Player Matchup

Ullr
Ullr
ElGhost44
Ullr
Level 15
God Stats
31W - 31L
1,715 SR
Queue Stats
111W - 103L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
TORROTHEGREAT
Gilgamesh
Level 27
God Stats
13W - 7L
1,741 SR
Queue Stats
129W - 104L
1,660 Elo+
Solo
Anubis
Anubis
TabsX_-
Anubis
Level 29
God Stats
18W - 6L
1,695 SR
Queue Stats
304W - 289L
1,609 Elo+
Solo
Skadi
Skadi
sneesneem0
Skadi
Level 17
God Stats
1W - 1L
1,577 SR
Queue Stats
6W - 13L
1,783 Elo+
Solo
Arachne
Arachne
xErickMax
Arachne
Level 4
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 1L
1,746 Elo+
Solo
Team Averages
Level 18
1,698 SR
1,674 Elo+

VS

Team Averages
Level 38
1,688 SR
1,607 Elo+
Cthulhu
Cthulhu
Cheek-Lover97
Cthulhu
Level 5
God Stats
4W - 0L
1,785 SR
Queue Stats
12W - 4L
1,738 Elo+
Party 1
Freya
Freya
Icy-_-King3
Freya
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,440 Elo+
Party 1
Zeus
Zeus
Madame Sere
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,557 Elo+
Solo
Nemesis
Nemesis
TheReal_One-Five
Nemesis
Level 12
God Stats
5W - 4L
1,876 SR
Queue Stats
28W - 31L
1,551 Elo+
Solo
Loki
Loki
kxurt
Loki
Level 13
God Stats
22W - 16L
1,780 SR
Queue Stats
26W - 19L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 2 / 1
7,706
482
6,210
6,965
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
TORROTHEGREAT
Gilgamesh
8
1 / 3 / 1
6,116
382
2,547
6,140
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
TabsX_-
Anubis
13
5 / 3 / 1
7,959
497
8,166
10,092
4,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
11
1 / 8 / 2
7,060
441
2,842
8,364
1,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
xErickMax
Arachne
11
2 / 3 / 3
7,095
443
4,741
9,417
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 2 / 2
7,563
473
4,450
11,786
8,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 0
8,887
555
4,810
12,119
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 3
8,445
528
6,751
6,910
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 2 / 2
7,696
481
1,381
7,987
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
kxurt
Loki
16
11 / 2 / 1
10,014
626
12,623
10,041
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
19
19
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
2
2
1.5
L
Ullr
0
2
1
0.25
W
4
1
0
4
W
2
3
3
1.17
L
Gilgamesh
TORROTHEGREAT
Gilgamesh
1
3
1
0.5
L
Anubis
TabsX_-
Anubis
5
3
1
1.83
W
0
2
2
0.5
W
Loki
kxurt
Loki
11
2
1
5.75
L
Skadi
1
8
2
0.25
L
Arachne
xErickMax
Arachne
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
30,015
40,978
Taken
48,843
15,522
Mitigated
20,304
10,579
Healing
19,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,450
356
165
1,335
11,786
8,338
28
2,941
8,845
34,432
0
L
Ullr
6,210
1,901
0
473
6,965
2,409
0
4,596
2,329
0
58,393
W
4,810
1,750
0
8,009
12,119
4,194
850
0
12,119
52,156
0
W
6,751
549
0
975
6,910
1,494
620
4,158
2,752
44,060
0
L
Gilgamesh
TORROTHEGREAT
Gilgamesh
2,547
714
0
1,784
6,140
2,677
0
2,571
3,479
0
23,338
L
Anubis
TabsX_-
Anubis
8,166
197
0
4,716
10,092
4,789
0
4,514
5,326
50,377
0
W
1,381
570
0
4,378
7,987
2,569
0
797
7,190
0
43,673
W
Loki
kxurt
Loki
12,623
3,990
0
4,329
10,041
3,709
0
270
9,771
0
74,776
L
Skadi
2,842
984
306
381
8,364
1,888
339
0
8,364
0
25,262
L
Arachne
xErickMax
Arachne
4,741
2,704
0
2,919
9,417
3,759
0
3,820
5,469
0
29,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
42,605
361
Minions Killed
464
0
Camps Cleared
0
1,319,616
Distance Traveled
1,476,347
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,563
473
55
3
0
279,124
3
L
Ullr
7,706
482
114
7
0
285,994
3
W
Freya
8,887
555
107
7
0
265,894
7
W
Zeus
8,445
528
104
7
0
258,759
3
L
Gilgamesh
6,116
382
42
3
0
196,680
3
L
Anubis
7,959
497
90
6
0
264,013
3
W
Nemesis
7,696
481
103
6
0
365,318
0
W
Loki
10,014
626
95
6
0
307,252
1
L
Skadi
7,060
441
60
4
0
251,294
2
L
Arachne
7,095
443
55
3
0
321,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role