Player Matchup

Tyr
Tyr
SoyDrakk
Tyr
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,444 Elo+
Solo
Medusa
Medusa
Zeerz666
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
llHipnos
Discordia
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,481 Elo+

VS

Team Averages
Level 38
1,677 SR
1,484 Elo+
Sol
Sol
AbizCenred
Sol
Level 27
God Stats
2W - 0L
1,758 SR
Queue Stats
6W - 6L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
Gruntastic
Cthulhu
Level 7
God Stats
6W - 7L
1,772 SR
Queue Stats
10W - 15L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
TheTripodLegend
Gilgamesh
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
89W - 126L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 5
10,827
677
7,458
14,779
12,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Zeerz666
Medusa
13
5 / 7 / 6
10,919
682
14,843
15,291
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
llHipnos
Discordia
15
4 / 7 / 5
11,832
740
13,597
13,005
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 10
12,139
759
14,209
19,793
8,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Gruntastic
Cthulhu
15
5 / 3 / 14
12,875
805
9,501
17,392
19,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
TheTripodLegend
Gilgamesh
16
9 / 6 / 7
13,155
822
11,908
16,407
11,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
14
Kills
21
21
Deaths
15
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
6
10
2
W
Cthulhu
Gruntastic
Cthulhu
5
3
14
4
L
5
7
5
1.07
W
Gilgamesh
TheTripodLegend
Gilgamesh
9
6
7
2.08
L
Medusa
Zeerz666
Medusa
5
7
6
1.14
L
Discordia
llHipnos
Discordia
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,898
Damage
35,618
43,075
Taken
53,592
21,687
Mitigated
40,745
5,319
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,209
5,058
0
10,047
19,793
8,815
2,783
6,438
13,355
60,138
0
W
Cthulhu
Gruntastic
Cthulhu
9,501
570
518
1,553
17,392
19,965
123
4,239
13,153
24,642
0
L
7,458
469
0
2,212
14,779
12,038
0
8,867
5,912
0
14,676
W
Gilgamesh
TheTripodLegend
Gilgamesh
11,908
2,831
1,134
3,786
16,407
11,965
160
3,014
13,393
0
61,682
L
Medusa
Zeerz666
Medusa
14,843
6,420
0
1,661
15,291
5,278
1,236
8,246
7,045
0
57,863
L
Discordia
llHipnos
Discordia
13,597
614
0
1,446
13,005
4,371
0
6,617
6,388
51,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
38,169
150
Minions Killed
186
0
Camps Cleared
0
832,573
Distance Traveled
894,620
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,139
759
86
5
0
288,861
1
W
Cthulhu
12,875
805
25
2
0
308,523
3
L
Tyr
10,827
677
17
1
0
269,952
0
W
Gilgamesh
13,155
822
75
5
0
297,236
3
L
Medusa
10,919
682
68
4
0
271,393
5
L
Discordia
11,832
740
65
4
0
291,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role