Player Matchup

Apollo
Apollo
AngryRandomGuy
Apollo
Level 61
God Stats
79W - 113L
1,425 SR
Queue Stats
235W - 297L
1,417 Elo+
Party 3
Cerberus
Cerberus
Comet5465
Cerberus
Level 89
God Stats
2W - 9L
1,387 SR
Queue Stats
217W - 268L
1,341 Elo+
Party 3
Gilgamesh
Gilgamesh
MoonOutlaw
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,507 Elo+
Party 3
Cthulhu
Cthulhu
Sparky6277
Cthulhu
Level 85
God Stats
3W - 6L
1,577 SR
Queue Stats
67W - 82L
1,471 Elo+
Party 3
Anubis
Anubis
wave2453
Anubis
Level 28
God Stats
55W - 66L
1,313 SR
Queue Stats
142W - 175L
1,300 Elo+
Party 3
Team Averages
Level 62
1,440 SR
1,407 Elo+

VS

Team Averages
Level 84
1,591 SR
1,584 Elo+
Neith
Neith
Icyikle
Neith
Level 119
God Stats
21W - 28L
1,517 SR
Queue Stats
642W - 582L
1,644 Elo+
Party 2
King Arthur
King Arthur
IllegalHonduran
King Arthur
Level 79
God Stats
81W - 62L
1,668 SR
Queue Stats
514W - 455L
1,512 Elo+
Party 1
Merlin
Merlin
Mont1776
Merlin
Level 85
God Stats
2W - 1L
1,466 SR
Queue Stats
214W - 191L
1,531 Elo+
Party 1
Serqet
Serqet
S0CIALlSM
Serqet
Level 113
God Stats
12W - 12L
1,559 SR
Queue Stats
811W - 734L
1,605 Elo+
Party 2
Cerberus
Cerberus
blackblack420
Cerberus
Level 25
God Stats
16W - 15L
1,743 SR
Queue Stats
330W - 328L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 1
7,503
577
6,627
11,599
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Comet5465
Cerberus
12
6 / 3 / 0
7,111
547
6,021
10,136
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
MoonOutlaw
Gilgamesh
10
0 / 6 / 0
5,807
447
1,362
7,474
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Sparky6277
Cthulhu
10
2 / 3 / 6
6,686
514
6,811
12,472
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
wave2453
Anubis
11
0 / 4 / 6
6,591
507
4,676
8,911
4,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Icyikle
Neith
13
6 / 4 / 1
8,019
617
13,849
9,672
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
IllegalHonduran
King Arthur
15
10 / 0 / 0
9,005
693
8,902
6,425
4,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Mont1776
Merlin
13
2 / 2 / 3
7,434
572
5,656
7,148
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
S0CIALlSM
Serqet
11
1 / 4 / 6
6,486
499
2,563
9,601
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
blackblack420
Cerberus
10
1 / 5 / 6
6,117
471
4,464
9,517
3,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
15
Kills
20
20
Deaths
15
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
4
1
1.88
L
Cerberus
Comet5465
Cerberus
6
3
0
2
W
Neith
Icyikle
Neith
6
4
1
1.63
W
King Arthur
IllegalHonduran
King Arthur
10
0
0
10
W
Merlin
Mont1776
Merlin
2
2
3
1.75
L
Gilgamesh
MoonOutlaw
Gilgamesh
0
6
0
0
W
Serqet
S0CIALlSM
Serqet
1
4
6
1
L
Cthulhu
Sparky6277
Cthulhu
2
3
6
1.67
W
Cerberus
blackblack420
Cerberus
1
5
6
0.8
L
Anubis
wave2453
Anubis
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
35,434
50,592
Taken
42,363
21,551
Mitigated
14,682
14,037
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,627
3,241
0
3,815
11,599
3,517
2,472
1,202
10,397
0
41,113
L
Cerberus
Comet5465
Cerberus
6,021
111
0
3,990
10,136
3,925
0
2,403
7,409
33,400
0
W
Neith
Icyikle
Neith
13,849
7,543
0
3,962
9,672
2,696
1,094
2,729
6,943
0
49,104
W
King Arthur
IllegalHonduran
King Arthur
8,902
1,009
0
1,389
6,425
4,264
258
1,945
4,480
0
51,646
W
Merlin
Mont1776
Merlin
5,656
729
0
1,431
7,148
1,539
134
4,852
2,296
36,966
0
L
Gilgamesh
MoonOutlaw
Gilgamesh
1,362
236
0
648
7,474
3,854
204
0
7,474
0
27,138
W
Serqet
S0CIALlSM
Serqet
2,563
800
0
3,016
9,601
2,446
0
3,876
5,725
0
31,263
L
Cthulhu
Sparky6277
Cthulhu
6,811
407
97
2,293
12,472
6,085
0
3,037
9,138
22,919
0
W
Cerberus
blackblack420
Cerberus
4,464
532
184
2,023
9,517
3,737
0
4,106
5,411
24,014
0
L
Anubis
wave2453
Anubis
4,676
816
0
3,194
8,911
4,170
0
2,954
5,633
31,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
37,061
321
Minions Killed
385
0
Camps Cleared
0
1,235,164
Distance Traveled
1,270,187
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,503
577
82
6
0
224,049
0
L
Cerberus
7,111
547
89
7
0
272,184
2
W
Neith
8,019
617
76
6
0
243,088
2
W
King Arthur
9,005
693
98
8
0
272,004
2
W
Merlin
7,434
572
87
7
0
234,249
1
L
Gilgamesh
5,807
447
61
5
0
242,803
0
W
Serqet
6,486
499
63
5
0
274,096
1
L
Cthulhu
6,686
514
31
2
0
264,154
4
W
Cerberus
6,117
471
61
5
0
246,750
7
L
Anubis
6,591
507
58
4
0
231,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role