Player Matchup

Chernobog
Chernobog
Berserrknidhal
Chernobog
Level 44
God Stats
1W - 0L
1,480 SR
Queue Stats
46W - 48L
1,157 Elo+
Party 1
King Arthur
King Arthur
JickerJack
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jyrailla
Thanatos
Level 144
God Stats
3W - 1L
1,524 SR
Queue Stats
35W - 29L
1,498 Elo+
Solo
Sobek
Sobek
RhaeTarG
Sobek
Level 157
God Stats
1W - 0L
1,813 SR
Queue Stats
36W - 31L
1,043 Elo+
Party 1
Kukulkan
Kukulkan
Twisted8ight
Kukulkan
Level 106
God Stats
18W - 8L
1,548 SR
Queue Stats
102W - 81L
1,513 Elo+
Solo
Team Averages
Level 104
1,573 SR
1,342 Elo+

VS

Team Averages
Level 113
1,690 SR
1,492 Elo+
Geb
Geb
CosminMarius
Geb
Level 89
God Stats
12W - 13L
1,613 SR
Queue Stats
1,095W - 1,198L
1,487 Elo+
Solo
Achilles
Achilles
Eetea
Achilles
Level 121
God Stats
9W - 6L
1,947 SR
Queue Stats
663W - 627L
1,464 Elo+
Solo
Medusa
Medusa
OJBKxinan
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
SixthTrinity
Raijin
Level 120
God Stats
2W - 3L
1,716 SR
Queue Stats
255W - 255L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Solvius
Tsukuyomi
Level 99
God Stats
24W - 12L
1,673 SR
Queue Stats
375W - 354L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Berserrknidhal
Chernobog
15
2 / 5 / 4
9,315
444
7,584
14,870
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
JickerJack
King Arthur
18
3 / 2 / 7
10,995
524
13,067
17,003
16,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Jyrailla
Thanatos
18
15 / 4 / 2
11,459
546
15,654
18,419
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
RhaeTarG
Sobek
14
1 / 4 / 7
8,910
424
7,925
21,108
17,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Twisted8ight
Kukulkan
18
6 / 3 / 5
11,184
533
14,781
14,256
6,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
10,114
482
7,724
16,209
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Eetea
Achilles
18
4 / 3 / 2
10,670
508
11,582
19,878
21,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
OJBKxinan
Medusa
16
6 / 5 / 4
10,002
476
15,975
15,657
5,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
14
4 / 8 / 2
10,236
487
8,440
14,173
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Solvius
Tsukuyomi
16
2 / 7 / 2
10,078
480
11,129
16,631
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
27
Kills
18
18
Deaths
27
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Berserrknidhal
Chernobog
2
5
4
0.8
L
2
4
7
1.38
L
Achilles
Eetea
Achilles
4
3
2
1.67
W
King Arthur
JickerJack
King Arthur
3
2
7
3.25
W
Thanatos
Jyrailla
Thanatos
15
4
2
4
L
Medusa
OJBKxinan
Medusa
6
5
4
1.6
W
Sobek
RhaeTarG
Sobek
1
4
7
1.13
L
Raijin
4
8
2
0.63
L
Tsukuyomi
Solvius
Tsukuyomi
2
7
2
0.43
W
Kukulkan
Twisted8ight
Kukulkan
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,011
Damage
54,850
85,656
Taken
82,548
53,441
Mitigated
48,168
38,166
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Berserrknidhal
Chernobog
7,584
4,834
0
5,253
14,870
5,556
0
2,821
11,969
0
56,518
L
7,724
349
0
3,563
16,209
10,509
52
6,534
9,675
30,909
0
L
Achilles
Eetea
Achilles
11,582
2,054
0
4,802
19,878
21,193
878
3,185
16,693
0
65,868
W
King Arthur
JickerJack
King Arthur
13,067
743
0
3,369
17,003
16,155
0
2,195
14,734
0
75,667
W
Thanatos
Jyrailla
Thanatos
15,654
3,936
0
17,068
18,419
7,195
432
3,047
15,238
0
78,758
L
Medusa
OJBKxinan
Medusa
15,975
8,748
0
5,210
15,657
5,720
838
5,106
10,551
0
59,724
W
Sobek
RhaeTarG
Sobek
7,925
468
0
7,719
21,108
17,812
0
4,661
16,329
26,475
0
L
Raijin
8,440
1,263
0
698
14,173
4,900
364
4,155
10,018
56,163
0
L
Tsukuyomi
Solvius
Tsukuyomi
11,129
2,298
0
2,676
16,631
5,846
0
3,726
12,905
0
68,254
W
Kukulkan
Twisted8ight
Kukulkan
14,781
763
367
4,390
14,256
6,723
0
2,884
11,222
86,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,863
Gold Earned
51,100
549
Minions Killed
478
0
Camps Cleared
0
2,057,513
Distance Traveled
1,891,868
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,315
444
102
5
0
386,335
1
L
Geb
10,114
482
22
1
0
371,147
5
L
Achilles
10,670
508
115
5
0
380,862
1
W
King Arthur
10,995
524
141
7
0
413,256
2
W
Thanatos
11,459
546
113
5
0
450,212
0
L
Medusa
10,002
476
110
5
0
391,621
1
W
Sobek
8,910
424
25
1
0
399,706
4
L
Raijin
10,236
487
100
5
0
310,719
1
L
Tsukuyomi
10,078
480
131
6
0
437,519
4
W
Kukulkan
11,184
533
168
8
0
408,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role