Player Matchup

Ares
Ares
LegionsOfJon
Ares
Level 23
God Stats
46W - 41L
1,582 SR
Queue Stats
436W - 427L
1,561 Elo+
Solo
Guan Yu
Guan Yu
Neith8110
Guan Yu
Level 24
God Stats
1W - 1L
1,689 SR
Queue Stats
63W - 54L
1,587 Elo+
Solo
Nemesis
Nemesis
Patriotic_Force0
Nemesis
Level 6
God Stats
8W - 8L
1,829 SR
Queue Stats
11W - 11L
1,734 Elo+
Solo
Chang'e
Chang'e
Thiccc Watermel
Chang'e
Level 15
God Stats
1W - 1L
1,734 SR
Queue Stats
25W - 13L
1,681 Elo+
Solo
Apollo
Apollo
Yarfcaj
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,661 Elo+
Solo
Team Averages
Level 14
1,667 SR
1,645 Elo+

VS

Team Averages
Level 39
1,578 SR
1,544 Elo+
Ao Kuang
Ao Kuang
Creep_YT_
Ao Kuang
Level 122
God Stats
20W - 11L
1,695 SR
Queue Stats
573W - 560L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
DNA_chrizz
Kukulkan
Level 7
God Stats
6W - 9L
1,490 SR
Queue Stats
66W - 69L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
Dontray420
Danzaburou
Level 18
God Stats
3W - 0L
1,614 SR
Queue Stats
8W - 5L
1,616 Elo+
Party 1
Tyr
Tyr
Weak3ns Dad
Tyr
Level 26
God Stats
16W - 13L
1,588 SR
Queue Stats
66W - 66L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
v DestroyerZ
Gilgamesh
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 81L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 6
12,871
460
12,771
25,927
31,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Neith8110
Guan Yu
17
3 / 5 / 2
11,334
405
10,997
22,925
20,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 10 / 6
10,379
371
10,334
23,811
15,695
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 3 / 5
14,564
520
30,501
20,533
11,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Yarfcaj
Apollo
1
0 / 0 / 0
6,816
243
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Creep_YT_
Ao Kuang
20
12 / 2 / 7
15,675
560
27,739
29,211
17,097
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
DNA_chrizz
Kukulkan
17
1 / 8 / 4
11,305
404
7,805
15,060
5,229
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Dontray420
Danzaburou
14
2 / 5 / 1
11,277
403
6,990
11,492
3,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 3 / 6
14,826
530
10,753
25,248
21,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
v DestroyerZ
Gilgamesh
20
4 / 3 / 5
14,937
533
12,547
22,347
14,863
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
21
Kills
22
22
Deaths
21
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Creep_YT_
Ao Kuang
12
2
7
7.75
W
Kukulkan
DNA_chrizz
Kukulkan
1
8
4
0.38
W
Danzaburou
Dontray420
Danzaburou
2
5
1
0.5
L
4
4
6
1.75
L
Guan Yu
Neith8110
Guan Yu
3
5
2
0.8
L
2
10
6
0.5
L
12
3
5
4.83
W
3
3
6
2
L
Apollo
Yarfcaj
Apollo
0
0
0
0
W
Gilgamesh
v DestroyerZ
Gilgamesh
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,603
Damage
65,834
93,196
Taken
103,358
79,572
Mitigated
62,903
25,669
Healing
36,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Creep_YT_
Ao Kuang
27,739
8,264
0
17,602
29,211
17,097
2,289
13,226
15,553
101,858
0
W
Kukulkan
DNA_chrizz
Kukulkan
7,805
1,148
0
169
15,060
5,229
954
8,975
5,877
44,127
0
W
Danzaburou
Dontray420
Danzaburou
6,990
3,908
0
2,745
11,492
3,787
1,182
4,338
7,094
0
50,842
L
12,771
309
922
2,609
25,927
31,982
600
7,746
18,049
65,139
0
L
Guan Yu
Neith8110
Guan Yu
10,997
1,149
1,358
5,810
22,925
20,549
2
10,341
12,524
0
68,774
L
10,334
4,175
0
1,426
23,811
15,695
0
9,348
14,305
0
59,237
L
30,501
1,656
3,876
9,668
20,533
11,346
272
7,589
12,774
107,524
0
W
10,753
2,097
0
9,789
25,248
21,927
239
7,284
17,740
0
111,667
L
Apollo
Yarfcaj
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
v DestroyerZ
Gilgamesh
12,547
4,972
0
5,990
22,347
14,863
0
8,305
13,822
0
144,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,964
Gold Earned
68,020
483
Minions Killed
650
0
Camps Cleared
0
1,939,520
Distance Traveled
2,416,463
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,675
560
141
5
0
571,752
1
W
Kukulkan
11,305
404
89
3
0
457,882
0
W
Danzaburou
11,277
403
85
3
0
304,766
2
L
Ares
12,871
460
98
4
0
481,288
5
L
Guan Yu
11,334
405
121
4
0
437,783
2
L
Nemesis
10,379
371
75
3
0
522,727
0
L
Chang'e
14,564
520
189
7
0
497,338
4
W
Tyr
14,826
530
135
5
0
574,078
11
L
Apollo
6,816
243
0
0
0
384
0
W
Gilgamesh
14,937
533
200
7
0
507,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role