Player Matchup

Geb
Geb
DiamondMiner_27
Geb
Level 37
God Stats
0W - 5L
1,469 SR
Queue Stats
24W - 32L
1,335 Elo+
Party 3
Mercury
Mercury
FreshRice99
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
Hampnie
Izanami
Level 88
God Stats
3W - 9L
1,394 SR
Queue Stats
77W - 72L
1,510 Elo+
Party 2
Thoth
Thoth
VOLKxWoLf780
Thoth
Level 117
God Stats
0W - 1L
1,226 SR
Queue Stats
25W - 22L
1,420 Elo+
Party 3
Vamana
Vamana
Xervec
Vamana
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 85
1,418 SR
1,453 Elo+

VS

Team Averages
Level 107
1,585 SR
1,557 Elo+
Zeus
Zeus
APPA yip yip13
Zeus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
RoidedUpArab
Danzaburou
Level 75
God Stats
3W - 1L
1,924 SR
Queue Stats
19W - 13L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
armoredprime
Gilgamesh
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,609 Elo+
Party 1
Ares
Ares
myles1222
Ares
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,622 Elo+
Party 1
Chiron
Chiron
sack__girl03
Chiron
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
599W - 637L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,520
710
6,552
15,868
8,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
FreshRice99
Mercury
15
2 / 6 / 7
9,082
757
2,825
10,838
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Hampnie
Izanami
15
6 / 8 / 4
10,140
845
12,693
14,919
5,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 3
8,703
725
4,553
9,524
3,242
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Xervec
Vamana
12
0 / 6 / 2
6,917
576
2,220
8,960
8,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 7
11,445
954
11,878
8,288
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
RoidedUpArab
Danzaburou
16
5 / 3 / 9
10,773
898
8,482
10,948
4,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
armoredprime
Gilgamesh
16
8 / 2 / 12
11,222
935
14,988
10,972
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
15
5 / 2 / 16
11,210
934
6,193
8,810
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
15
4 / 3 / 12
10,021
835
8,081
10,408
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
12
Kills
31
31
Deaths
12
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
2
5
2
0.6
L
Mercury
FreshRice99
Mercury
2
6
7
0.92
L
Izanami
Hampnie
Izanami
6
8
4
1
W
Danzaburou
RoidedUpArab
Danzaburou
5
3
9
3.17
L
2
6
3
0.58
L
Vamana
Xervec
Vamana
0
6
2
0.17
W
Gilgamesh
armoredprime
Gilgamesh
8
2
12
7
W
Ares
5
2
16
6.5
W
Chiron
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
49,622
60,109
Taken
49,426
30,439
Mitigated
30,024
2,099
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,878
1,456
0
3,290
8,288
3,150
1,538
3,043
5,245
49,019
0
L
6,552
991
0
0
15,868
8,886
1
3,832
11,816
16,606
0
L
Mercury
FreshRice99
Mercury
2,825
1,078
0
26
10,838
3,997
0
4,070
6,544
0
12,225
L
Izanami
Hampnie
Izanami
12,693
7,870
0
1,182
14,919
5,882
0
4,408
10,318
0
31,066
W
Danzaburou
RoidedUpArab
Danzaburou
8,482
3,874
0
4,231
10,948
4,311
2,110
3,260
7,688
0
34,956
L
4,553
91
0
250
9,524
3,242
1
3,103
6,100
32,269
0
L
Vamana
Xervec
Vamana
2,220
587
0
641
8,960
8,432
0
2,243
6,586
0
11,398
W
Gilgamesh
armoredprime
Gilgamesh
14,988
5,202
0
858
10,972
11,446
0
1,982
8,990
0
29,589
W
Ares
6,193
647
0
893
8,810
6,963
199
1,903
6,907
13,351
0
W
Chiron
8,081
5,045
1,042
2,344
10,408
4,154
2,364
1,431
8,937
0
22,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
54,671
188
Minions Killed
230
4
Camps Cleared
11
994,277
Distance Traveled
1,050,648
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,445
954
94
8
5
178,618
3
L
Geb
8,520
710
12
1
0
248,863
0
L
Mercury
9,082
757
27
2
0
255,666
0
L
Izanami
10,140
845
63
5
1
188,016
0
W
Danzaburou
10,773
898
66
6
1
223,431
0
L
Thoth
8,703
725
64
5
3
185,171
0
L
Vamana
6,917
576
22
2
0
116,561
0
W
Gilgamesh
11,222
935
22
2
3
238,374
1
W
Ares
11,210
934
16
1
2
206,358
0
W
Chiron
10,021
835
32
3
0
203,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role