050
0
4,309
4,663
53,773
0
W
5,799
284
0
250
7,592
2,477
0
3,825
3,767
44,418
0
L
Nu Wa
uDEADsonn
Nu Wa
6,241
1,532
0
2,755
10,347
3,089
498
3,886
6,461
32,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
40,942
408
Minions Killed
405
0
Camps Cleared
0
1,345,416
Distance Traveled
1,401,728
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,210
547
78
5
0
267,642
8
W
Gilgamesh
8,595
573
97
6
0
268,934
2
L
Nemesis
8,058
537
61
4
0
313,379
1
L
Athena
8,376
558
112
7
0
246,917
1
L
Skadi
6,786
452
71
5
0
271,081
2
W
Fenrir
8,894
593
82
5
0
335,646
1
W
Zhong Kui
7,855
524
66
4
0
282,252
3
L
Merlin
7,967
531
114
8
0
287,750
6
W
Merlin
7,388
493
82
5
0
247,254
1
L
Nu Wa
6,429
429
50
3
0
226,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role