Player Matchup

Heimdallr
Heimdallr
Silver I
Astronomía
Heimdallr
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
C3z4rM0x1t0
Chang'e
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Moneycreater110
Sobek
Bronze III
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
TruuFace
Xing Tian
Silver III
Level 62
God Stats
28W - 18L
1,593 SR
Queue Stats
140W - 133L
808 MMR
Solo
Apollo
Apollo
Silver V
oooPRIDEooo
Apollo
Silver V
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 89L
443 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,519 SR
1,150 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,531 SR
1,310 MMR
Yemoja
Yemoja
Silver II
CPDciv
Yemoja
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
MokaV
Cu Chulainn
Gold III
Level 124
God Stats
121W - 123L
1,617 SR
Queue Stats
523W - 508L
1,702 MMR
Solo
The Morrigan
The Morrigan
Silver II
Morinaga03
The Morrigan
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze II
PsyField
Danzaburou
Bronze II
Level 69
God Stats
0W - 2L
1,262 SR
Queue Stats
63W - 99L
323 MMR
Solo
Aphrodite
Aphrodite
Gold III
Snorlax
Aphrodite
Gold III
Level 155
God Stats
3W - 2L
1,777 SR
Queue Stats
164W - 155L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astronomía
Heimdallr
14
3 / 1 / 2
8,098
540
4,488
8,261
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
C3z4rM0x1t0
Chang'e
14
4 / 2 / 5
8,370
558
7,414
8,779
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 2 / 7
8,394
560
5,706
21,288
12,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
TruuFace
Xing Tian
12
2 / 1 / 8
7,461
497
4,503
11,220
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
16
3 / 1 / 5
8,705
580
6,955
9,231
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatScyllaTsukuyomiCupidAthena

VS

Bans
SetJanusGebThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CPDciv
Yemoja
11
0 / 3 / 3
7,048
470
4,710
9,750
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
MokaV
Cu Chulainn
13
3 / 5 / 3
7,941
529
15,502
13,434
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
Morinaga03
The Morrigan
12
2 / 2 / 3
7,251
483
5,011
7,615
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PsyField
Danzaburou
11
0 / 2 / 2
6,994
466
3,763
6,890
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Snorlax
Aphrodite
12
2 / 5 / 3
7,371
491
5,862
8,584
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
7
7
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Astronomía
Heimdallr
3
1
2
4
W
Chang'e
C3z4rM0x1t0
Chang'e
4
2
5
3.25
L
Yemoja
CPDciv
Yemoja
0
3
3
0.5
L
Cu Chulainn
MokaV
Cu Chulainn
3
5
3
0.9
W
5
2
7
4.25
L
The Morrigan
Morinaga03
The Morrigan
2
2
3
1.75
L
Danzaburou
PsyField
Danzaburou
0
2
2
0.5
L
Aphrodite
Snorlax
Aphrodite
2
5
3
0.7
W
Xing Tian
TruuFace
Xing Tian
2
1
8
6
W
Apollo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
34,848
58,779
Taken
46,273
28,931
Mitigated
23,539
25,407
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Astronomía
Heimdallr
4,488
1,915
0
3,136
8,261
3,245
1,309
805
7,431
0
55,714
W
Chang'e
C3z4rM0x1t0
Chang'e
7,414
684
1,591
4,528
8,779
2,973
240
4,694
3,678
51,521
0
L
Yemoja
CPDciv
Yemoja
4,710
506
772
2,431
9,750
6,612
0
3,349
6,401
32,283
0
L
Cu Chulainn
MokaV
Cu Chulainn
15,502
4,583
0
2,694
13,434
8,329
0
5,660
7,774
0
49,227
W
5,706
672
0
11,222
21,288
12,476
72
2,477
18,011
33,840
0
L
The Morrigan
Morinaga03
The Morrigan
5,011
1,492
0
3,097
7,615
2,551
0
2,273
5,342
39,764
2,068
L
Danzaburou
PsyField
Danzaburou
3,763
1,679
0
441
6,890
2,088
204
939
5,951
0
37,178
L
Aphrodite
Snorlax
Aphrodite
5,862
411
1,619
3,626
8,584
3,959
0
5,402
3,182
37,258
0
W
Xing Tian
TruuFace
Xing Tian
4,503
308
0
3,604
11,220
6,821
0
4,379
6,673
17,665
0
W
Apollo
6,955
3,455
0
1,326
9,231
3,416
575
2,230
6,898
0
70,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,028
Gold Earned
36,605
424
Minions Killed
368
0
Camps Cleared
0
1,488,037
Distance Traveled
1,430,203
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,098
540
104
7
0
302,116
4
W
Chang'e
8,370
558
109
7
0
305,641
6
L
Yemoja
7,048
470
51
3
0
299,070
2
L
Cu Chulainn
7,941
529
80
5
0
274,186
3
W
Sobek
8,394
560
69
5
0
290,018
2
L
The Morrigan
7,251
483
77
5
0
271,968
8
L
Danzaburou
6,994
466
67
4
0
302,173
0
L
Aphrodite
7,371
491
93
6
0
282,806
6
W
Xing Tian
7,461
497
22
1
0
303,895
5
W
Apollo
8,705
580
120
8
0
286,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role