Player Matchup

Chernobog
Chernobog
DarthKlown
Chernobog
Level 67
God Stats
10W - 7L
1,632 SR
Queue Stats
428W - 449L
1,509 Elo+
Solo
Chiron
Chiron
Eternal Fairy
Chiron
Level 80
God Stats
2W - 2L
1,507 SR
Queue Stats
180W - 200L
1,446 Elo+
Party 2
Sobek
Sobek
oo NICE oo
Sobek
Level 158
God Stats
1W - 1L
1,274 SR
Queue Stats
335W - 358L
1,439 Elo+
Party 3
Janus
Janus
xSM0K3Yx42O
Janus
Level 129
God Stats
4W - 6L
1,395 SR
Queue Stats
251W - 261L
1,445 Elo+
Party 2
Odin
Odin
xXx SHINER xXx
Odin
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
293W - 290L
1,429 Elo+
Party 3
Team Averages
Level 116
1,462 SR
1,454 Elo+

VS

Team Averages
Level 110
1,469 SR
1,477 Elo+
Rama
Rama
Akyllez
Rama
Level 128
God Stats
0W - 1L
1,655 SR
Queue Stats
9W - 12L
1,553 Elo+
Party 1
Zeus
Zeus
RIP x TOX
Zeus
Level 108
God Stats
0W - 1L
1,802 SR
Queue Stats
6W - 4L
1,619 Elo+
Solo
Hachiman
Hachiman
Redsniper23
Hachiman
Level 103
God Stats
0W - 1L
1,272 SR
Queue Stats
9W - 10L
1,135 Elo+
Party 1
Pele
Pele
Zaraich
Pele
Level 103
God Stats
1W - 2L
1,401 SR
Queue Stats
73W - 73L
1,554 Elo+
Party 1
Achilles
Achilles
madmattx95
Achilles
Level 109
God Stats
0W - 1L
1,213 SR
Queue Stats
67W - 47L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarthKlown
Chernobog
18
6 / 7 / 12
11,229
749
10,706
13,573
5,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 4 / 11
11,824
788
12,897
12,246
4,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
16
2 / 10 / 12
10,343
690
9,284
19,394
22,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 4 / 16
13,189
879
22,948
10,770
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 7 / 13
12,191
813
9,677
15,324
16,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Akyllez
Rama
20
8 / 4 / 19
12,487
832
12,452
14,808
7,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
18
6 / 7 / 16
11,130
742
16,101
10,748
4,317
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Redsniper23
Hachiman
19
6 / 6 / 11
11,549
770
11,707
14,399
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Zaraich
Pele
18
6 / 5 / 14
10,887
726
11,384
16,149
11,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
madmattx95
Achilles
16
5 / 6 / 19
10,604
707
10,725
18,916
28,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
110
28
Kills
31
32
Deaths
28
64
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Rama
Akyllez
Rama
8
4
19
4.38
W
Chernobog
DarthKlown
Chernobog
6
7
12
1.71
W
5
4
11
2.63
L
Zeus
6
7
16
2
L
Hachiman
Redsniper23
Hachiman
6
6
11
1.92
L
Pele
Zaraich
Pele
6
5
14
2.6
L
Achilles
madmattx95
Achilles
5
6
19
2.42
W
Sobek
2
10
12
0.8
W
9
4
16
4.25
W
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,512
Damage
62,369
71,307
Taken
75,020
53,217
Mitigated
58,505
19,583
Healing
24,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Akyllez
Rama
12,452
9,916
422
5,200
14,808
7,884
2,426
7,351
7,457
0
28,349
W
Chernobog
DarthKlown
Chernobog
10,706
4,656
344
739
13,573
5,923
2,490
3,882
9,691
0
32,574
W
12,897
5,527
3,362
4,139
12,246
4,864
2,161
3,107
9,139
0
25,720
L
Zeus
16,101
589
960
1,246
10,748
4,317
76
4,132
6,616
25,429
0
L
Hachiman
Redsniper23
Hachiman
11,707
6,364
1,214
3,217
14,399
5,870
1,411
7,395
7,004
0
35,017
L
Pele
Zaraich
Pele
11,384
2,734
1,523
5,062
16,149
11,667
549
6,496
9,653
0
24,858
L
Achilles
madmattx95
Achilles
10,725
2,468
2,761
2,965
18,916
28,767
87
6,858
12,058
0
12,505
W
Sobek
9,284
236
1,739
2,281
19,394
22,061
200
4,292
15,102
11,902
0
W
22,948
1,026
2,707
2,387
10,770
4,052
868
1,983
8,787
52,161
0
W
9,677
1,965
582
1,303
15,324
16,317
188
2,837
12,487
0
19,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,776
Gold Earned
56,657
160
Minions Killed
159
0
Camps Cleared
0
1,198,871
Distance Traveled
1,234,106
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,487
832
40
3
0
240,749
0
W
Chernobog
11,229
749
28
2
0
204,056
0
W
Chiron
11,824
788
37
2
0
246,180
1
L
Zeus
11,130
742
22
1
0
226,771
0
L
Hachiman
11,549
770
61
4
0
232,243
0
L
Pele
10,887
726
29
2
0
271,593
0
L
Achilles
10,604
707
7
0
0
262,750
2
W
Sobek
10,343
690
8
1
0
207,544
0
W
Janus
13,189
879
67
4
0
273,619
0
W
Odin
12,191
813
20
1
0
267,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role