Player Matchup

Gilgamesh
Gilgamesh
SentinelSWE
Gilgamesh
Level 149
God Stats
5W - 2L
1,693 SR
Queue Stats
45W - 32L
1,615 Elo+
Party 1
Izanami
Izanami
lazerdeath
Izanami
Level 60
God Stats
14W - 9L
1,740 SR
Queue Stats
66W - 51L
1,714 Elo+
Party 1
Sylvanus
Sylvanus
rreulza
Sylvanus
Level 128
God Stats
56W - 35L
1,691 SR
Queue Stats
294W - 250L
1,664 Elo+
Party 1
Team Averages
Level 112
1,708 SR
1,665 Elo+

VS

Team Averages
Level 70
1,622 SR
1,324 Elo+
Cthulhu
Cthulhu
Sorodo
Cthulhu
Level 23
God Stats
6W - 4L
1,448 SR
Queue Stats
22W - 35L
1,190 Elo+
Party 2
Persephone
Persephone
godvinses
Persephone
Level 29
God Stats
3W - 4L
1,666 SR
Queue Stats
31W - 42L
1,368 Elo+
Party 2
Hercules
Hercules
jsmp1997
Hercules
Level 157
God Stats
0W - 1L
1,751 SR
Queue Stats
49W - 68L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SentinelSWE
Gilgamesh
20
6 / 2 / 11
16,743
670
13,353
19,435
21,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
lazerdeath
Izanami
18
4 / 2 / 12
15,614
625
17,243
16,533
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
rreulza
Sylvanus
20
8 / 1 / 6
16,080
643
17,923
17,987
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sorodo
Cthulhu
18
2 / 6 / 3
14,531
581
9,821
21,278
30,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
godvinses
Persephone
19
3 / 4 / 2
15,017
601
28,930
14,200
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
jsmp1997
Hercules
16
0 / 8 / 2
13,150
526
5,050
28,302
25,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
SentinelSWE
Gilgamesh
6
2
11
5.75
L
Cthulhu
Sorodo
Cthulhu
2
6
3
0.58
L
Persephone
godvinses
Persephone
3
4
2
1
L
Hercules
jsmp1997
Hercules
0
8
2
0.13
W
Izanami
lazerdeath
Izanami
4
2
12
5
W
Sylvanus
rreulza
Sylvanus
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,519
Damage
43,801
53,955
Taken
63,780
34,329
Mitigated
62,305
19,498
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
SentinelSWE
Gilgamesh
13,353
2,544
0
1,386
19,435
21,331
493
13,680
5,755
0
77,939
L
Cthulhu
Sorodo
Cthulhu
9,821
287
1,672
1,822
21,278
30,652
25
3,597
17,681
35,439
0
L
Persephone
godvinses
Persephone
28,930
788
881
2,491
14,200
6,276
175
3,770
10,426
107,868
0
L
Hercules
jsmp1997
Hercules
5,050
637
0
6,028
28,302
25,377
635
10,386
17,916
0
62,716
W
Izanami
lazerdeath
Izanami
17,243
11,561
0
4,340
16,533
5,812
2,701
12,849
3,684
0
89,420
W
Sylvanus
rreulza
Sylvanus
17,923
6,759
5,695
8,077
17,987
7,186
1,185
12,740
5,247
94,611
9,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
42,698
320
Minions Killed
263
0
Camps Cleared
0
1,422,373
Distance Traveled
1,254,555
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,743
670
72
3
0
519,440
1
L
Cthulhu
14,531
581
48
2
0
416,077
4
L
Persephone
15,017
601
116
5
0
468,941
3
L
Hercules
13,150
526
99
4
0
369,537
1
W
Izanami
15,614
625
139
6
0
461,218
1
W
Sylvanus
16,080
643
109
4
0
441,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role