Player Matchup

Janus
Janus
BernardoFML
Janus
Level 17
God Stats
1W - 1L
1,838 SR
Queue Stats
6W - 4L
1,822 Elo+
Solo
Neith
Neith
Biancalozneanu28
Neith
Level 29
God Stats
13W - 32L
1,386 SR
Queue Stats
114W - 152L
1,382 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JhonSaw
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
PeGaSui
Da Ji
Level 27
God Stats
0W - 4L
1,340 SR
Queue Stats
263W - 214L
1,391 Elo+
Party 3
Ymir
Ymir
Smitenenuco
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Team Averages
Level 16
1,513 SR
1,467 Elo+

VS

Team Averages
Level 25
1,503 SR
1,542 Elo+
Sobek
Sobek
Jacobcrutcher
Sobek
Level 43
God Stats
4W - 1L
1,684 SR
Queue Stats
47W - 44L
1,473 Elo+
Party 1
Sol
Sol
JohnWar82
Sol
Level 18
God Stats
5W - 2L
1,452 SR
Queue Stats
13W - 16L
1,453 Elo+
Party 1
Pele
Pele
Lemonwing
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,470 Elo+
Party 1
Achilles
Achilles
OkAlex
Achilles
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 81L
1,615 Elo+
Solo
Danzaburou
Danzaburou
VIKTOR358
Danzaburou
Level 26
God Stats
1W - 0L
1,380 SR
Queue Stats
3W - 2L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
10,282
514
11,155
9,376
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 3
8,353
418
7,331
11,076
4,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
JhonSaw
Cu Chulainn
7
3 / 4 / 2
6,759
338
2,280
6,147
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
PeGaSui
Da Ji
13
4 / 10 / 3
9,102
455
8,018
18,610
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 6 / 5
7,868
393
6,088
15,523
13,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
10,195
510
9,060
15,848
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 5
8,612
431
5,997
12,028
4,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
12
1 / 4 / 2
8,018
401
1,169
11,506
4,125
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
OkAlex
Achilles
18
16 / 2 / 6
11,945
597
21,644
19,983
14,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
VIKTOR358
Danzaburou
11
3 / 6 / 2
8,350
418
5,395
9,015
3,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
16
Kills
28
28
Deaths
17
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
L
1
5
3
0.5
W
7
2
8
5.5
L
Cu Chulainn
JhonSaw
Cu Chulainn
3
4
2
1
W
1
3
5
1.17
W
Pele
1
4
2
0.5
W
Achilles
OkAlex
Achilles
16
2
6
9.5
L
Da Ji
PeGaSui
Da Ji
4
10
3
0.55
L
3
6
5
0.92
W
Danzaburou
VIKTOR358
Danzaburou
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
43,265
60,732
Taken
68,380
31,124
Mitigated
43,618
10,622
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,155
504
0
1,539
9,376
3,379
50
1,437
7,939
62,493
0
L
7,331
3,243
0
3,069
11,076
4,135
388
1,153
9,923
0
45,119
W
9,060
790
0
6,001
15,848
17,437
327
3,686
11,948
29,982
0
L
Cu Chulainn
JhonSaw
Cu Chulainn
2,280
834
0
90
6,147
2,812
28
1,895
4,252
69
8,643
W
5,997
2,277
0
4,370
12,028
4,614
571
3,614
8,256
47,306
1,742
W
Pele
1,169
304
0
3,764
11,506
4,125
676
2,059
9,335
0
36,979
W
Achilles
OkAlex
Achilles
21,644
8,063
0
9,079
19,983
14,305
1,813
5,249
14,483
0
88,510
L
Da Ji
PeGaSui
Da Ji
8,018
1,293
438
4,847
18,610
7,095
368
4,154
14,456
0
42,112
L
6,088
1,121
0
639
15,523
13,703
0
6,295
9,228
29,354
0
W
Danzaburou
VIKTOR358
Danzaburou
5,395
1,767
0
265
9,015
3,137
1,207
1,888
7,085
0
34,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
47,120
325
Minions Killed
396
0
Camps Cleared
0
1,509,322
Distance Traveled
1,723,195
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,282
514
124
6
0
366,075
0
L
Neith
8,353
418
76
4
0
321,892
0
W
Sobek
10,195
510
50
3
0
361,195
0
L
Cu Chulainn
6,759
338
12
1
0
174,092
1
W
Sol
8,612
431
86
4
0
333,955
2
W
Pele
8,018
401
70
4
0
357,994
0
W
Achilles
11,945
597
139
7
0
408,399
1
L
Da Ji
9,102
455
70
4
0
334,335
0
L
Ymir
7,868
393
43
2
0
312,928
0
W
Danzaburou
8,350
418
51
3
0
261,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role