Player Matchup

King Arthur
King Arthur
BudKnight5280
King Arthur
Level 37
God Stats
6W - 3L
1,274 SR
Queue Stats
82W - 90L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
KVegaXX
Gilgamesh
Level 63
God Stats
3W - 11L
1,304 SR
Queue Stats
75W - 151L
1,179 Elo+
Party 1
Baron Samedi
Baron Samedi
NXG Altair
Baron Samedi
Level 54
God Stats
4W - 7L
1,384 SR
Queue Stats
34W - 81L
1,148 Elo+
Party 1
Tiamat
Tiamat
NXG Luminous
Tiamat
Level 60
God Stats
20W - 26L
1,293 SR
Queue Stats
154W - 226L
1,318 Elo+
Party 1
Thor
Thor
Ouvex
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,063 Elo+
Party 1
Team Averages
Level 44
1,351 SR
1,212 Elo+

VS

Team Averages
Level 42
1,481 SR
1,306 Elo+
Tiamat
Tiamat
 
Tiamat
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Aiskoi
Thor
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 201L
1,209 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JingoJango
Ah Muzen Cab
Level 44
God Stats
1W - 4L
1,285 SR
Queue Stats
4W - 12L
1,238 Elo+
Party 3
Bacchus
Bacchus
Vahlakysh
Bacchus
Level 48
God Stats
7W - 6L
1,517 SR
Queue Stats
24W - 40L
1,349 Elo+
Party 3
Amaterasu
Amaterasu
ZyRo_xMaYHeM01
Amaterasu
Level 26
God Stats
3W - 4L
1,603 SR
Queue Stats
38W - 60L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BudKnight5280
King Arthur
20
7 / 6 / 6
13,231
529
13,604
20,180
14,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
KVegaXX
Gilgamesh
19
6 / 5 / 4
12,453
498
10,561
17,903
12,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
NXG Altair
Baron Samedi
20
9 / 5 / 9
14,518
581
23,126
27,379
18,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
19
3 / 7 / 5
12,223
489
14,341
20,470
11,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Ouvex
Thor
17
5 / 5 / 3
11,545
462
9,066
20,265
7,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 6 / 6
10,355
414
8,725
21,561
11,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Aiskoi
Thor
16
6 / 10 / 7
11,108
444
10,979
24,309
9,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
JingoJango
Ah Muzen Cab
18
7 / 4 / 8
11,582
463
16,819
13,449
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Vahlakysh
Bacchus
18
7 / 5 / 9
12,439
498
19,461
17,404
23,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
ZyRo_xMaYHeM01
Amaterasu
19
7 / 6 / 2
12,392
496
12,356
22,189
13,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
60
30
Kills
28
28
Deaths
31
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
6
0.67
L
Thor
Aiskoi
Thor
6
10
7
0.95
W
King Arthur
BudKnight5280
King Arthur
7
6
6
1.67
L
Ah Muzen Cab
JingoJango
Ah Muzen Cab
7
4
8
2.75
W
Gilgamesh
KVegaXX
Gilgamesh
6
5
4
1.6
W
Baron Samedi
NXG Altair
Baron Samedi
9
5
9
2.7
W
Tiamat
3
7
5
0.79
W
Thor
Ouvex
Thor
5
5
3
1.3
L
Bacchus
Vahlakysh
Bacchus
7
5
9
2.3
L
Amaterasu
ZyRo_xMaYHeM01
Amaterasu
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,698
Damage
68,340
106,197
Taken
98,912
63,191
Mitigated
63,474
40,843
Healing
21,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,725
1,166
0
8,426
21,561
11,356
63
12,161
9,400
53,378
0
L
Thor
Aiskoi
Thor
10,979
3,897
0
3,607
24,309
9,079
25
8,886
15,423
0
51,425
W
King Arthur
BudKnight5280
King Arthur
13,604
3,096
534
3,188
20,180
14,294
623
4,092
16,030
0
63,605
L
Ah Muzen Cab
JingoJango
Ah Muzen Cab
16,819
6,069
0
3,618
13,449
6,205
3,431
5,448
8,001
0
76,405
W
Gilgamesh
KVegaXX
Gilgamesh
10,561
3,051
976
4,622
17,903
12,203
3,840
3,617
14,256
0
72,776
W
Baron Samedi
NXG Altair
Baron Samedi
23,126
3,472
2,664
16,818
27,379
18,001
2,329
9,883
16,762
93,508
0
W
Tiamat
14,341
1,950
1,372
7,308
20,470
11,298
5,054
5,700
14,730
71,785
0
W
Thor
Ouvex
Thor
9,066
2,423
0
3,361
20,265
7,395
46
4,466
15,729
0
61,459
L
Bacchus
Vahlakysh
Bacchus
19,461
1,625
0
1,369
17,404
23,506
98
7,228
10,176
38,314
0
L
Amaterasu
ZyRo_xMaYHeM01
Amaterasu
12,356
6,845
0
4,825
22,189
13,328
1,061
3,744
18,445
0
57,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,970
Gold Earned
57,876
579
Minions Killed
436
0
Camps Cleared
0
2,174,396
Distance Traveled
2,170,882
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,355
414
94
4
0
391,290
0
L
Thor
11,108
444
64
3
0
416,481
0
W
King Arthur
13,231
529
108
4
0
410,111
0
L
Ah Muzen Cab
11,582
463
107
4
0
435,738
4
W
Gilgamesh
12,453
498
95
4
0
484,208
3
W
Baron Samedi
14,518
581
163
7
0
382,746
2
W
Tiamat
12,223
489
120
5
0
385,178
0
W
Thor
11,545
462
93
4
0
512,153
0
L
Bacchus
12,439
498
55
2
0
476,995
5
L
Amaterasu
12,392
496
116
5
0
450,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role