Player Matchup

Ymir
Ymir
Bbihh
Ymir
Level 26
God Stats
2W - 0L
1,662 SR
Queue Stats
27W - 16L
1,668 Elo+
Party 3
Ra
Ra
BinarSkugga
Ra
Level 126
God Stats
5W - 0L
1,760 SR
Queue Stats
13W - 4L
1,679 Elo+
Party 3
Hun Batz
Hun Batz
ChupamelaTrabuco
Hun Batz
Level 29
God Stats
1W - 1L
1,199 SR
Queue Stats
117W - 91L
1,714 Elo+
Party 2
Guan Yu
Guan Yu
Leatryx
Guan Yu
Level 118
God Stats
9W - 6L
1,536 SR
Queue Stats
178W - 161L
1,590 Elo+
Party 2
Neith
Neith
Riderberto
Neith
Level 159
God Stats
1W - 0L
1,259 SR
Queue Stats
17W - 10L
1,667 Elo+
Party 3
Team Averages
Level 92
1,483 SR
1,663 Elo+

VS

Team Averages
Level 73
1,548 SR
1,555 Elo+
Merlin
Merlin
ItachiUchiha1701
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 90L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
JRosie37
Gilgamesh
Level 123
God Stats
1W - 4L
1,363 SR
Queue Stats
382W - 355L
1,588 Elo+
Party 1
Neith
Neith
Matuelin
Neith
Level 42
God Stats
9W - 13L
1,603 SR
Queue Stats
20W - 27L
1,440 Elo+
Solo
Ares
Ares
SaraTanku
Ares
Level 29
God Stats
31W - 32L
1,615 SR
Queue Stats
126W - 105L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
TwoTugTony
Ne Zha
Level 104
God Stats
4W - 5L
1,661 SR
Queue Stats
384W - 356L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bbihh
Ymir
19
4 / 0 / 12
13,087
569
7,368
21,994
22,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 1 / 8
13,077
569
6,332
8,662
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 3 / 4
13,469
586
9,869
15,747
11,807
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Leatryx
Guan Yu
20
5 / 1 / 0
14,170
616
6,015
16,532
21,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
20
9 / 1 / 6
13,797
600
13,993
15,461
7,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
8,696
378
8,664
12,954
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
JRosie37
Gilgamesh
8
0 / 3 / 0
7,017
305
3,233
6,251
1,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Matuelin
Neith
18
1 / 9 / 2
10,820
470
11,715
16,047
5,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
15
0 / 3 / 2
9,172
399
3,907
14,083
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
TwoTugTony
Ne Zha
19
4 / 2 / 0
11,795
513
14,445
16,141
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
27
Kills
6
6
Deaths
27
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bbihh
Ymir
4
0
12
10
W
4
1
8
8
W
5
3
4
2.33
L
1
10
1
0.15
L
Gilgamesh
JRosie37
Gilgamesh
0
3
0
0
W
Guan Yu
Leatryx
Guan Yu
5
1
0
5
L
Neith
Matuelin
Neith
1
9
2
0.22
W
Neith
9
1
6
12
L
Ares
0
3
2
0.33
L
Ne Zha
TwoTugTony
Ne Zha
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,577
Damage
41,964
78,396
Taken
65,476
67,632
Mitigated
29,784
38,946
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bbihh
Ymir
7,368
1,929
0
6,903
21,994
22,928
576
3,902
17,833
67,115
0
W
6,332
688
6,399
4,471
8,662
4,099
2,756
2,648
5,700
85,519
0
W
9,869
2,722
0
4,552
15,747
11,807
632
2,127
13,453
0
101,920
L
8,664
168
0
726
12,954
4,539
0
4,200
8,754
45,456
0
L
Gilgamesh
JRosie37
Gilgamesh
3,233
914
0
1,756
6,251
1,595
0
0
6,251
0
19,041
W
Guan Yu
Leatryx
Guan Yu
6,015
1,307
1,028
7,116
16,532
21,365
1,287
1,996
14,442
0
89,444
L
Neith
Matuelin
Neith
11,715
3,936
0
3,481
16,047
5,586
0
2,774
13,273
0
88,629
W
Neith
13,993
7,592
0
8,477
15,461
7,433
6,981
2,923
12,368
0
99,150
L
Ares
3,907
193
0
2,504
14,083
11,079
0
4,526
9,557
31,781
0
L
Ne Zha
TwoTugTony
Ne Zha
14,445
3,176
0
3,326
16,141
6,985
911
2,390
13,751
0
100,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,600
Gold Earned
47,500
741
Minions Killed
476
0
Camps Cleared
0
2,288,995
Distance Traveled
1,738,262
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,087
569
80
3
0
448,059
7
W
Ra
13,077
569
157
7
0
504,890
5
W
Hun Batz
13,469
586
153
7
0
437,473
3
L
Merlin
8,696
378
87
4
0
371,862
4
L
Gilgamesh
7,017
305
37
2
0
137,852
2
W
Guan Yu
14,170
616
177
8
0
479,731
6
L
Neith
10,820
470
138
6
0
348,702
8
W
Neith
13,797
600
174
8
0
418,842
7
L
Ares
9,172
399
53
2
0
406,479
12
L
Ne Zha
11,795
513
161
7
0
473,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role