Player Matchup

Cerberus
Cerberus
BG_Beast_TTV
Cerberus
Level 80
God Stats
10W - 8L
1,567 SR
Queue Stats
268W - 293L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
B_Rad_0990
Gilgamesh
Level 106
God Stats
11W - 8L
1,124 SR
Queue Stats
350W - 375L
1,444 Elo+
Party 1
Chiron
Chiron
GetItDone68
Chiron
Level 67
God Stats
56W - 42L
1,624 SR
Queue Stats
115W - 103L
1,510 Elo+
Solo
Tiamat
Tiamat
KrabreatH
Tiamat
Level 81
God Stats
2W - 2L
1,472 SR
Queue Stats
266W - 288L
1,418 Elo+
Party 1
Nike
Nike
thesuavepenguin
Nike
Level 104
God Stats
26W - 19L
1,642 SR
Queue Stats
358W - 387L
1,441 Elo+
Party 1
Team Averages
Level 88
1,486 SR
1,439 Elo+

VS

Team Averages
Level 90
1,515 SR
1,445 Elo+
Olorun
Olorun
RogueLizard0411
Olorun
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
274W - 302L
1,433 Elo+
Party 2
Athena
Athena
Tickat
Athena
Level 130
God Stats
6W - 13L
1,371 SR
Queue Stats
216W - 226L
1,427 Elo+
Solo
Fenrir
Fenrir
TonytheTiger435
Fenrir
Level 60
God Stats
36W - 28L
1,645 SR
Queue Stats
236W - 240L
1,443 Elo+
Party 2
Chaac
Chaac
Xx-tomascrack
Chaac
Level 84
God Stats
3W - 1L
1,768 SR
Queue Stats
426W - 426L
1,441 Elo+
Solo
Anhur
Anhur
infamousbeast99
Anhur
Level 114
God Stats
2W - 1L
1,289 SR
Queue Stats
207W - 210L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BG_Beast_TTV
Cerberus
12
2 / 2 / 7
7,758
485
8,663
10,315
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
B_Rad_0990
Gilgamesh
15
5 / 2 / 2
8,715
545
3,671
8,562
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
14
4 / 0 / 5
8,327
520
7,211
6,372
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
KrabreatH
Tiamat
15
4 / 3 / 5
9,245
578
9,158
8,925
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 1
9,748
609
8,734
18,285
10,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,261
516
3,738
9,642
3,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
Tickat
Athena
9
0 / 7 / 4
6,438
402
3,211
14,638
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 3 / 2
8,181
511
5,214
9,233
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 1
9,423
589
13,407
13,170
9,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 2
7,203
450
6,090
10,144
2,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
17
Kills
9
9
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BG_Beast_TTV
Cerberus
2
2
7
2.75
W
Gilgamesh
B_Rad_0990
Gilgamesh
5
2
2
3
W
Chiron
4
0
5
6.5
W
Tiamat
KrabreatH
Tiamat
4
3
5
2.17
L
2
3
2
1
L
Athena
Tickat
Athena
0
7
4
0.29
L
4
3
2
1.67
L
2
1
1
2.5
L
1
3
2
0.67
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,437
Damage
31,660
52,459
Taken
56,827
28,500
Mitigated
25,892
19,877
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BG_Beast_TTV
Cerberus
8,663
710
0
3,167
10,315
5,454
183
1,965
8,350
40,979
0
W
Gilgamesh
B_Rad_0990
Gilgamesh
3,671
674
0
2,395
8,562
5,567
0
322
8,240
0
61,515
W
Chiron
7,211
2,960
883
4,511
6,372
1,902
325
770
5,602
0
47,283
W
Tiamat
KrabreatH
Tiamat
9,158
1,238
0
1,998
8,925
4,864
920
3,264
5,661
55,387
0
L
3,738
772
66
2,673
9,642
3,439
704
5,021
4,621
52,119
0
L
Athena
Tickat
Athena
3,211
848
0
1,420
14,638
6,816
0
6,437
8,201
12,493
0
L
5,214
922
0
3,110
9,233
3,704
188
2,077
7,156
0
43,819
L
13,407
4,461
0
5,329
13,170
9,630
0
476
12,694
0
70,643
L
6,090
2,208
0
2,249
10,144
2,303
0
3,810
6,334
0
41,900
W
8,734
2,177
0
6,923
18,285
10,713
0
628
17,657
0
66,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
39,506
547
Minions Killed
474
0
Camps Cleared
0
1,615,032
Distance Traveled
1,466,505
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,758
485
96
6
0
332,855
4
W
Gilgamesh
8,715
545
91
6
0
347,026
5
W
Chiron
8,327
520
93
6
0
325,321
3
W
Tiamat
9,245
578
112
7
0
315,883
5
L
Olorun
8,261
516
137
9
0
282,269
1
L
Athena
6,438
402
31
2
0
268,887
6
L
Fenrir
8,181
511
80
5
0
308,788
4
L
Chaac
9,423
589
157
10
0
324,600
0
L
Anhur
7,203
450
69
4
0
281,961
7
W
Nike
9,748
609
155
10
0
293,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role