Player Matchup

Cerberus
Cerberus
Esmitson97
Cerberus
Level 36
God Stats
7W - 6L
1,667 SR
Queue Stats
126W - 150L
1,339 Elo+
Solo
Rama
Rama
IncomingDoom
Rama
Level 28
God Stats
4W - 5L
1,526 SR
Queue Stats
41W - 20L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
Slickrick048
Gilgamesh
Level 38
God Stats
40W - 29L
1,547 SR
Queue Stats
360W - 445L
1,419 Elo+
Party 1
Mercury
Mercury
Tbulmz
Mercury
Level 87
God Stats
1W - 3L
1,319 SR
Queue Stats
133W - 123L
1,532 Elo+
Party 1
Tiamat
Tiamat
ZGxONxSMITE
Tiamat
Level 11
God Stats
1W - 1L
1,803 SR
Queue Stats
13W - 5L
1,786 Elo+
Party 1
Team Averages
Level 40
1,572 SR
1,548 Elo+

VS

Team Averages
Level 72
1,573 SR
1,570 Elo+
Gilgamesh
Gilgamesh
MattMetz
Gilgamesh
Level 116
God Stats
4W - 4L
1,631 SR
Queue Stats
76W - 88L
1,582 Elo+
Party 2
Skadi
Skadi
Ripclaw88
Skadi
Level 65
God Stats
44W - 44L
1,634 SR
Queue Stats
253W - 257L
1,524 Elo+
Party 2
Bacchus
Bacchus
Saccery
Bacchus
Level 104
God Stats
2W - 5L
1,433 SR
Queue Stats
171W - 183L
1,520 Elo+
Party 2
Kali
Kali
Siéntate
Kali
Level 48
God Stats
8W - 6L
1,713 SR
Queue Stats
164W - 145L
1,702 Elo+
Solo
Thoth
Thoth
ZSmith64
Thoth
Level 28
God Stats
9W - 6L
1,456 SR
Queue Stats
105W - 109L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Esmitson97
Cerberus
10
0 / 3 / 3
6,847
428
4,889
12,151
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 2 / 2
9,495
593
6,919
11,024
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Slickrick048
Gilgamesh
13
2 / 5 / 2
7,625
477
6,107
12,026
7,007
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Tbulmz
Mercury
13
0 / 4 / 4
7,652
478
1,231
12,083
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
2 / 7 / 2
7,236
452
5,213
10,935
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MattMetz
Gilgamesh
16
11 / 1 / 3
10,685
668
15,434
13,609
10,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Ripclaw88
Skadi
15
3 / 2 / 4
8,933
558
7,671
4,595
1,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Saccery
Bacchus
13
2 / 2 / 7
8,300
519
6,482
10,426
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
15
5 / 3 / 3
9,418
589
5,284
12,893
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
ZSmith64
Thoth
13
0 / 2 / 10
8,227
514
4,944
6,985
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
21
21
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Esmitson97
Cerberus
0
3
3
0.5
L
6
2
2
3.5
W
Gilgamesh
MattMetz
Gilgamesh
11
1
3
12.5
W
Skadi
Ripclaw88
Skadi
3
2
4
2.5
W
Bacchus
Saccery
Bacchus
2
2
7
2.75
W
Kali
5
3
3
2.17
L
Gilgamesh
Slickrick048
Gilgamesh
2
5
2
0.6
L
Mercury
Tbulmz
Mercury
0
4
4
0.5
L
Tiamat
2
7
2
0.43
W
Thoth
ZSmith64
Thoth
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
39,815
58,219
Taken
48,508
29,046
Mitigated
27,338
15,698
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Esmitson97
Cerberus
4,889
108
0
3,130
12,151
9,027
0
2,935
9,088
22,570
0
L
6,919
4,883
0
4,603
11,024
3,755
0
2,379
8,645
0
59,869
W
Gilgamesh
MattMetz
Gilgamesh
15,434
4,501
0
834
13,609
10,566
982
1,377
12,232
0
62,524
W
Skadi
Ripclaw88
Skadi
7,671
3,885
0
1,001
4,595
1,286
4,680
1,008
3,587
0
54,324
W
Bacchus
Saccery
Bacchus
6,482
362
0
2,959
10,426
7,553
38
2,702
7,724
19,591
0
W
Kali
5,284
2,694
0
7,699
12,893
5,795
0
1,397
11,496
0
56,316
L
Gilgamesh
Slickrick048
Gilgamesh
6,107
1,516
0
1,489
12,026
7,007
0
515
11,503
0
35,847
L
Mercury
Tbulmz
Mercury
1,231
751
0
4,289
12,083
4,535
0
1,586
10,409
0
53,501
L
Tiamat
5,213
439
0
2,187
10,935
4,722
0
3,455
7,148
40,264
0
W
Thoth
ZSmith64
Thoth
4,944
267
0
1,010
6,985
2,138
984
3,618
3,367
33,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
45,563
434
Minions Killed
416
0
Camps Cleared
0
1,425,251
Distance Traveled
1,494,639
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,847
428
43
3
0
295,122
7
L
Rama
9,495
593
113
7
0
285,318
7
W
Gilgamesh
10,685
668
112
7
0
278,984
2
W
Skadi
8,933
558
108
7
0
277,848
1
W
Bacchus
8,300
519
16
1
0
336,353
5
W
Kali
9,418
589
106
7
0
318,692
6
L
Gilgamesh
7,625
477
72
5
0
301,525
0
L
Mercury
7,652
478
115
7
0
300,622
2
L
Tiamat
7,236
452
91
6
0
242,664
0
W
Thoth
8,227
514
74
5
0
282,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role