Player Matchup

Xing Tian
Xing Tian
IncomingDoom
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
LibertyLizard
Gilgamesh
Level 80
God Stats
15W - 6L
1,500 SR
Queue Stats
180W - 158L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Slickrick048
Guan Yu
Level 38
God Stats
30W - 33L
1,445 SR
Queue Stats
360W - 445L
1,412 Elo+
Party 2
Cupid
Cupid
Tbulmz
Cupid
Level 87
God Stats
34W - 20L
1,715 SR
Queue Stats
133W - 123L
1,522 Elo+
Party 2
Scylla
Scylla
ZGxONxSMITE
Scylla
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,692 Elo+
Party 2
Team Averages
Level 49
1,532 SR
1,559 Elo+

VS

Team Averages
Level 58
1,606 SR
1,503 Elo+
Ares
Ares
Bamabiskit
Ares
Level 29
God Stats
8W - 4L
1,791 SR
Queue Stats
482W - 414L
1,635 Elo+
Party 3
King Arthur
King Arthur
DatBoiSuggs
King Arthur
Level 109
God Stats
19W - 17L
1,585 SR
Queue Stats
450W - 412L
1,607 Elo+
Party 3
Sol
Sol
DeeperDishPizza
Sol
Level 29
God Stats
8W - 12L
1,724 SR
Queue Stats
249W - 273L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
LeoTn17
Xbalanque
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,315 Elo+
Solo
Mercury
Mercury
PapaKoolio
Mercury
Level 85
God Stats
18W - 16L
1,430 SR
Queue Stats
360W - 398L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IncomingDoom
Xing Tian
14
1 / 2 / 14
9,131
507
7,966
17,193
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
LibertyLizard
Gilgamesh
15
5 / 2 / 6
9,585
533
11,351
14,916
8,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Slickrick048
Guan Yu
15
1 / 1 / 2
8,785
488
3,867
10,457
12,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Tbulmz
Cupid
16
7 / 1 / 2
9,654
536
5,929
10,509
3,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
8 / 1 / 3
10,010
556
15,447
8,828
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
8,612
478
9,740
17,885
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
DatBoiSuggs
King Arthur
16
2 / 2 / 1
9,849
547
8,748
15,536
11,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 2 / 0
8,594
477
7,713
12,918
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
LeoTn17
Xbalanque
14
0 / 6 / 2
8,430
468
6,257
11,874
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
PapaKoolio
Mercury
15
1 / 3 / 0
8,561
476
7,012
15,015
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
7
7
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
King Arthur
DatBoiSuggs
King Arthur
2
2
1
1.25
L
1
2
0
0.5
W
Xing Tian
IncomingDoom
Xing Tian
1
2
14
4
L
Xbalanque
LeoTn17
Xbalanque
0
6
2
0.17
W
Gilgamesh
LibertyLizard
Gilgamesh
5
2
6
4
L
Mercury
PapaKoolio
Mercury
1
3
0
0.33
W
Guan Yu
Slickrick048
Guan Yu
1
1
2
2
W
Cupid
Tbulmz
Cupid
7
1
2
8
W
Scylla
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,560
Damage
39,470
61,903
Taken
73,228
42,409
Mitigated
37,185
19,649
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,740
308
0
1,872
17,885
11,438
0
8,680
9,205
29,447
0
L
King Arthur
DatBoiSuggs
King Arthur
8,748
879
0
5,039
15,536
11,025
0
1,620
13,475
0
72,348
L
7,713
2,050
0
6,279
12,918
5,086
505
8,528
4,390
63,347
0
W
Xing Tian
IncomingDoom
Xing Tian
7,966
655
0
3,901
17,193
13,623
0
6,587
10,606
28,414
0
L
Xbalanque
LeoTn17
Xbalanque
6,257
2,923
0
2,700
11,874
3,820
297
902
10,972
0
52,615
W
Gilgamesh
LibertyLizard
Gilgamesh
11,351
4,244
0
1,419
14,916
8,816
0
4,503
10,413
0
69,512
L
Mercury
PapaKoolio
Mercury
7,012
3,499
0
5,522
15,015
5,816
159
3,862
11,153
0
58,475
W
Guan Yu
Slickrick048
Guan Yu
3,867
545
212
4,131
10,457
12,726
170
529
9,928
190
44,607
W
Cupid
Tbulmz
Cupid
5,929
2,985
354
7,457
10,509
3,861
390
1,720
8,789
0
60,106
W
Scylla
15,447
1,527
0
2,175
8,828
3,383
0
4,114
4,714
68,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
44,046
449
Minions Killed
499
0
Camps Cleared
0
1,697,092
Distance Traveled
1,623,400
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,612
478
41
2
0
314,591
6
L
King Arthur
9,849
547
144
8
0
350,681
4
L
Sol
8,594
477
116
6
0
303,178
0
W
Xing Tian
9,131
507
27
2
0
371,329
5
L
Xbalanque
8,430
468
102
6
0
275,241
0
W
Gilgamesh
9,585
533
110
6
0
364,545
9
L
Mercury
8,561
476
96
5
0
379,709
1
W
Guan Yu
8,785
488
89
5
0
336,268
0
W
Cupid
9,654
536
104
6
0
290,191
5
W
Scylla
10,010
556
119
7
0
334,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role