Player Matchup

Olorun
Olorun
Newb_Resident
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 107L
1,597 Elo+
Party 1
Arachne
Arachne
ThatsXjustXsd
Arachne
Level 84
God Stats
5W - 9L
1,636 SR
Queue Stats
280W - 315L
1,451 Elo+
Solo
Vamana
Vamana
XxNewbTewnxX
Vamana
Level 18
God Stats
45W - 47L
1,539 SR
Queue Stats
98W - 91L
1,545 Elo+
Party 1
Team Averages
Level 40
1,558 SR
1,531 Elo+

VS

Team Averages
Level 74
1,489 SR
1,441 Elo+
Gilgamesh
Gilgamesh
Silver_7even
Gilgamesh
Level 88
God Stats
11W - 12L
1,452 SR
Queue Stats
277W - 325L
1,404 Elo+
Solo
Achilles
Achilles
oldcoinz
Achilles
Level 29
God Stats
5W - 4L
1,482 SR
Queue Stats
85W - 104L
1,464 Elo+
Solo
Anubis
Anubis
papa_wes15
Anubis
Level 105
God Stats
10W - 8L
1,533 SR
Queue Stats
232W - 262L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,943
639
8,633
13,598
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
11
4 / 6 / 2
9,288
663
6,134
15,003
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
12
1 / 9 / 2
8,741
624
6,255
15,996
10,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Silver_7even
Gilgamesh
15
9 / 1 / 9
11,242
803
9,050
11,283
6,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
oldcoinz
Achilles
13
3 / 3 / 15
10,276
734
11,266
11,315
6,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
papa_wes15
Anubis
15
9 / 2 / 10
11,379
813
16,823
12,060
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
21
21
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Gilgamesh
Silver_7even
Gilgamesh
9
1
9
13.5
L
Arachne
4
6
2
0.83
L
Vamana
1
9
2
0.22
W
Achilles
oldcoinz
Achilles
3
3
15
3.5
W
Anubis
papa_wes15
Anubis
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,022
Damage
37,139
44,597
Taken
34,658
19,441
Mitigated
19,580
9,812
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,633
3,430
268
5,400
13,598
3,891
0
4,346
9,252
47,408
0
W
Gilgamesh
Silver_7even
Gilgamesh
9,050
2,137
0
3,921
11,283
6,955
1,180
3,117
8,166
0
44,693
L
Arachne
6,134
4,673
0
1,031
15,003
4,635
0
7,125
7,878
0
14,563
L
Vamana
6,255
1,951
413
2,700
15,996
10,915
0
5,424
10,572
0
30,724
W
Achilles
oldcoinz
Achilles
11,266
4,092
216
1,243
11,315
6,859
0
3,606
7,709
0
28,935
W
Anubis
papa_wes15
Anubis
16,823
125
21
6,253
12,060
5,766
1,276
2,299
9,761
67,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
32,897
131
Minions Killed
198
0
Camps Cleared
0
678,600
Distance Traveled
740,493
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,943
639
74
5
0
207,868
4
W
Gilgamesh
11,242
803
64
5
0
270,393
1
L
Arachne
9,288
663
15
1
0
229,804
2
L
Vamana
8,741
624
42
3
0
240,928
2
W
Achilles
10,276
734
30
2
0
268,366
4
W
Anubis
11,379
813
104
7
0
201,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role