Player Matchup

Chiron
Chiron
DubbleeT
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
F0xxtr0t
Gilgamesh
Level 36
God Stats
5W - 2L
1,613 SR
Queue Stats
29W - 34L
1,428 Elo+
Party 1
Achilles
Achilles
L3mon33
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,601 Elo+
Party 3
Ymir
Ymir
Rexnator99
Ymir
Level 84
God Stats
2W - 0L
1,755 SR
Queue Stats
17W - 19L
1,412 Elo+
Party 1
Neith
Neith
Sp0n93
Neith
Level 86
God Stats
55W - 39L
1,561 SR
Queue Stats
162W - 150L
1,548 Elo+
Party 3
Team Averages
Level 72
1,586 SR
1,485 Elo+

VS

Team Averages
Level 41
1,422 SR
1,367 Elo+
Cabrakan
Cabrakan
EnF x Spamz
Cabrakan
Level 66
God Stats
13W - 14L
1,264 SR
Queue Stats
288W - 286L
1,254 Elo+
Solo
Neith
Neith
ExohAP
Neith
Level 42
God Stats
4W - 11L
1,412 SR
Queue Stats
343W - 406L
1,348 Elo+
Party 2
Ne Zha
Ne Zha
InnateDuck70
Ne Zha
Level 28
God Stats
6W - 9L
1,480 SR
Queue Stats
181W - 205L
1,404 Elo+
Party 2
Merlin
Merlin
V-_implex
Merlin
Level 40
God Stats
62W - 63L
1,454 SR
Queue Stats
341W - 412L
1,328 Elo+
Party 2
Set
Set
ViGzlSniping
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DubbleeT
Chiron
20
13 / 1 / 1
13,607
716
12,631
11,913
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
F0xxtr0t
Gilgamesh
17
7 / 3 / 14
10,917
575
14,964
16,997
14,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
L3mon33
Achilles
17
2 / 3 / 6
10,087
531
4,181
13,454
12,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 4 / 17
10,945
576
5,486
15,702
10,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Sp0n93
Neith
17
3 / 4 / 12
10,740
565
8,967
9,946
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EnF x Spamz
Cabrakan
8
2 / 5 / 2
7,236
381
3,981
7,500
4,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
ExohAP
Neith
15
3 / 6 / 0
9,611
506
9,638
12,607
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
14
4 / 8 / 0
9,553
503
6,429
16,222
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
V-_implex
Merlin
14
1 / 6 / 1
8,570
451
7,782
10,662
4,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 4 / 3
10,515
553
13,388
13,567
8,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
29
Kills
14
15
Deaths
29
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
DubbleeT
Chiron
13
1
1
13.5
L
Cabrakan
EnF x Spamz
Cabrakan
2
5
2
0.6
L
Neith
ExohAP
Neith
3
6
0
0.5
W
Gilgamesh
F0xxtr0t
Gilgamesh
7
3
14
4.67
L
Ne Zha
4
8
0
0.5
W
Achilles
L3mon33
Achilles
2
3
6
1.67
W
4
4
17
3.13
W
Neith
Sp0n93
Neith
3
4
12
2.25
L
Merlin
V-_implex
Merlin
1
6
1
0.25
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,229
Damage
41,218
68,012
Taken
60,558
46,188
Mitigated
28,005
17,240
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DubbleeT
Chiron
12,631
4,931
940
4,566
11,913
5,049
1,452
2,195
9,718
0
118,731
L
Cabrakan
EnF x Spamz
Cabrakan
3,981
469
0
290
7,500
4,605
0
1,643
5,857
17,174
0
L
Neith
ExohAP
Neith
9,638
4,943
0
3,509
12,607
4,177
0
909
11,698
0
55,773
W
Gilgamesh
F0xxtr0t
Gilgamesh
14,964
4,480
0
4,618
16,997
14,325
0
2,921
14,076
0
69,034
L
Ne Zha
6,429
2,608
0
4,561
16,222
5,924
0
1,071
15,151
0
54,387
W
Achilles
L3mon33
Achilles
4,181
1,298
0
2,089
13,454
12,712
906
0
13,454
0
50,185
W
5,486
1,039
0
1,664
15,702
10,401
231
4,379
11,323
26,770
0
W
Neith
Sp0n93
Neith
8,967
4,732
0
3,363
9,946
3,701
1,703
2,268
7,678
0
69,724
L
Merlin
V-_implex
Merlin
7,782
92
132
1,611
10,662
4,472
339
159
10,503
49,799
0
L
13,388
6,139
0
4,606
13,567
8,827
0
1,704
11,863
0
67,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,296
Gold Earned
45,485
543
Minions Killed
439
0
Camps Cleared
0
1,748,813
Distance Traveled
1,564,650
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,607
716
190
10
0
360,987
3
L
Cabrakan
7,236
381
24
1
0
179,810
0
L
Neith
9,611
506
102
5
0
336,066
2
W
Gilgamesh
10,917
575
91
5
0
387,802
2
L
Ne Zha
9,553
503
96
5
0
374,351
0
W
Achilles
10,087
531
112
6
0
337,818
0
W
Ymir
10,945
576
39
2
0
328,981
3
W
Neith
10,740
565
111
6
0
333,225
2
L
Merlin
8,570
451
96
5
0
324,801
1
L
Set
10,515
553
121
6
0
349,622
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role