Player Matchup

Neith
Neith
CODEDARK4
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
FoggyGem80
Kukulkan
Level 84
God Stats
4W - 10L
1,307 SR
Queue Stats
215W - 191L
1,531 Elo+
Party 2
Cabrakan
Cabrakan
Win_123p
Cabrakan
Level 42
God Stats
14W - 13L
1,536 SR
Queue Stats
174W - 194L
1,375 Elo+
Party 3
King Arthur
King Arthur
YarielO625
King Arthur
Level 67
God Stats
17W - 12L
1,587 SR
Queue Stats
118W - 97L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
animogok2
Gilgamesh
Level 40
God Stats
10W - 8L
1,262 SR
Queue Stats
204W - 230L
1,456 Elo+
Party 3
Team Averages
Level 47
1,438 SR
1,486 Elo+

VS

Team Averages
Level 35
1,479 SR
1,404 Elo+
Cthulhu
Cthulhu
Asiansharkk
Cthulhu
Level 35
God Stats
2W - 5L
1,730 SR
Queue Stats
173W - 188L
1,437 Elo+
Solo
Hachiman
Hachiman
Awsomepossums
Hachiman
Level 37
God Stats
1W - 7L
1,291 SR
Queue Stats
283W - 321L
1,351 Elo+
Solo
Chang'e
Chang'e
Its_BerZerk_
Chang'e
Level 39
God Stats
66W - 45L
1,556 SR
Queue Stats
532W - 541L
1,415 Elo+
Party 1
Set
Set
JustFeIix
Set
Level 27
God Stats
8W - 23L
1,376 SR
Queue Stats
184W - 202L
1,399 Elo+
Party 1
Athena
Athena
ToothpasteNOJ
Athena
Level 38
God Stats
21W - 31L
1,439 SR
Queue Stats
336W - 364L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CODEDARK4
Neith
11
1 / 4 / 5
6,763
423
4,515
7,961
2,414
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FoggyGem80
Kukulkan
17
3 / 1 / 3
10,061
629
10,326
4,327
1,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Win_123p
Cabrakan
11
2 / 5 / 4
6,908
432
8,931
11,412
10,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
YarielO625
King Arthur
15
1 / 0 / 1
8,488
531
8,909
14,990
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
animogok2
Gilgamesh
14
7 / 0 / 4
9,062
566
5,670
9,106
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asiansharkk
Cthulhu
13
0 / 1 / 0
7,478
467
5,444
9,065
8,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Awsomepossums
Hachiman
11
6 / 4 / 3
7,280
455
6,284
9,050
3,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Its_BerZerk_
Chang'e
14
0 / 5 / 1
8,446
528
2,660
13,570
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 2 / 2
7,919
495
4,807
10,629
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 5
8,618
539
7,124
13,416
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
10
10
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asiansharkk
Cthulhu
0
1
0
0
L
Hachiman
Awsomepossums
Hachiman
6
4
3
1.88
W
Neith
CODEDARK4
Neith
1
4
5
0.88
W
Kukulkan
FoggyGem80
Kukulkan
3
1
3
4.5
L
Chang'e
Its_BerZerk_
Chang'e
0
5
1
0.1
L
1
2
2
1
L
3
2
5
2.75
W
Cabrakan
Win_123p
Cabrakan
2
5
4
0.8
W
King Arthur
YarielO625
King Arthur
1
0
1
1.5
W
Gilgamesh
animogok2
Gilgamesh
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,351
Damage
26,319
47,796
Taken
55,730
30,869
Mitigated
31,068
16,153
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asiansharkk
Cthulhu
5,444
188
0
2,583
9,065
8,902
0
0
8,685
40,213
0
L
Hachiman
Awsomepossums
Hachiman
6,284
3,098
387
1,745
9,050
3,497
469
2,901
6,109
0
22,220
W
Neith
CODEDARK4
Neith
4,515
2,566
0
1,754
7,961
2,414
0
1,706
6,255
0
27,839
W
Kukulkan
FoggyGem80
Kukulkan
10,326
483
0
313
4,327
1,780
680
2,133
2,194
81,306
0
L
Chang'e
Its_BerZerk_
Chang'e
2,660
334
0
5,466
13,570
4,953
516
9,079
4,075
51,616
0
L
4,807
1,865
0
3,135
10,629
4,711
587
925
9,494
0
48,641
L
7,124
2,647
625
3,662
13,416
9,005
358
5,429
7,987
46,311
0
W
Cabrakan
Win_123p
Cabrakan
8,931
2,439
99
1,581
11,412
10,011
0
4,624
6,788
33,650
2,527
W
King Arthur
YarielO625
King Arthur
8,909
622
0
8,094
14,990
10,849
261
4,727
10,263
0
55,032
W
Gilgamesh
animogok2
Gilgamesh
5,670
1,061
0
4,312
9,106
5,815
0
2,038
7,068
0
44,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
39,741
435
Minions Killed
427
0
Camps Cleared
0
1,556,820
Distance Traveled
1,556,857
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,478
467
95
6
0
304,401
9
L
Hachiman
7,280
455
38
2
0
285,648
4
W
Neith
6,763
423
44
3
0
242,683
1
W
Kukulkan
10,061
629
154
10
0
304,191
5
L
Chang'e
8,446
528
121
8
0
268,908
6
L
Set
7,919
495
98
6
0
317,213
0
L
Athena
8,618
539
75
5
0
380,687
2
W
Cabrakan
6,908
432
47
3
0
306,946
1
W
King Arthur
8,488
531
108
7
0
321,358
0
W
Gilgamesh
9,062
566
82
5
0
381,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role