Player Matchup

Bacchus
Bacchus
BadBidWills
Bacchus
Level 122
God Stats
332W - 295L
1,616 SR
Queue Stats
473W - 500L
1,480 Elo+
Party 3
Hachiman
Hachiman
Daddy hachi
Hachiman
Level 27
God Stats
67W - 21L
1,600 SR
Queue Stats
113W - 48L
1,592 Elo+
Party 3
Fenrir
Fenrir
JuiceMahomes
Fenrir
Level 16
God Stats
3W - 1L
1,570 SR
Queue Stats
19W - 3L
1,945 Elo+
Party 3
Gilgamesh
Gilgamesh
SFP Thieving
Gilgamesh
Level 155
God Stats
36W - 31L
1,699 SR
Queue Stats
717W - 726L
1,586 Elo+
Party 3
Kukulkan
Kukulkan
ladiesman217427
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,929 Elo+
Party 3
Team Averages
Level 68
1,597 SR
1,707 Elo+

VS

Team Averages
Level 68
1,550 SR
1,511 Elo+
Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jams a What1
Danzaburou
Level 29
God Stats
62W - 55L
1,467 SR
Queue Stats
226W - 221L
1,393 Elo+
Party 2
Sobek
Sobek
RXKING10mg
Sobek
Level 46
God Stats
6W - 4L
1,604 SR
Queue Stats
270W - 275L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
TLS_Kaneki_
Baron Samedi
Level 139
God Stats
0W - 1L
1,519 SR
Queue Stats
63W - 57L
1,659 Elo+
Party 1
Gilgamesh
Gilgamesh
itacha808
Gilgamesh
Level 43
God Stats
29W - 20L
1,658 SR
Queue Stats
136W - 120L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
20
2 / 4 / 25
14,731
546
11,316
20,399
37,323
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Daddy hachi
Hachiman
20
23 / 2 / 4
17,351
643
31,400
27,001
11,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
20
11 / 3 / 8
15,707
582
21,659
28,159
15,097
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
SFP Thieving
Gilgamesh
20
1 / 11 / 9
15,383
570
17,765
27,008
24,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
20
7 / 5 / 4
15,090
559
17,838
13,181
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
1 / 9 / 8
11,163
413
10,060
27,733
12,253
Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Jams a What1
Danzaburou
18
3 / 11 / 2
11,917
441
7,911
20,942
6,924
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
14
0 / 14 / 5
9,898
367
6,059
27,888
23,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TLS_Kaneki_
Baron Samedi
20
7 / 6 / 7
14,060
521
21,027
25,828
13,512
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
itacha808
Gilgamesh
20
13 / 4 / 5
15,499
574
24,272
28,092
33,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
44
Kills
24
25
Deaths
44
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
9
8
0.56
W
Bacchus
BadBidWills
Bacchus
2
4
25
3.63
W
Hachiman
Daddy hachi
Hachiman
23
2
4
12.5
L
Danzaburou
Jams a What1
Danzaburou
3
11
2
0.36
W
Fenrir
11
3
8
5
L
Sobek
0
14
5
0.18
W
Gilgamesh
SFP Thieving
Gilgamesh
1
11
9
0.5
L
Baron Samedi
TLS_Kaneki_
Baron Samedi
7
6
7
1.75
L
Gilgamesh
itacha808
Gilgamesh
13
4
5
3.88
W
Kukulkan
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,978
Damage
69,329
115,748
Taken
130,483
93,740
Mitigated
89,462
36,369
Healing
33,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,060
5,512
0
8,572
27,733
12,253
402
7,231
20,502
0
72,978
W
Bacchus
BadBidWills
Bacchus
11,316
852
0
1,351
20,399
37,323
458
5,606
14,666
49,311
0
W
Hachiman
Daddy hachi
Hachiman
31,400
22,703
0
14,912
27,001
11,268
5,744
6,685
18,897
0
174,009
L
Danzaburou
Jams a What1
Danzaburou
7,911
4,130
280
4,901
20,942
6,924
0
3,856
17,086
0
68,537
W
Fenrir
21,659
6,345
0
15,779
28,159
15,097
1,764
4,473
23,548
0
107,558
L
Sobek
6,059
1,196
1,088
4,605
27,888
23,092
0
6,869
20,779
33,279
0
W
Gilgamesh
SFP Thieving
Gilgamesh
17,765
4,235
0
3,543
27,008
24,984
0
4,466
22,166
0
93,891
L
Baron Samedi
TLS_Kaneki_
Baron Samedi
21,027
1,033
2,452
6,879
25,828
13,512
256
7,749
17,929
104,510
0
L
Gilgamesh
itacha808
Gilgamesh
24,272
7,507
0
4,788
28,092
33,681
282
3,449
24,563
0
100,876
W
Kukulkan
17,838
476
0
784
13,181
5,068
2,277
5,126
7,790
111,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,262
Gold Earned
62,537
730
Minions Killed
617
0
Camps Cleared
0
2,487,394
Distance Traveled
2,205,081
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,163
413
103
4
0
482,142
2
W
Bacchus
14,731
546
58
2
0
470,791
5
W
Hachiman
17,351
643
234
9
0
465,947
5
L
Danzaburou
11,917
441
104
4
0
420,974
4
W
Fenrir
15,707
582
116
4
0
564,666
3
L
Sobek
9,898
367
44
2
0
378,504
3
W
Gilgamesh
15,383
570
150
6
0
459,558
4
L
Baron Samedi
14,060
521
188
7
0
417,183
3
L
Gilgamesh
15,499
574
178
7
0
506,278
2
W
Kukulkan
15,090
559
172
6
0
526,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role