Player Matchup

Danzaburou
Danzaburou
Kid-O_8
Danzaburou
Level 65
God Stats
3W - 0L
1,745 SR
Queue Stats
39W - 33L
1,491 Elo+
Party 1
Anubis
Anubis
dirtystang1000
Anubis
Level 90
God Stats
245W - 186L
1,582 SR
Queue Stats
375W - 333L
1,461 Elo+
Solo
King Arthur
King Arthur
eLstumpador33
King Arthur
Level 81
God Stats
10W - 6L
1,641 SR
Queue Stats
48W - 58L
1,451 Elo+
Solo
Medusa
Medusa
eMAGIC_MIKE
Medusa
Level 65
God Stats
142W - 118L
1,557 SR
Queue Stats
959W - 965L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
niZ_3one
Kuzenbo
Level 84
God Stats
5W - 3L
1,615 SR
Queue Stats
46W - 41L
1,468 Elo+
Party 1
Team Averages
Level 77
1,628 SR
1,468 Elo+

VS

Team Averages
Level 86
1,469 SR
1,530 Elo+
Ymir
Ymir
BlackKrrsantan
Ymir
Level 104
God Stats
29W - 17L
1,581 SR
Queue Stats
176W - 176L
1,448 Elo+
Solo
Tyr
Tyr
SquaredLocket47
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,578 Elo+
Party 2
Heimdallr
Heimdallr
TheDinoKing6815
Heimdallr
Level 66
God Stats
14W - 16L
1,500 SR
Queue Stats
534W - 515L
1,471 Elo+
Solo
Eset
Eset
YolkyIndiana98
Eset
Level 141
God Stats
7W - 4L
1,265 SR
Queue Stats
377W - 376L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
vm3__97
Gilgamesh
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kid-O_8
Danzaburou
18
5 / 2 / 13
12,025
501
13,981
16,593
9,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 4 / 10
12,140
506
14,459
13,516
7,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
eLstumpador33
King Arthur
20
16 / 0 / 8
13,985
583
24,014
26,343
24,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
18
4 / 4 / 9
11,277
470
14,693
13,871
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
niZ_3one
Kuzenbo
15
2 / 6 / 11
10,481
437
7,401
19,737
13,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
10,983
458
18,054
22,986
23,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 8 / 1
9,501
396
6,909
23,512
18,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
TheDinoKing6815
Heimdallr
17
10 / 6 / 5
11,239
468
18,152
15,006
6,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 6 / 6
10,373
432
10,137
13,444
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
vm3__97
Gilgamesh
14
1 / 10 / 3
9,184
383
11,963
24,702
11,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
33
Kills
16
16
Deaths
33
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
3
11
2.83
W
Danzaburou
Kid-O_8
Danzaburou
5
2
13
5.75
L
2
8
1
0.31
L
Heimdallr
TheDinoKing6815
Heimdallr
10
6
5
2.08
L
0
6
6
0.5
W
6
4
10
2.75
W
King Arthur
eLstumpador33
King Arthur
16
0
8
20
W
Medusa
4
4
9
2.13
W
Kuzenbo
niZ_3one
Kuzenbo
2
6
11
1.25
L
Gilgamesh
vm3__97
Gilgamesh
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,548
Damage
65,215
90,060
Taken
99,650
59,903
Mitigated
63,901
37,892
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,054
2,761
0
5,195
22,986
23,323
170
5,800
17,186
52,093
0
W
Danzaburou
Kid-O_8
Danzaburou
13,981
4,281
958
8,893
16,593
9,407
1,181
5,615
10,978
0
88,173
L
6,909
311
0
4,876
23,512
18,512
950
3,357
20,155
0
43,902
L
Heimdallr
TheDinoKing6815
Heimdallr
18,152
7,939
0
2,863
15,006
6,374
640
2,292
12,714
0
72,378
L
10,137
459
733
1,484
13,444
4,170
118
4,297
9,147
69,301
0
W
14,459
186
795
6,096
13,516
7,162
302
5,796
7,720
88,654
0
W
King Arthur
eLstumpador33
King Arthur
24,014
683
0
10,714
26,343
24,627
282
5,655
20,688
0
98,028
W
Medusa
14,693
6,777
0
4,042
13,871
5,329
1,420
5,248
8,620
0
76,125
W
Kuzenbo
niZ_3one
Kuzenbo
7,401
2,343
1,439
4,955
19,737
13,378
977
5,877
13,860
30,249
0
L
Gilgamesh
vm3__97
Gilgamesh
11,963
3,522
99
5,067
24,702
11,522
576
6,114
18,588
0
57,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,908
Gold Earned
51,280
649
Minions Killed
506
0
Camps Cleared
0
2,311,103
Distance Traveled
2,070,654
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,983
458
68
3
0
421,718
4
W
Danzaburou
12,025
501
156
7
0
507,688
6
L
Tyr
9,501
396
94
4
0
427,519
0
L
Heimdallr
11,239
468
114
5
0
379,857
1
L
Eset
10,373
432
147
6
0
439,914
2
W
Anubis
12,140
506
147
6
0
431,501
3
W
King Arthur
13,985
583
182
8
0
507,999
5
W
Medusa
11,277
470
123
5
0
420,989
3
W
Kuzenbo
10,481
437
41
2
0
442,926
2
L
Gilgamesh
9,184
383
83
3
0
401,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role